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CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)
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<blockquote data-quote="Rhun" data-source="post: 2870240" data-attributes="member: 29098"><p><strong>Combat, round 1</strong></p><p></p><p><span style="color: YellowGreen">"Hold the line! Let them come to us."</span> Smiling grimly, Coraine waits in eager anticipation of the battle against evil.</p><p></p><p>The bugbears, while not known as the smartest creatures in the world, are at least well-versed in the ways of battle. Seeing your party positioned before them, and hearing Coraine’s words, the bugbears stop dead in the middle of the corridor. While the first two hold their morningstars ready to strike the first person to come within range, the rest pull javelins and hurl them at you with deadly strength of arm. One javelin strikes Coraine, piercing his armor and leaving a jagged wound in his side, but the others miss their targets.</p><p></p><p>Verdis fires his crossbow down the hallway at one of the bugbears, but his aim is off slightly and the bolt skips off the stone wall and clatters into the dimness beyond your foes.</p><p></p><p>Seeing Coraine's injury, Lucius steps behind Ragnok and calls upon Hieroneous to heal Coraine's wounded body.</p><p></p><p>Giving up all pretense of stealth, Kine taps the point of his blade against the stone floor in front of him. Once again, a metallic ringing emanates from the sword and his voice rises in unison. The song of steel fills your minds with battle and glory as you each receive a brief glimpse into the underlying music of combat. If you follow the rhythm it will surely lead you to victory.</p><p></p><p><span style="color: orange">"Seems to be trouble around every corner,"</span> Otto remarks, drawing his weapon. <span style="color: orange">"Oh well, back to it, I suppose."</span></p><p></p><p>Dara firmly grips her sword with both hands, awaiting the attackers.</p><p></p><p>Jorb draws a javelin of his own, and hurls it toward the nearest bugbear, but his javelin is deflected off the beast’s shield.</p><p></p><p>Ragnok raises Norryjar, the blade ready to meet the reinforcements.</p><p></p><p><span style="font-size: 9px"><span style="color: red"></span></span></p><p><span style="font-size: 9px"><span style="color: red">Initiative Order:</span></span></p><p><span style="font-size: 9px"><span style="color: red">Coraine 20</span></span></p><p><span style="font-size: 9px"><span style="color: red">BB5 19, attack 18 vrs. Coraine (success), damage 7</span></span></p><p><span style="font-size: 9px"><span style="color: red">BB2 18, readies attack</span></span></p><p><span style="font-size: 9px"><span style="color: red">BB6 16, attack 13 vrs. Ragnok (failure)</span></span></p><p><span style="font-size: 9px"><span style="color: red">G 16</span></span></p><p><span style="font-size: 9px"><span style="color: red">Verdis 12, attack 14 vrs. BB2 (failure)</span></span></p><p><span style="font-size: 9px"><span style="color: red">Lucius 11, 5' step behind Ragnok, convert <em>bless</em> to <em>cure light wounds</em> cast on Coraine (8 points)</span></span></p><p><span style="font-size: 9px"><span style="color: red">BB4 11, attack 14 vrs. Lucius (failure)</span></span></p><p><span style="font-size: 9px"><span style="color: red">BB1 10, readies attack</span></span></p><p><span style="font-size: 9px"><span style="color: red">Kine 9</span></span></p><p><span style="font-size: 9px"><span style="color: red">Otto 8</span></span></p><p><span style="font-size: 9px"><span style="color: red">Dara 7</span></span></p><p><span style="font-size: 9px"><span style="color: red">Jorb 6, attack vrs. BB2 16 (failure)</span></span></p><p><span style="font-size: 9px"><span style="color: red">BB3 3, attack vrs. Ragnok 5 (failure)</span></span></p><p><span style="font-size: 9px"><span style="color: red">Ragnok 2</span></span></p><p><span style="font-size: 9px"><span style="color: red"></span></span></p><p><span style="font-size: 9px"><span style="color: red"></span></span></p><p><span style="font-size: 9px"><span style="color: red"><u>PC Status</u></span></span></p><p><span style="font-size: 9px"><span style="color: red">Coraine 16/20</span></span></p><p><span style="font-size: 9px"><span style="color: red"></span></span></p><p><span style="font-size: 9px"><span style="color: red"><u>Battlemap</u></span></span></p><p><span style="font-size: 9px"><span style="color: red"><a href="http://img472.imageshack.us/my.php?image=mhda150mp.jpg" target="_blank"><img src="http://img472.imageshack.us/img472/9295/mhda150mp.th.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></span></span></p><p><span style="font-size: 9px"><span style="color: red"></span></span></p><p><span style="font-size: 9px"><span style="color: red">Updated to change Lucius' action!</span></span></p><p><span style="font-size: 9px"><span style="color: red"></span></span></p></blockquote><p></p>
[QUOTE="Rhun, post: 2870240, member: 29098"] [b]Combat, round 1[/b] [color=YellowGreen]"Hold the line! Let them come to us."[/color] Smiling grimly, Coraine waits in eager anticipation of the battle against evil. The bugbears, while not known as the smartest creatures in the world, are at least well-versed in the ways of battle. Seeing your party positioned before them, and hearing Coraine’s words, the bugbears stop dead in the middle of the corridor. While the first two hold their morningstars ready to strike the first person to come within range, the rest pull javelins and hurl them at you with deadly strength of arm. One javelin strikes Coraine, piercing his armor and leaving a jagged wound in his side, but the others miss their targets. Verdis fires his crossbow down the hallway at one of the bugbears, but his aim is off slightly and the bolt skips off the stone wall and clatters into the dimness beyond your foes. Seeing Coraine's injury, Lucius steps behind Ragnok and calls upon Hieroneous to heal Coraine's wounded body. Giving up all pretense of stealth, Kine taps the point of his blade against the stone floor in front of him. Once again, a metallic ringing emanates from the sword and his voice rises in unison. The song of steel fills your minds with battle and glory as you each receive a brief glimpse into the underlying music of combat. If you follow the rhythm it will surely lead you to victory. [color=orange]"Seems to be trouble around every corner,"[/color] Otto remarks, drawing his weapon. [color=orange]"Oh well, back to it, I suppose."[/color] Dara firmly grips her sword with both hands, awaiting the attackers. Jorb draws a javelin of his own, and hurls it toward the nearest bugbear, but his javelin is deflected off the beast’s shield. Ragnok raises Norryjar, the blade ready to meet the reinforcements. [size=1][color=red] Initiative Order: Coraine 20 BB5 19, attack 18 vrs. Coraine (success), damage 7 BB2 18, readies attack BB6 16, attack 13 vrs. Ragnok (failure) G 16 Verdis 12, attack 14 vrs. BB2 (failure) Lucius 11, 5' step behind Ragnok, convert [i]bless[/i] to [i]cure light wounds[/i] cast on Coraine (8 points) BB4 11, attack 14 vrs. Lucius (failure) BB1 10, readies attack Kine 9 Otto 8 Dara 7 Jorb 6, attack vrs. BB2 16 (failure) BB3 3, attack vrs. Ragnok 5 (failure) Ragnok 2 [u]PC Status[/u] Coraine 16/20 [u]Battlemap[/u] [URL=http://img472.imageshack.us/my.php?image=mhda150mp.jpg][IMG]http://img472.imageshack.us/img472/9295/mhda150mp.th.jpg[/IMG][/URL] Updated to change Lucius' action! [/color][/size][color=red][/color] [/QUOTE]
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