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CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)
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<blockquote data-quote="Rhun" data-source="post: 3021159" data-attributes="member: 29098"><p>Your preparations for combat made, Zirat swings the heavy door before you open. The large chamber before you is well lit, with multiple torches flickering in wall sconces. There is no furniture in the chamber, but a heap of rubble has been piled nearly waist high before the northern passage out of the room. It appears to be some kind of hastily constructed defensive barrier.</p><p></p><p>Milling about the chamber, apparently ready for an assault from the north, is your foe. Two bugbears, morningstars in hand, have the eastern flank. A group of seven human bandits with longspears, longswords and shields, have the center. Lastly, to the west, are three gnolls, their bows ready to unleash feathered death against all comers.</p><p></p><p>At Zirat’s challenge, they hastily begin redeploying themselves for an attack from the south instead. It is quite obvious that although they were lying in wait for you, they didn't expect you from this direction.</p><p></p><p></p><p></p><p><span style="font-size: 9px"><strong>OOC: </strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>I rolled your opponent’s initiatives in three groups, just to make things easier. I am assuming you are holding your ground and letting them come to you?</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong><u>Initiative Order</u></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong>Zirat 20</strong></span></p><p><span style="font-size: 9px"><strong>Merrick 16</strong></span></p><p><span style="font-size: 9px"><strong>Thomas 15</strong></span></p><p><span style="font-size: 9px"><strong>Deren 14</strong></span></p><p><span style="font-size: 9px"><strong>Jebediah 13</strong></span></p><p><span style="font-size: 9px"><strong>Aeron 11</strong></span></p><p><span style="font-size: 9px"><strong>BB1 11</strong></span></p><p><span style="font-size: 9px"><strong>BB2 11</strong></span></p><p><span style="font-size: 9px"><strong>G1: 10</strong></span></p><p><span style="font-size: 9px"><strong>G2: 10</strong></span></p><p><span style="font-size: 9px"><strong>G3: 10</strong></span></p><p><span style="font-size: 9px"><strong>1: 8</strong></span></p><p><span style="font-size: 9px"><strong>2: 8</strong></span></p><p><span style="font-size: 9px"><strong>3: 8</strong></span></p><p><span style="font-size: 9px"><strong>4: 8</strong></span></p><p><span style="font-size: 9px"><strong>5: 8</strong></span></p><p><span style="font-size: 9px"><strong>6: 8</strong></span></p><p><span style="font-size: 9px"><strong>7: 8</strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p><span style="font-size: 9px"><strong></strong></span></p><p></p><p></p><p><a href="http://img174.imageshack.us/my.php?image=moatmapdungeono20xu6.jpg" target="_blank"><img src="http://img174.imageshack.us/img174/2904/moatmapdungeono20xu6.th.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p></blockquote><p></p>
[QUOTE="Rhun, post: 3021159, member: 29098"] Your preparations for combat made, Zirat swings the heavy door before you open. The large chamber before you is well lit, with multiple torches flickering in wall sconces. There is no furniture in the chamber, but a heap of rubble has been piled nearly waist high before the northern passage out of the room. It appears to be some kind of hastily constructed defensive barrier. Milling about the chamber, apparently ready for an assault from the north, is your foe. Two bugbears, morningstars in hand, have the eastern flank. A group of seven human bandits with longspears, longswords and shields, have the center. Lastly, to the west, are three gnolls, their bows ready to unleash feathered death against all comers. At Zirat’s challenge, they hastily begin redeploying themselves for an attack from the south instead. It is quite obvious that although they were lying in wait for you, they didn't expect you from this direction. [size=1][b]OOC: I rolled your opponent’s initiatives in three groups, just to make things easier. I am assuming you are holding your ground and letting them come to you? [u]Initiative Order[/u] Zirat 20 Merrick 16 Thomas 15 Deren 14 Jebediah 13 Aeron 11 BB1 11 BB2 11 G1: 10 G2: 10 G3: 10 1: 8 2: 8 3: 8 4: 8 5: 8 6: 8 7: 8 [/b][/size] [URL=http://img174.imageshack.us/my.php?image=moatmapdungeono20xu6.jpg][IMG]http://img174.imageshack.us/img174/2904/moatmapdungeono20xu6.th.jpg[/IMG][/URL] [/QUOTE]
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