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CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)
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<blockquote data-quote="Rhun" data-source="post: 3384537" data-attributes="member: 29098"><p><strong>Day 7, late afternoon - Ghoul Chambers</strong></p><p></p><p>After taking a few moments to rest and regain your breath and composure, you continue on, eager to explore the other areas from whence the ghouls came. You move through the large-pillared room, stepping around piles of filth and refuse. You move south first, through a door and into a 30' by 20' chamber. The place reeks of carrion, and filth and bones litter the floor here as well. Heaps of old cloth are strewn about the place, and old garments hang from pegs in the wall. A quick search turns up a small sum of coins, and behind a tattered dirty cloak is a masterfully-crafted battleaxe. Its haft appears to be crafted of hardened bronzewood, and the blade is untarnished and razor sharp under a thick layer of dust. Here too you find a crank set into the northern wall which allows for operation of the portcullis. Nothing else of interest is to be found here, and thus you move on north.</p><p></p><p>Crossing back through the pillared hall, you pass through the northern door into another foul smelling, filth littered chamber. Dirty rags and gnawed bones make up the majority of the mess here, but a broken chest in one corner still stands. Among the remnants of brown and tan garments within, you also find a small pouch containing some platinum and gold coins.</p><p></p><p>A door to the east provides egress into a 10' x 20' room that appears to have once served as an antechamber for some minor functionary or some such. The walls here are plastered and covered with obscene painting. The remains of fine upholstered furnishings - a couch and four chairs - still stand here. Some old, battered and tarnished silver dishes are heaped upon a small table, and may prove to be of some worth if resold. After collecting these, you continue on to the south.</p><p></p><p>Moving through yet another door, you enter what must have at one time served as a sanctuary of some lesser priest of the Temple. The walls here are plastered and painted with scenes of an evil nature, all of which depict the element of Earth in some aspect or another. The brown and ochre colors that dominate the coloration are somewhat nauseating. And if the colors weren't bad enough, this chamber reeks worse than any you have encountered thus far. The rotting remains of a large bed, two couches, and several carved but broken chairs testify that this room was once a comfortable place, though. Piles of gnawed bones are here and there, and a partially eaten corpse of an orc lies on the floor near the south wall. Amid the trash you find a gold chalice, and a pouch at the orc's belt contains several stones of quality onyx. </p><p></p><p></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><u>Loot Found</u></strong></span></p><p><span style="font-size: 9px"><strong>Battleaxe, masterwork</strong></span></p><p><span style="font-size: 9px"><strong>CP 45</strong></span></p><p><span style="font-size: 9px"><strong>SP 91</strong></span></p><p><span style="font-size: 9px"><strong>GP 78</strong></span></p><p><span style="font-size: 9px"><strong>PP 31</strong></span></p><p><span style="font-size: 9px"><strong>Silver dishes, worth 120 gp (8 lb total weight)</strong></span></p><p><span style="font-size: 9px"><strong>3 pieces onyx, worth 45 gp each</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><u>PC Status</u></strong></span></p><p><span style="font-size: 9px"><strong>Ragnok <span style="color: yellow">20/32</span></strong></span></p><p><span style="font-size: 9px"><strong>Two Axe <span style="color: green">25/28</span></strong></span></p><p><span style="font-size: 9px"><strong>Otto <span style="color: yellow">13/17</span></strong></span></p><p><span style="font-size: 9px"><strong>Verdis <span style="color: green">16/17</span></strong></span></p><p><span style="font-size: 9px"><strong>Dara <span style="color: green">24/24</span></strong></span></p><p><span style="font-size: 9px"><strong>Coraine <span style="color: yellow">11/28</span></strong></span></p><p><span style="font-size: 9px"><strong>Marco <span style="color: green">14/14</span></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p></blockquote><p></p>
[QUOTE="Rhun, post: 3384537, member: 29098"] [b]Day 7, late afternoon - Ghoul Chambers[/b] After taking a few moments to rest and regain your breath and composure, you continue on, eager to explore the other areas from whence the ghouls came. You move through the large-pillared room, stepping around piles of filth and refuse. You move south first, through a door and into a 30' by 20' chamber. The place reeks of carrion, and filth and bones litter the floor here as well. Heaps of old cloth are strewn about the place, and old garments hang from pegs in the wall. A quick search turns up a small sum of coins, and behind a tattered dirty cloak is a masterfully-crafted battleaxe. Its haft appears to be crafted of hardened bronzewood, and the blade is untarnished and razor sharp under a thick layer of dust. Here too you find a crank set into the northern wall which allows for operation of the portcullis. Nothing else of interest is to be found here, and thus you move on north. Crossing back through the pillared hall, you pass through the northern door into another foul smelling, filth littered chamber. Dirty rags and gnawed bones make up the majority of the mess here, but a broken chest in one corner still stands. Among the remnants of brown and tan garments within, you also find a small pouch containing some platinum and gold coins. A door to the east provides egress into a 10' x 20' room that appears to have once served as an antechamber for some minor functionary or some such. The walls here are plastered and covered with obscene painting. The remains of fine upholstered furnishings - a couch and four chairs - still stand here. Some old, battered and tarnished silver dishes are heaped upon a small table, and may prove to be of some worth if resold. After collecting these, you continue on to the south. Moving through yet another door, you enter what must have at one time served as a sanctuary of some lesser priest of the Temple. The walls here are plastered and painted with scenes of an evil nature, all of which depict the element of Earth in some aspect or another. The brown and ochre colors that dominate the coloration are somewhat nauseating. And if the colors weren't bad enough, this chamber reeks worse than any you have encountered thus far. The rotting remains of a large bed, two couches, and several carved but broken chairs testify that this room was once a comfortable place, though. Piles of gnawed bones are here and there, and a partially eaten corpse of an orc lies on the floor near the south wall. Amid the trash you find a gold chalice, and a pouch at the orc's belt contains several stones of quality onyx. [size=1][b] [u]Loot Found[/u] Battleaxe, masterwork CP 45 SP 91 GP 78 PP 31 Silver dishes, worth 120 gp (8 lb total weight) 3 pieces onyx, worth 45 gp each [u]PC Status[/u] Ragnok [color=yellow]20/32[/color] Two Axe [color=green]25/28[/color] Otto [color=yellow]13/17[/color] Verdis [color=green]16/17[/color] Dara [color=green]24/24[/color] Coraine [color=yellow]11/28[/color] Marco [color=green]14/14[/color] [/b][/size] [/QUOTE]
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