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CLOSED: Dreaming Beyond Reason (3.5 Greyhawk)
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<blockquote data-quote="Vindicator" data-source="post: 1558290" data-attributes="member: 18922"><p>For generations the residents of Karin-Kurr have lived securely in their village at the base of the Barrier Peaks, isolated from contact with the outside world save the odd trader or adventuring party. Content with their insular view of the world, the hardy villagers would eat, drink, work their fields, and give thanks to the god Pelor, praise be to his name.</p><p></p><p>They thus had no context to help them understand the house.</p><p></p><p>One morning in the early summer the villagers were shocked and horrified at what they saw on the outskirts of their village: a house that wasn't there the previous night.</p><p></p><p>The house was three stories tall, made of wood that looked impossibly cracked and aged. It leaned slightly to one side, as if aware of a sinister joke that the villagers were not privy to. </p><p></p><p>The entire house--including the windows--was painted black.</p><p></p><p>Three days have passed since the house appeared and already the villagers fear for their souls. All the children in the village have taken ill, some worse than others, but all in great pain. Every night, each of the villagers is visited by the same horrifying dream: a man in black, his face obscured, floating above the town, breathing with a heavy whistle, as if his only breath was possible through a hole carved in his throat.</p><p></p><p>The people of Karin-Kurr are not warriors, or magic-users, or heroes of any kind. But what choice do they have but to take up arms and enter the cursed house that now sits outside their village, slowly driving their children to death and themselves to madness?</p><p></p><p>Someone must go and confront the evil that lies within.</p><p></p><p>But who?</p><p></p><p></p><p>******</p><p>Dreaming Beyond Reason</p><p>******</p><p></p><p>a PBP adventure for D&D 3.5</p><p></p><p></p><p>I am recruiting for Dreaming Beyond Reason, a short adventure set in the World of Greyhawk in the village of Karin-Kurr, at the base of the Barrier Peaks. The following guidelines apply:</p><p></p><p>1. Players needed: 4 (no more, no less <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p>2. 1st level; 28-point attribute buy </p><p>3. Characters can be any race or class combo </p><p>4. Characters can be from Karin-Kurr or travellers--I'll leave it to each player to come up with a background story as appropriate</p><p>5. DM rolls all dice</p><p>6. Combat will be cinematic in nature (obviously, considering our medium) but AoO and other tactical rules will be used when possible in particular situations</p><p>7. No evil alignments</p><p>8. Clerics and paladins must serve a deity </p><p>9. All race/class information must come from the PHB--no Unearthed Arcana, no Book of Exalted Deeds, etc. etc. etc.</p><p>10. I will assign each character his or her starting gold based on character class; I will pretty much follow the suggestions in the PHB for starting gold. From the starting gold players will equip their characters accordingly</p><p></p><p>Attribute Point Buy Details:</p><p>--players begin with 28 points to spend</p><p>--all attributes start at 8.</p><p>--raising to 14 costs one point per attribute level (i.e. 6 points to raise 8 to 14)</p><p>--15 and 16 cost 2 each</p><p>--17 and 18 cost 3 each</p><p>--18 the maximum starting attribute (before racial modifiers)</p><p>--racial modifiers applied after attributes bought</p><p></p><p>Any players who are interested can either ask me questions or start creating characters and posting them to this thread. The first four characters with well-developed background stories are in.</p><p></p><p>HOWEVER...</p><p></p><p>Please make note of the following meta-guidelines:</p><p>1. Posting frequency: every 1-2 days. PLEASE don't join the game if you aren't willing to post this frequently</p><p>2. I am ever so tired of PBP games that fizzle out. Please don't join this one unless you really, truly, honestly are committed to playing. My estimate is that this game will run into September/October, taking the slow rate of play in PBP into account. </p><p></p><p>There it is. </p><p></p><p>Any takers?</p></blockquote><p></p>
[QUOTE="Vindicator, post: 1558290, member: 18922"] For generations the residents of Karin-Kurr have lived securely in their village at the base of the Barrier Peaks, isolated from contact with the outside world save the odd trader or adventuring party. Content with their insular view of the world, the hardy villagers would eat, drink, work their fields, and give thanks to the god Pelor, praise be to his name. They thus had no context to help them understand the house. One morning in the early summer the villagers were shocked and horrified at what they saw on the outskirts of their village: a house that wasn't there the previous night. The house was three stories tall, made of wood that looked impossibly cracked and aged. It leaned slightly to one side, as if aware of a sinister joke that the villagers were not privy to. The entire house--including the windows--was painted black. Three days have passed since the house appeared and already the villagers fear for their souls. All the children in the village have taken ill, some worse than others, but all in great pain. Every night, each of the villagers is visited by the same horrifying dream: a man in black, his face obscured, floating above the town, breathing with a heavy whistle, as if his only breath was possible through a hole carved in his throat. The people of Karin-Kurr are not warriors, or magic-users, or heroes of any kind. But what choice do they have but to take up arms and enter the cursed house that now sits outside their village, slowly driving their children to death and themselves to madness? Someone must go and confront the evil that lies within. But who? ****** Dreaming Beyond Reason ****** a PBP adventure for D&D 3.5 I am recruiting for Dreaming Beyond Reason, a short adventure set in the World of Greyhawk in the village of Karin-Kurr, at the base of the Barrier Peaks. The following guidelines apply: 1. Players needed: 4 (no more, no less ;) ) 2. 1st level; 28-point attribute buy 3. Characters can be any race or class combo 4. Characters can be from Karin-Kurr or travellers--I'll leave it to each player to come up with a background story as appropriate 5. DM rolls all dice 6. Combat will be cinematic in nature (obviously, considering our medium) but AoO and other tactical rules will be used when possible in particular situations 7. No evil alignments 8. Clerics and paladins must serve a deity 9. All race/class information must come from the PHB--no Unearthed Arcana, no Book of Exalted Deeds, etc. etc. etc. 10. I will assign each character his or her starting gold based on character class; I will pretty much follow the suggestions in the PHB for starting gold. From the starting gold players will equip their characters accordingly Attribute Point Buy Details: --players begin with 28 points to spend --all attributes start at 8. --raising to 14 costs one point per attribute level (i.e. 6 points to raise 8 to 14) --15 and 16 cost 2 each --17 and 18 cost 3 each --18 the maximum starting attribute (before racial modifiers) --racial modifiers applied after attributes bought Any players who are interested can either ask me questions or start creating characters and posting them to this thread. The first four characters with well-developed background stories are in. HOWEVER... Please make note of the following meta-guidelines: 1. Posting frequency: every 1-2 days. PLEASE don't join the game if you aren't willing to post this frequently 2. I am ever so tired of PBP games that fizzle out. Please don't join this one unless you really, truly, honestly are committed to playing. My estimate is that this game will run into September/October, taking the slow rate of play in PBP into account. There it is. Any takers? [/QUOTE]
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CLOSED: Dreaming Beyond Reason (3.5 Greyhawk)
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