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[CLOSED] Pathfinder: Vampires of Waterdeep OOC Thread
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<blockquote data-quote="Vertexx69" data-source="post: 4540826" data-attributes="member: 48854"><p>Is it cool if we use vamp options from Libris Mortis? I used the "Psychic vampire" option which takes away the level drain and gives 1d6 wisdom drain and a 1 point wisdom drain aura.</p><p></p><p>Are you using the rule that any skill that has a racial bonus is counted as always a class skill?</p><p></p><p>Heres the work in progress, still need skills and spells, but other than that I took average for HP.</p><p></p><p> [sblock=Description & Style] This slender vampire is nothing if not the epitomy of sly charm. His long black hair is always shining and perfectly groomed. His perfect porcelain skin has the pallor of alabaster, which only serves to attract women to him like a moth to the flame. While he often maintains a male form, it is not uncommon to sometimes find a stunning young woman that shares many of Rangta’s personality traits when he is not around. The massive tower shield he carries into battle matches his thick black armor, and both bear the symbol of an elder elemental eye unlike that of any deity anyone has ever heard of. Strangely he doesn’t seem to carry a weapon, but only an oddly bound two foot rod at his belt with a sickly green crystal set into its base. His lust extends well beyond blood and he can often be found hosting bachnals from the bottom of a pile of gorgeous young folk deep into the night, many of which take up the call of the elder elemental eye in his name. Amongst the myriad tangle of limbs several violet tentacles can sometimes be glimpsed through the din of flesh. [/sblock]</p><p> [sblock=Rangta]Name: Rangta Shandalla</p><p> Class: Cleric 3 </p><p> Race: Changeling, Psychic* Vampire</p><p> Type: Undead/Shapeshifter</p><p> Size: M</p><p> Gender: Male</p><p> Alignment: NE</p><p> Domains: </p><p> - Lust, 1/day +3 Cha for 1 minute</p><p> - Pride, Reroll save results of 1</p><p> </p><p> Hit Dice: 12+2D12+15 (40)</p><p> Speed: 20</p><p> Armor Class: 31 (+9 Armor, +1 Dex, +5 Shield, +6 natural) Touch 11</p><p> Initiative: +6</p><p> Base Attack/Grapple: +4/+7</p><p> </p><p> Abilities: (base, + racial, + template)</p><p> Str 16 +3 (10 +6)</p><p> Dex 14 +2 (10 +4)</p><p> Con -</p><p> Int 14 +2 (12 +2)</p><p> Wis 22 +6 (18, +2, +2)</p><p> Cha 20 +5 (14 +2 +4)</p><p> </p><p> Attack: spear +12 (1d8 +10/X3)</p><p> </p><p> Special Attacks: </p><p> Blood Drain </p><p> Children of the Night </p><p> <em>Dominate Person </em>as a Standard Action. </p><p> *Wisdom Drain, on a Touch or Slam, deal 1d6 Wisdom Drain (no save). For each point of Wisdom,</p><p> the Vampire gains 5 Temporary HP for 1 hour. Usable 1/round.</p><p> * Wisdom Drain Aura – all living creatures within a 10’ radius take 1 point of Wisdom Drain per round </p><p> Create Spawn </p><p> </p><p> Special Qualities:</p><p> <em>Polymorph</em>, as a Standard Action into a Bat, Dire Bat, Wolf, orDire Wolf </p><p> Damage Reduction 10 / silver and magic.</p><p> Fast Healing – 5 </p><p> <em>Gaseous Form </em>as a Standard Action. Fly at 20’ with Perfect maneuverability.</p><p> <em>Spider Climb</em>, always on.</p><p> Resists: Cold 10, Electricity 10, Turn +4</p><p> </p><p> Saves: Fort +5 Ref +9 Will +6</p><p> </p><p> Skills: (24 pts)</p><p> Bluff 8 +1+5+10</p><p> Intimidate 8 1+5+2</p><p> Hide 8 1+2+10</p><p> Move Silent 8 1+2+10</p><p> Concentrate 8 1</p><p> Spot 6 1+6+8</p><p> Search 8 1+2+8</p><p> Listen 5 1+6+8</p><p> Sense Motive 1 1+2</p><p> Knowledge Planes 1 </p><p> Knowledge Religion 1 </p><p> </p><p> Languages: Common, Draconic, Auran, Elven, Infernal, </p><p> </p><p> Feats:</p><p> 1 Profane Lifeleech</p><p> 3 Expert Tactician</p><p> (Bonus Vampire)</p><p> - Alertness</p><p> - Combat reflexes</p><p> - Dodge</p><p> - Improved Initiative</p><p> - Lightning Reflexes</p><p> </p><p> Stuff: (66k) </p><p> Everbright Greater Vampiric Tentacle Rod 54,000g (36k,+18k-2k,+2k)</p><p></p><p> - Lesser Corrosive Crystal 1,500g</p><p> +1 Full Plate 2,650g</p><p> +1 Tower Shield 1.180g</p><p> Gloves of the Uldra Savant 3,100g</p><p> Bracers of Opportunity 2,300g</p><p> Backpack 2g</p><p> </p><p> 1270gp[/sblock]I used the standard rules for enhancing specific items.</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 4540826, member: 48854"] Is it cool if we use vamp options from Libris Mortis? I used the "Psychic vampire" option which takes away the level drain and gives 1d6 wisdom drain and a 1 point wisdom drain aura. Are you using the rule that any skill that has a racial bonus is counted as always a class skill? Heres the work in progress, still need skills and spells, but other than that I took average for HP. [sblock=Description & Style] This slender vampire is nothing if not the epitomy of sly charm. His long black hair is always shining and perfectly groomed. His perfect porcelain skin has the pallor of alabaster, which only serves to attract women to him like a moth to the flame. While he often maintains a male form, it is not uncommon to sometimes find a stunning young woman that shares many of Rangta’s personality traits when he is not around. The massive tower shield he carries into battle matches his thick black armor, and both bear the symbol of an elder elemental eye unlike that of any deity anyone has ever heard of. Strangely he doesn’t seem to carry a weapon, but only an oddly bound two foot rod at his belt with a sickly green crystal set into its base. His lust extends well beyond blood and he can often be found hosting bachnals from the bottom of a pile of gorgeous young folk deep into the night, many of which take up the call of the elder elemental eye in his name. Amongst the myriad tangle of limbs several violet tentacles can sometimes be glimpsed through the din of flesh. [/sblock] [sblock=Rangta]Name: Rangta Shandalla Class: Cleric 3 Race: Changeling, Psychic* Vampire Type: Undead/Shapeshifter Size: M Gender: Male Alignment: NE Domains: - Lust, 1/day +3 Cha for 1 minute - Pride, Reroll save results of 1 Hit Dice: 12+2D12+15 (40) Speed: 20 Armor Class: 31 (+9 Armor, +1 Dex, +5 Shield, +6 natural) Touch 11 Initiative: +6 Base Attack/Grapple: +4/+7 Abilities: (base, + racial, + template) Str 16 +3 (10 +6) Dex 14 +2 (10 +4) Con - Int 14 +2 (12 +2) Wis 22 +6 (18, +2, +2) Cha 20 +5 (14 +2 +4) Attack: spear +12 (1d8 +10/X3) Special Attacks: Blood Drain Children of the Night [I]Dominate Person [/I]as a Standard Action. *Wisdom Drain, on a Touch or Slam, deal 1d6 Wisdom Drain (no save). For each point of Wisdom, the Vampire gains 5 Temporary HP for 1 hour. Usable 1/round. * Wisdom Drain Aura – all living creatures within a 10’ radius take 1 point of Wisdom Drain per round Create Spawn Special Qualities: [I]Polymorph[/I], as a Standard Action into a Bat, Dire Bat, Wolf, orDire Wolf Damage Reduction 10 / silver and magic. Fast Healing – 5 [I]Gaseous Form [/I]as a Standard Action. Fly at 20’ with Perfect maneuverability. [I]Spider Climb[/I], always on. Resists: Cold 10, Electricity 10, Turn +4 Saves: Fort +5 Ref +9 Will +6 Skills: (24 pts) Bluff 8 +1+5+10 Intimidate 8 1+5+2 Hide 8 1+2+10 Move Silent 8 1+2+10 Concentrate 8 1 Spot 6 1+6+8 Search 8 1+2+8 Listen 5 1+6+8 Sense Motive 1 1+2 Knowledge Planes 1 Knowledge Religion 1 Languages: Common, Draconic, Auran, Elven, Infernal, Feats: 1 Profane Lifeleech 3 Expert Tactician (Bonus Vampire) - Alertness - Combat reflexes - Dodge - Improved Initiative - Lightning Reflexes Stuff: (66k) Everbright Greater Vampiric Tentacle Rod 54,000g (36k,+18k-2k,+2k) - Lesser Corrosive Crystal 1,500g +1 Full Plate 2,650g +1 Tower Shield 1.180g Gloves of the Uldra Savant 3,100g Bracers of Opportunity 2,300g Backpack 2g 1270gp[/sblock]I used the standard rules for enhancing specific items. [/QUOTE]
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