Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hewligan" data-source="post: 4007288" data-attributes="member: 19688"><p><strong>Discovering the Catacombs of Wrath</strong></p><p></p><p>The kidney shaped cave is empty, save for the horrendous remnants of a half eaten town guard that lies in the corner. His right arm and hand is still untouched, and strangely unbloodied, his knuckles bone white, wrapped around his longsword. The floor around him is sticky with blood. The Sinspawn had feasted well, but its work was not complete.</p><p></p><p>Most disturbing of all is how it appears to have carefully removed the guard's leather breastplate and shirt before ripping open his rib-cage to gorge on the soft internals. The breastplate lies off to one side, the shirt is little more than a soaked rag.</p><p></p><p>Leaving this charnel house behind and moving up the corridor reveals that the second corridor leading off to the right that you spotted earlier (and just north of the cave you were just in) ends in nothing more than rubble. A dead end!</p><p></p><p><img src="http://farm3.static.flickr.com/2238/2212313993_7225f58b0f.jpg?v=0" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p>(OOC: The white at the bottom is the top edge of the room you just battled the Sinspawn in, so you have all just moved north a bit)</p><p></p><p>The corridor continues north for another 30-40 feet, before once again ending in a dead end, with little more than a few loose rocks and rubble to suggest that excavation once took place here. Of course, the corridor ends for a reason, and that reason is that the original tunneler appear to have hit something just off to the right of the dead end.</p><p></p><p>There is a thin entrance, large enough for one man to move through, but perhaps only 2 feet wide, and clearly a rough, rather crude opening. The transition from one side of the gap to the other is obvious. You stand in the rough-hewn once-smugglers' tunnel, carved out of the natural rock, while just beyond it lies a very well constructed, albeit ancient looking, room with carefully crafted corridors leading off from it.</p><p></p><p>Moving carefully to the gap and casting some light inside reveals a small chamber with a red marble statue of a strikingly beautiful but, at the same time, monstrously enraged human woman standing in the middle of the room. Her stony expression is twisted in a rictus of absolute fury. The woman wears flowing robes, and her long hair is held back from her face by an intricate headdress of hooks and blades. In her left hand she carries a large book, the face of which is inscribed with a seven pointed star. Her right hand holds a glittering metal and ivory ranseur.</p><p></p><p>OOC: Anyone that wants to try and identify, please make a DC 35 Knowledge (history) check.</p><p></p><p>Leading to the east from this slightly tear shaped chamber is a long straight corridor that appears to lead to a series of stairs. To the north is a burnished metal door, and to the south another corridor leads off into the darkness.</p><p></p><p>There is silence within.</p><p></p><p>Welcome to the Catacombs of Wrath!</p></blockquote><p></p>
[QUOTE="hewligan, post: 4007288, member: 19688"] [b]Discovering the Catacombs of Wrath[/b] The kidney shaped cave is empty, save for the horrendous remnants of a half eaten town guard that lies in the corner. His right arm and hand is still untouched, and strangely unbloodied, his knuckles bone white, wrapped around his longsword. The floor around him is sticky with blood. The Sinspawn had feasted well, but its work was not complete. Most disturbing of all is how it appears to have carefully removed the guard's leather breastplate and shirt before ripping open his rib-cage to gorge on the soft internals. The breastplate lies off to one side, the shirt is little more than a soaked rag. Leaving this charnel house behind and moving up the corridor reveals that the second corridor leading off to the right that you spotted earlier (and just north of the cave you were just in) ends in nothing more than rubble. A dead end! [IMG]http://farm3.static.flickr.com/2238/2212313993_7225f58b0f.jpg?v=0[/IMG] (OOC: The white at the bottom is the top edge of the room you just battled the Sinspawn in, so you have all just moved north a bit) The corridor continues north for another 30-40 feet, before once again ending in a dead end, with little more than a few loose rocks and rubble to suggest that excavation once took place here. Of course, the corridor ends for a reason, and that reason is that the original tunneler appear to have hit something just off to the right of the dead end. There is a thin entrance, large enough for one man to move through, but perhaps only 2 feet wide, and clearly a rough, rather crude opening. The transition from one side of the gap to the other is obvious. You stand in the rough-hewn once-smugglers' tunnel, carved out of the natural rock, while just beyond it lies a very well constructed, albeit ancient looking, room with carefully crafted corridors leading off from it. Moving carefully to the gap and casting some light inside reveals a small chamber with a red marble statue of a strikingly beautiful but, at the same time, monstrously enraged human woman standing in the middle of the room. Her stony expression is twisted in a rictus of absolute fury. The woman wears flowing robes, and her long hair is held back from her face by an intricate headdress of hooks and blades. In her left hand she carries a large book, the face of which is inscribed with a seven pointed star. Her right hand holds a glittering metal and ivory ranseur. OOC: Anyone that wants to try and identify, please make a DC 35 Knowledge (history) check. Leading to the east from this slightly tear shaped chamber is a long straight corridor that appears to lead to a series of stairs. To the north is a burnished metal door, and to the south another corridor leads off into the darkness. There is silence within. Welcome to the Catacombs of Wrath! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings
Top