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CLOSED! Rhun's Greyhawk ALPHA Game (ToEE)
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<blockquote data-quote="Rhun" data-source="post: 3502231" data-attributes="member: 29098"><p>As Marco tends to Ragnok, Dara and Coraine prepare to serve as rear guard. Two Axe stands near Marco and Ragnok, waiting for the healer's word to sling the unconscious dwarf over his shoulder. Otto and Verdis flit from corpse to corpse, grabbing what loot they can. Unfortunately, for fear of being caughtby the coming reiforcements, they are unable to loot the corpses to the north.</p><p></p><p>The chamber you are in appears to be set-up for use as a guard room. Several weapons racks are set against the walls, holding spears, morningstars and shortswords. A table and four chairs occupies the northwest corner, and a nearly full water barrel stands by the door. A bundle of torches is stacked nearby. On the table are a set of bone dice and a jug of wine, and a torch flickers brightly in the southern wall. Several pegs and hooks hold cloaks and robes. A leather bag holds promise, but is found to only contain some hard biscuits and apples.</p><p></p><p>A quick look into the room across the hall shows that is could have once been a reception room or such. Ragged wall hangings still decorate the walls, and a once fine hardwood sideboard is centered along the north wall. A stack of dirty dishes, a small cask and some leftover bread and cheese stand atop it. At least a half-dozen pallets are arranged in the room, piled with dirty bedding. A small font in the northwest corner trickles water into a stonework basin. Another stack of torches is nearby, as well as a stack of firewood for use perhaps in some nearby fireplace.</p><p></p><p>All of the guards, including the gnolls and the bugbear, have a few coins and such within their pouches and purses, mostly silver and gold. One of the gnolls has a bluish tourmaline stone, and the bugbear wears a belt of small, platinum discs.</p><p></p><p>The sounds of the reinforcements from the north grow louder, and you are sure they will be upon you at anytime. From behing the door in the room with the sideboard and water font, the sound of another door slamming shut can be heard.</p><p></p><p></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>We'll say 3 rounds have passed since the battle has ended. Ragnok will be out for another 3 rounds until the healing brings him to 0 hit points.</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>Hafrogman, 2 charges were used from your wand in this battle...one spent on Dara, and now the one spent on Ragnok.</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><u>PC Status</u></strong></span></p><p><span style="font-size: 9px"><strong>Ragnok <span style="color: white">-3/32</span>, lesser vigor 8r</strong></span></p><p><span style="font-size: 9px"><strong>Two Axe <span style="color: yellow">23/28</span>,</strong></span></p><p><span style="font-size: 9px"><strong>Otto <span style="color: green">17/17</span></strong></span></p><p><span style="font-size: 9px"><strong>Verdis <span style="color: red">8/8 (17/17)</span>, <strong>CON 7</strong></strong></span></p><p><span style="font-size: 9px"><strong>Dara <span style="color: green">24/24</span>, <em>shield</em> 10r for AC21, lesser vigor 6r, rage 2r (AC19, Str 18, Con 18, HP <span style="color: blue">30/30</span>)</strong></span></p><p><span style="font-size: 9px"><strong>Coraine <span style="color: yellow">21/28</span>, <strong>CON 14</strong></strong></span></p><p><span style="font-size: 9px"><strong>Marco <span style="color: yellow">11/11 (14/14)</span>, <strong>CON 8</strong>, <em>shield of faith</em> 22r for AC18</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><u>Loot Found</u></strong></span></p><p><span style="font-size: 9px"><strong>PP: 12</strong></span></p><p><span style="font-size: 9px"><strong>GP: 84</strong></span></p><p><span style="font-size: 9px"><strong>SP: 72</strong></span></p><p><span style="font-size: 9px"><strong>CP: 36</strong></span></p><p><span style="font-size: 9px"><strong>Tourmaline (125 gp value)</strong></span></p><p><span style="font-size: 9px"><strong>Platinum Belt (355 gp value)</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><u>Experience Points Earned</u></strong></span></p><p><span style="font-size: 9px"><strong>747 xps each</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p></blockquote><p></p>
[QUOTE="Rhun, post: 3502231, member: 29098"] As Marco tends to Ragnok, Dara and Coraine prepare to serve as rear guard. Two Axe stands near Marco and Ragnok, waiting for the healer's word to sling the unconscious dwarf over his shoulder. Otto and Verdis flit from corpse to corpse, grabbing what loot they can. Unfortunately, for fear of being caughtby the coming reiforcements, they are unable to loot the corpses to the north. The chamber you are in appears to be set-up for use as a guard room. Several weapons racks are set against the walls, holding spears, morningstars and shortswords. A table and four chairs occupies the northwest corner, and a nearly full water barrel stands by the door. A bundle of torches is stacked nearby. On the table are a set of bone dice and a jug of wine, and a torch flickers brightly in the southern wall. Several pegs and hooks hold cloaks and robes. A leather bag holds promise, but is found to only contain some hard biscuits and apples. A quick look into the room across the hall shows that is could have once been a reception room or such. Ragged wall hangings still decorate the walls, and a once fine hardwood sideboard is centered along the north wall. A stack of dirty dishes, a small cask and some leftover bread and cheese stand atop it. At least a half-dozen pallets are arranged in the room, piled with dirty bedding. A small font in the northwest corner trickles water into a stonework basin. Another stack of torches is nearby, as well as a stack of firewood for use perhaps in some nearby fireplace. All of the guards, including the gnolls and the bugbear, have a few coins and such within their pouches and purses, mostly silver and gold. One of the gnolls has a bluish tourmaline stone, and the bugbear wears a belt of small, platinum discs. The sounds of the reinforcements from the north grow louder, and you are sure they will be upon you at anytime. From behing the door in the room with the sideboard and water font, the sound of another door slamming shut can be heard. [size=1][b] We'll say 3 rounds have passed since the battle has ended. Ragnok will be out for another 3 rounds until the healing brings him to 0 hit points. Hafrogman, 2 charges were used from your wand in this battle...one spent on Dara, and now the one spent on Ragnok. [u]PC Status[/u] Ragnok [color=white]-3/32[/color], lesser vigor 8r Two Axe [color=yellow]23/28[/color], Otto [color=green]17/17[/color] Verdis [color=red]8/8 (17/17)[/color], [b]CON 7[/b] Dara [color=green]24/24[/color], [i]shield[/i] 10r for AC21, lesser vigor 6r, rage 2r (AC19, Str 18, Con 18, HP [color=blue]30/30[/color]) Coraine [color=yellow]21/28[/color], [b]CON 14[/b] Marco [color=yellow]11/11 (14/14)[/color], [b]CON 8[/b], [i]shield of faith[/i] 22r for AC18 [u]Loot Found[/u] PP: 12 GP: 84 SP: 72 CP: 36 Tourmaline (125 gp value) Platinum Belt (355 gp value) [u]Experience Points Earned[/u] 747 xps each [/b][/size][b][/b] [/QUOTE]
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