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[closed]Gothic-Vampires&Werewolves-Underworld Style roleplaying
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<blockquote data-quote="Radiant" data-source="post: 1302796" data-attributes="member: 12018"><p>yep that is why I mentioned simplified rules from the WoD systems. Don't worry 'bout the backstory cause the game will not play in the WOD. The idea is to go back to simpler times then each vampire was special not only if she's a Lasombra antitribu with Temporis.</p><p>If I use vampires I'D leave out the clan specific Disciplines and just go with the basics. I tend to Mutants and MAsterminds at the moment though since especialy the werewolf gifts are so closely tied to the WoD background.</p><p>Power level depends on what you people want to play mostly but at the moment the concept is that the powerdifference between most vampires (or werewolfes) is not that great. Meaning that younger vampires are not neccesarily so much weaker than older ones. Roughly I imagined the characters to be among the top 30% there raw power is concerned but the difference won't be much. (in M&M chars might be Pl10 while most others are at 8 and a few more powerfull ones at 12 maybe up to 14). The only ones who will really be a lot more powerfull are the few Elders who aren't available and will probalby only appear rarely.</p><p>Vampires could be anything between 50 and 600 years old. Those are just guidelines though, if you have a concept that rocks you can ben any age you like.</p><p>Werewolfes can liveup to three or four times of mortal lifespans, their strength depends on the way their body adepts to the lycantrpic desease and player chars will be among the stronger versions. They can be any age you like.</p></blockquote><p></p>
[QUOTE="Radiant, post: 1302796, member: 12018"] yep that is why I mentioned simplified rules from the WoD systems. Don't worry 'bout the backstory cause the game will not play in the WOD. The idea is to go back to simpler times then each vampire was special not only if she's a Lasombra antitribu with Temporis. If I use vampires I'D leave out the clan specific Disciplines and just go with the basics. I tend to Mutants and MAsterminds at the moment though since especialy the werewolf gifts are so closely tied to the WoD background. Power level depends on what you people want to play mostly but at the moment the concept is that the powerdifference between most vampires (or werewolfes) is not that great. Meaning that younger vampires are not neccesarily so much weaker than older ones. Roughly I imagined the characters to be among the top 30% there raw power is concerned but the difference won't be much. (in M&M chars might be Pl10 while most others are at 8 and a few more powerfull ones at 12 maybe up to 14). The only ones who will really be a lot more powerfull are the few Elders who aren't available and will probalby only appear rarely. Vampires could be anything between 50 and 600 years old. Those are just guidelines though, if you have a concept that rocks you can ben any age you like. Werewolfes can liveup to three or four times of mortal lifespans, their strength depends on the way their body adepts to the lycantrpic desease and player chars will be among the stronger versions. They can be any age you like. [/QUOTE]
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[closed]Gothic-Vampires&Werewolves-Underworld Style roleplaying
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