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[CLOSED] Pathfinder: Vampires of Waterdeep OOC Thread
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<blockquote data-quote="Phaezen" data-source="post: 4569400" data-attributes="member: 42839"><p>Some changes to my character, He is now Paladin 2, Sorcerer 1. I need to double check a few things, add some mundane equipment and confirm his spells, which I will do Monday</p><p></p><p>Vertexx69: Vandaros also has a cult leader slant, though he is very subtle about it. His methods for recruiting lend nicely into work with Rangta for the most part, so I have included a bit of that in the background. Let me know if you are happy with that.</p><p></p><p>[sblock=Vandaros][code]</p><p>[FONT=Courier New]</p><p>Name: Vandaros Evenstar Age: 23</p><p>Class/Level: Evil Paladin 2, Sorceror 1 Gender: Male</p><p>Region: Waterdeep</p><p>Race: Human, Illuskan, Vampire Height: 5'6</p><p>Alignment: Lawful Evil Weight: 160</p><p>Deity: Shar Speed: 20</p><p>Hair: Black Eyes: Green</p><p>Size: Medium Skin: Pale</p><p></p><p>Ability Score Mod AC Total 26 Flat Attack</p><p>Strength 18 +4 Base 10 Foot Bonus </p><p>Dexterity 19 +4 Natural 08 22 +2</p><p>Constitution -- -- Size -- </p><p>Intelligence 16 +3 Deflection -- Touch Grapple</p><p>Wisdom 14 +2 Dexterity 04 16 Total +6</p><p>Charisma 22 +6 Armor 02 BAB +2</p><p> Shield -- STR +4</p><p>Hit Points Current Total Magic 02 Size --</p><p>Race + Class 46 46 Misc. Mod. 00 Misc. --</p><p></p><p>Saving Throws Non-Standard Attacks </p><p> Fort Ref Will Unarmed</p><p>Total +9 +12 +10 Hit Bonus +6 </p><p>Base Save +3 +0 +2 Damage 1d6+Energy Drain</p><p>Ability --- +4 +2 Critical x2</p><p>Class +6 +6 +6 Range Melee</p><p>Feat --- +2 --- Type B</p><p>Conditional --- --- --- Notes Non-Lethal</p><p></p><p>Initiative +8 Damage Reduction 10/Silver and Magic</p><p>Dex +4 Fast Healing 5</p><p>Misc +4 Resistance; Cold/Electricity 10</p><p> Turn Resistance +8</p><p></p><p> Attack</p><p>Attack Bonus Damage Critical Range Type Weight Notes</p><p>Longsword +5 1d8+4 19-20/x2 xxx S lbs. +2 Attack +2d6 Damage vs Humans</p><p>Shortsword +5 1d6+2 19-20/x2 xxx S lbs. Store 1 Spell</p><p>Dagger +6 1d4+1 19-20/x2 10 P lbs. 5 Charges Per Day;1 </p><p></p><p>Charge +3 Att/Dam; 3 Charge +3 Seeking; 5 Charge +3 Seeking Bane</p><p></p><p> Key Skill Ability Ranks Misc. Magic</p><p>Skills Ability Modifier Modifier Class Skill Modifier Modifier </p><p></p><p>Notes</p><p>Acrobatics DEX +4 +4 Xx/Y xxx xxx 1</p><p>Appraise INT +3 +3 Xx/Y xxx xxx </p><p>Bluff CHA +18 +4 3/Y +11 xxx </p><p>Climb STR +4 +4 xx/Y xxx xxx 1</p><p>Craft INT --- --- ---- --- --- </p><p> - - +3 +3 xx/Y xxx xxx </p><p>Diplomacy CHA +11 +6 2/Y +3 xxx </p><p>Disguise CHA +6 +6 xx/Y xxx xxx 1</p><p>Escape Artist DEX +4 +4 Xx/Y xxx xxx 1</p><p>Heal WIS +2 +2 Xx/N xxx xxx </p><p>Intimidate CHA +6 +6 xx/Y xxx xxx </p><p>Knowledge INT --- --- ---- --- --- </p><p> - Nobility & Royalty - +8 +2 2/Y +3 xxx </p><p> - Religion - +9 +3 3/Y +3 xxx </p><p>Perception WIS +12 +2 xx/Y +10 xxx </p><p></p><p> </p><p>Ride DEX +4 +4 xx/N xxx xxx </p><p>Sense Motive WIS +17 +2 2/Y +13 xxx </p><p>Spellcraft INT +9 +3 3/Y +3 xxx 1</p><p>Stealth DEX +12 +4 xx/Y +8 xxx 1</p><p>Survival WIS +2 +2 xx/N xxx xxx </p><p>Swim STR +4 +4 xx/Y xxx xxx 2</p><p> </p><p>1. Armor Check Penalty </p><p>2. Double Armor Check Penalty </p><p>-----------------------------------------------------------------------------</p><p>Languages (Read/Write, Speak)</p><p>Common</p><p>Illuskan</p><p>Elven</p><p></p><p>Feats</p><p>AlertnessVampire +2 Perception and Sense Motive</p><p>Combat ReflexesVampire Additional AOO</p><p>DodgeVampire +1 Dodge bonus to AC</p><p>Improved InitiativeVampire +4 on initiative</p><p>Lightning ReflexesVampire +2 Reflex Saves</p><p>Twin Sword Style Human, Players Guide to Faerun 46, +2 Shield Bonus vs 1 enemy when wielding 2 swords. </p><p>Two Weapon FightingLevel 1 Reduce Penalties for fighting with two weapons</p><p>Shadow Weave Magic Level 3 Players Guide to Faerun 43.</p><p>Echew Materials Bonus Sorcerer 1</p><p></p><p>Class Traits:</p><p>Paladin (Evil)</p><p>Aura of Evil</p><p>Detect Good, At Will</p><p>Smite Good, 1/Day 6 to attack, +2 To Damage</p><p>Divine Grace +6 To All saves</p><p>Lay on Hands, Heal undead 12 hp/day</p><p></p><p>Sorcerer</p><p>Cantrips, At will</p><p>GhostSound, Bleed, Arcane Mark, Prestidigitation</p><p>Lv 1, 5/Day</p><p>Chill Touch, Ray of Enfeeblement</p><p>Bloodline: Arcane</p><p>SKill: (Knowledge Religion)</p><p>Arcane Bond: Short Sword</p><p></p><p>Template Traits</p><p>Undead Blood Drain</p><p>Bonus Feats Children of the Night</p><p>Ability Increase Dominate</p><p>Natural Armor Increase Create Spawn </p><p>Slam Attack Energy Drain</p><p>Alternate Form Damage Reduction</p><p>Fast Healing Gaseous Form</p><p>Cold/Electricity Resistance Spider Climb</p><p>Turn Resistance</p><p></p><p> </p><p>Equipment Cost Weight Reference/Pg. #</p><p>Longsword +1 Human Bane 8315 4 lb </p><p>Shortsword +1 Spell Storing 8310 2 lb </p><p>Ring of Mind Shielding 8000 - lb </p><p>Ring of Prtection +2 8000 - lb </p><p>Rod of Metamagic, Silence,les 3000 3 lb </p><p>Bracers of Armour +2 4000 1 lb </p><p>Disc of Secrets 200 - lb Cormyr 154</p><p>Fiery Tunic 5000 2 MIC 99</p><p>Amulet of Natural Armour +2 8000 - lb </p><p>Gauntlet of Infinite Blades 6500 1 MIC 101</p><p>Boots of Swift Passage 5000 1 lb MIC 78</p><p>Eternal Wand Shield 820 - lb MIC 159</p><p>Nobles Outfit 75 10 lb</p><p>Signet Ring 5 - lb</p><p>Variety of Jewelry, headpieces</p><p>rings, earrings, necklaces 200 2 lb</p><p>Belt Pouch * 2 2 1 lb</p><p>Spell component pouch 5 2 lb</p><p>Encumbrance 31 lbs, Light.</p><p></p><p></p><p>Light: 00-135 lbs.</p><p>Medium: 136-270 lbs.</p><p>Heavy: 271-405 lbs.</p><p>Push/Drag: 2025 lbs,</p><p>Lift: 405/810 lbs.</p><p></p><p>Platinum: 50 </p><p>Gold: 68</p><p>Silver: xxxxx</p><p>Copper: xxxxx[/FONT]</p><p></p><p>[/code][/sblock]</p><p></p><p>[sblock=notes]</p><p>The Disc of Secrets is from the Cormyr Adventure, It is a basic Holy Symbol of Shar Disguised as a piece of jewelry. There is a command phrase to reveal its true form and to hide it.</p><p></p><p>The Daggers are from the gauntlet of infinite blades. They are normal, except when charges are expended.</p><p></p><p>The eternal wand can be used twice a day.</p><p></p><p>The Arcane Bond, if I read it correctly, means can use my Shortsword to cast one extra spell a day.</p><p>[/sblock]</p><p></p><p>[sblock=Personality]</p><p>Vandaros, a hidden servant of Shar, spends a lot of time at the tavern, looking for bored young nobles he can seduce into worshipping Shar to lead them to thier oblivion. He is often involved with Rangta's Bachnals, seducing nobles with various mind altering drugs and slowly draining thier enthusiasm for life and convincing them that life cannot compare with the pureness of oblivion.</p><p></p><p>Vandaros appears as a pale young noble, always dressed in the latest fashions, a peculiarity of his is a striking vest he often wears. Seemingly woven of red and yellow gems the flame like patterns seem to move and flicker like a living flame as he moves. He plays continualy with a dagger when he is bored ,both feigned or real.[/sblock]</p><p></p><p>Phaezen</p></blockquote><p></p>
[QUOTE="Phaezen, post: 4569400, member: 42839"] Some changes to my character, He is now Paladin 2, Sorcerer 1. I need to double check a few things, add some mundane equipment and confirm his spells, which I will do Monday Vertexx69: Vandaros also has a cult leader slant, though he is very subtle about it. His methods for recruiting lend nicely into work with Rangta for the most part, so I have included a bit of that in the background. Let me know if you are happy with that. [sblock=Vandaros][code] [FONT=Courier New] Name: Vandaros Evenstar Age: 23 Class/Level: Evil Paladin 2, Sorceror 1 Gender: Male Region: Waterdeep Race: Human, Illuskan, Vampire Height: 5'6 Alignment: Lawful Evil Weight: 160 Deity: Shar Speed: 20 Hair: Black Eyes: Green Size: Medium Skin: Pale Ability Score Mod AC Total 26 Flat Attack Strength 18 +4 Base 10 Foot Bonus Dexterity 19 +4 Natural 08 22 +2 Constitution -- -- Size -- Intelligence 16 +3 Deflection -- Touch Grapple Wisdom 14 +2 Dexterity 04 16 Total +6 Charisma 22 +6 Armor 02 BAB +2 Shield -- STR +4 Hit Points Current Total Magic 02 Size -- Race + Class 46 46 Misc. Mod. 00 Misc. -- Saving Throws Non-Standard Attacks Fort Ref Will Unarmed Total +9 +12 +10 Hit Bonus +6 Base Save +3 +0 +2 Damage 1d6+Energy Drain Ability --- +4 +2 Critical x2 Class +6 +6 +6 Range Melee Feat --- +2 --- Type B Conditional --- --- --- Notes Non-Lethal Initiative +8 Damage Reduction 10/Silver and Magic Dex +4 Fast Healing 5 Misc +4 Resistance; Cold/Electricity 10 Turn Resistance +8 Attack Attack Bonus Damage Critical Range Type Weight Notes Longsword +5 1d8+4 19-20/x2 xxx S lbs. +2 Attack +2d6 Damage vs Humans Shortsword +5 1d6+2 19-20/x2 xxx S lbs. Store 1 Spell Dagger +6 1d4+1 19-20/x2 10 P lbs. 5 Charges Per Day;1 Charge +3 Att/Dam; 3 Charge +3 Seeking; 5 Charge +3 Seeking Bane Key Skill Ability Ranks Misc. Magic Skills Ability Modifier Modifier Class Skill Modifier Modifier Notes Acrobatics DEX +4 +4 Xx/Y xxx xxx 1 Appraise INT +3 +3 Xx/Y xxx xxx Bluff CHA +18 +4 3/Y +11 xxx Climb STR +4 +4 xx/Y xxx xxx 1 Craft INT --- --- ---- --- --- - - +3 +3 xx/Y xxx xxx Diplomacy CHA +11 +6 2/Y +3 xxx Disguise CHA +6 +6 xx/Y xxx xxx 1 Escape Artist DEX +4 +4 Xx/Y xxx xxx 1 Heal WIS +2 +2 Xx/N xxx xxx Intimidate CHA +6 +6 xx/Y xxx xxx Knowledge INT --- --- ---- --- --- - Nobility & Royalty - +8 +2 2/Y +3 xxx - Religion - +9 +3 3/Y +3 xxx Perception WIS +12 +2 xx/Y +10 xxx Ride DEX +4 +4 xx/N xxx xxx Sense Motive WIS +17 +2 2/Y +13 xxx Spellcraft INT +9 +3 3/Y +3 xxx 1 Stealth DEX +12 +4 xx/Y +8 xxx 1 Survival WIS +2 +2 xx/N xxx xxx Swim STR +4 +4 xx/Y xxx xxx 2 1. Armor Check Penalty 2. Double Armor Check Penalty ----------------------------------------------------------------------------- Languages (Read/Write, Speak) Common Illuskan Elven Feats AlertnessVampire +2 Perception and Sense Motive Combat ReflexesVampire Additional AOO DodgeVampire +1 Dodge bonus to AC Improved InitiativeVampire +4 on initiative Lightning ReflexesVampire +2 Reflex Saves Twin Sword Style Human, Players Guide to Faerun 46, +2 Shield Bonus vs 1 enemy when wielding 2 swords. Two Weapon FightingLevel 1 Reduce Penalties for fighting with two weapons Shadow Weave Magic Level 3 Players Guide to Faerun 43. Echew Materials Bonus Sorcerer 1 Class Traits: Paladin (Evil) Aura of Evil Detect Good, At Will Smite Good, 1/Day 6 to attack, +2 To Damage Divine Grace +6 To All saves Lay on Hands, Heal undead 12 hp/day Sorcerer Cantrips, At will GhostSound, Bleed, Arcane Mark, Prestidigitation Lv 1, 5/Day Chill Touch, Ray of Enfeeblement Bloodline: Arcane SKill: (Knowledge Religion) Arcane Bond: Short Sword Template Traits Undead Blood Drain Bonus Feats Children of the Night Ability Increase Dominate Natural Armor Increase Create Spawn Slam Attack Energy Drain Alternate Form Damage Reduction Fast Healing Gaseous Form Cold/Electricity Resistance Spider Climb Turn Resistance Equipment Cost Weight Reference/Pg. # Longsword +1 Human Bane 8315 4 lb Shortsword +1 Spell Storing 8310 2 lb Ring of Mind Shielding 8000 - lb Ring of Prtection +2 8000 - lb Rod of Metamagic, Silence,les 3000 3 lb Bracers of Armour +2 4000 1 lb Disc of Secrets 200 - lb Cormyr 154 Fiery Tunic 5000 2 MIC 99 Amulet of Natural Armour +2 8000 - lb Gauntlet of Infinite Blades 6500 1 MIC 101 Boots of Swift Passage 5000 1 lb MIC 78 Eternal Wand Shield 820 - lb MIC 159 Nobles Outfit 75 10 lb Signet Ring 5 - lb Variety of Jewelry, headpieces rings, earrings, necklaces 200 2 lb Belt Pouch * 2 2 1 lb Spell component pouch 5 2 lb Encumbrance 31 lbs, Light. Light: 00-135 lbs. Medium: 136-270 lbs. Heavy: 271-405 lbs. Push/Drag: 2025 lbs, Lift: 405/810 lbs. Platinum: 50 Gold: 68 Silver: xxxxx Copper: xxxxx[/FONT] [/code][/sblock] [sblock=notes] The Disc of Secrets is from the Cormyr Adventure, It is a basic Holy Symbol of Shar Disguised as a piece of jewelry. There is a command phrase to reveal its true form and to hide it. The Daggers are from the gauntlet of infinite blades. They are normal, except when charges are expended. The eternal wand can be used twice a day. The Arcane Bond, if I read it correctly, means can use my Shortsword to cast one extra spell a day. [/sblock] [sblock=Personality] Vandaros, a hidden servant of Shar, spends a lot of time at the tavern, looking for bored young nobles he can seduce into worshipping Shar to lead them to thier oblivion. He is often involved with Rangta's Bachnals, seducing nobles with various mind altering drugs and slowly draining thier enthusiasm for life and convincing them that life cannot compare with the pureness of oblivion. Vandaros appears as a pale young noble, always dressed in the latest fashions, a peculiarity of his is a striking vest he often wears. Seemingly woven of red and yellow gems the flame like patterns seem to move and flicker like a living flame as he moves. He plays continualy with a dagger when he is bored ,both feigned or real.[/sblock] Phaezen [/QUOTE]
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[CLOSED] Pathfinder: Vampires of Waterdeep OOC Thread
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