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[Closed] The Standing Stone
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<blockquote data-quote="Shayuri" data-source="post: 2838958" data-attributes="member: 4936"><p>The long awaited gnome wizard, rogue, and Maker Of Things!</p><p></p><p>Name: Dizzy Wizzgig</p><p>Race: Gnome</p><p>Class/Level: Wizard 5, Maester 1 / Rogue 6</p><p>Exp: </p><p></p><p>Desc: Pending</p><p></p><p>Strength (STR) 7</p><p>Dexterity (DEX) 14</p><p>Constitution (CON) 16</p><p>Intelligence (INT) 20</p><p>Wisdom (WIS) 12</p><p>Charisma (CHA) 10</p><p></p><p>Alignment: Neutral Good</p><p>AC: 14</p><p>Hit Points: 6d6+18</p><p>Movement: 20'</p><p></p><p>Base Attack Bonus: +4</p><p>Init: +2</p><p>Melee Attack: +3</p><p>Ranged Attack: +7</p><p>Fort: +7</p><p>Reflex: +12</p><p>Will: +9</p><p></p><p>Race Abilities</p><p>+2 Constitution, –2 Strength</p><p>Small size (+1 Ac, +1 to hit, +4 Hide, 3/4 carry cap)</p><p>Low-Light Vision</p><p>Weapon Familiarity: Gnomes treat gnome hooked hammers as martial weapons</p><p>+2 racial bonus on saving throws against illusions.</p><p>Add +1 to the Difficulty Class for all saving throws against illusion spells</p><p>+1 racial bonus on attack rolls against kobolds and goblinoids.</p><p>+4 dodge bonus to Armor Class against monsters of the giant type.</p><p>+2 racial bonus on Listen checks.</p><p>+2 racial bonus on Craft (alchemy) checks</p><p>Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute).</p><p>1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s </p><p></p><p>Cha modifier + spell level.</p><p></p><p>Class Abilities:</p><p>-Wizard</p><p>Summon Familiar</p><p>Bonus Feats: Scribe Scroll, Craft Wand</p><p>-Maester</p><p>Bonus Crafting Feat: Craft Wondrous Item</p><p>Quick Crafting</p><p>-Rogue</p><p>Trapfinding</p><p>Sneak Attack: 3d6</p><p>Evasion</p><p>Uncanny Dodge</p><p>Trap Sense +2</p><p></p><p>Skills: 99</p><p>Concentration +12 (9 ranks +3 Con)</p><p>Craft (Metalworking) +12 (9 ranks +3 Int)</p><p>Craft (Alchemy) +14 (9 ranks +3 Int +2 racial)</p><p>Escape Artist +11 (9 ranks +2 Dex)</p><p>Knowledge: Arcana +12 (9 ranks +3 Int)</p><p>Knowledge: Archi/Eng +12 (9 ranks +3 Int)</p><p>Listen +8 (5 ranks +1 Wis +2 racial)</p><p>Profession (Engineer) +4 (3 ranks +1 Wis)</p><p>Search +11 (+13 for secret doors/compartments) (8 ranks +3 Int)</p><p>Spellcraft +14 (9 ranks +3 Int +2 synergy)</p><p>Spot +6 (5 ranks +1 Wis)</p><p>Tumble +11 (9 ranks +2 Dex)</p><p>Use Magic Device +9 (9 ranks +0 Cha)</p><p></p><p>Feats</p><p>Insightful Reflexes</p><p>Eschew Materials</p><p>Improved Familiar</p><p></p><p>Languages - Common, Gnomish, Draconic, Celestial, Terran</p><p></p><p>Spells (DC 15+lvl, +1 if Illusion)</p><p>Prepared:</p><p>0 Acid Splash, Detect Magic, Light, Mage Hand</p><p>1 Mage Armor, Shield, Grease, Magic Missile x2</p><p>2 False Life, Scorching Ray, Glitterdust</p><p>3 Displacement, Fireball</p><p></p><p>Spellbook</p><p>0 Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights</p><p>Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand, Mending</p><p>Message, Open/Close, Arcane Mark, Prestidigitation</p><p>1 Mage Armor, Shield, Protection from Evil, Comprehend Languages, Identify, Color Spray</p><p>Magic Missile, Ray of Enfeeblement, Unseen Servant, Alarm, Grease, Greater Mage Hand</p><p>2 Resist Energy, Invisibility, See Invisible, Scorching Ray, False Life, Glitterdust,</p><p>Mirror Image, Rope Trick</p><p>3 Dispel Magic, Fireball, Haste, Protection from Energy, Displacement, Spiderskin</p><p></p><p>Money - 8gp, 4sp</p><p></p><p>Weapons - </p><p>Small MW Light Crossbow +8, 1d6 19-20 x2, 4lbs, 335gp</p><p>10 bolts, 1lb</p><p></p><p>Armour -</p><p>Traveller outfit</p><p></p><p>Gear -</p><p>- In Haversack</p><p>Bedroll, 1sp, 5lbs</p><p>Blanket, 5sp, 3lbs</p><p>Waterskin, 1gp, 4lbs</p><p>10 days trail rations, 5gp, 10lbs</p><p>Everburning Torch, 110gp, 1lb</p><p>2 tanglefoot bags, 100gp, 8lbs</p><p>2 vials acid, 20gp, 2lbs</p><p>2 vials alchemist's fire, 40gp, 2lbs</p><p>Spellbook, 15gp, 3lbs</p><p></p><p>Magic -</p><p>Magic Tutelage (lvlx50) 1200gp</p><p>Spellbook Scribing (lvlx100) 2400gp</p><p>-Displacement 150</p><p>-Haste 150</p><p>-Protection from Energy 150</p><p>-Spiderskin 150</p><p>-False Life 100</p><p>-Glitterdust 100</p><p>-Mirror Image 100</p><p>-Rope Trick 100</p><p>-Unseen Servant 50</p><p>-Alarm 50</p><p>-Grease 50</p><p>-Greater Mage Hand 50</p><p></p><p>Handy Haversack, 2000</p><p>1st level Pearl of Power, 1000</p><p>Headband of Intellect +2, 4000</p><p>Cloak of Resistance +2, 4000</p><p>Potion of Cure Light Wounds x2, 100</p><p></p><p>Background: </p><p>Pending</p></blockquote><p></p>
[QUOTE="Shayuri, post: 2838958, member: 4936"] The long awaited gnome wizard, rogue, and Maker Of Things! Name: Dizzy Wizzgig Race: Gnome Class/Level: Wizard 5, Maester 1 / Rogue 6 Exp: Desc: Pending Strength (STR) 7 Dexterity (DEX) 14 Constitution (CON) 16 Intelligence (INT) 20 Wisdom (WIS) 12 Charisma (CHA) 10 Alignment: Neutral Good AC: 14 Hit Points: 6d6+18 Movement: 20' Base Attack Bonus: +4 Init: +2 Melee Attack: +3 Ranged Attack: +7 Fort: +7 Reflex: +12 Will: +9 Race Abilities +2 Constitution, –2 Strength Small size (+1 Ac, +1 to hit, +4 Hide, 3/4 carry cap) Low-Light Vision Weapon Familiarity: Gnomes treat gnome hooked hammers as martial weapons +2 racial bonus on saving throws against illusions. Add +1 to the Difficulty Class for all saving throws against illusion spells +1 racial bonus on attack rolls against kobolds and goblinoids. +4 dodge bonus to Armor Class against monsters of the giant type. +2 racial bonus on Listen checks. +2 racial bonus on Craft (alchemy) checks Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome’s Cha modifier + spell level. Class Abilities: -Wizard Summon Familiar Bonus Feats: Scribe Scroll, Craft Wand -Maester Bonus Crafting Feat: Craft Wondrous Item Quick Crafting -Rogue Trapfinding Sneak Attack: 3d6 Evasion Uncanny Dodge Trap Sense +2 Skills: 99 Concentration +12 (9 ranks +3 Con) Craft (Metalworking) +12 (9 ranks +3 Int) Craft (Alchemy) +14 (9 ranks +3 Int +2 racial) Escape Artist +11 (9 ranks +2 Dex) Knowledge: Arcana +12 (9 ranks +3 Int) Knowledge: Archi/Eng +12 (9 ranks +3 Int) Listen +8 (5 ranks +1 Wis +2 racial) Profession (Engineer) +4 (3 ranks +1 Wis) Search +11 (+13 for secret doors/compartments) (8 ranks +3 Int) Spellcraft +14 (9 ranks +3 Int +2 synergy) Spot +6 (5 ranks +1 Wis) Tumble +11 (9 ranks +2 Dex) Use Magic Device +9 (9 ranks +0 Cha) Feats Insightful Reflexes Eschew Materials Improved Familiar Languages - Common, Gnomish, Draconic, Celestial, Terran Spells (DC 15+lvl, +1 if Illusion) Prepared: 0 Acid Splash, Detect Magic, Light, Mage Hand 1 Mage Armor, Shield, Grease, Magic Missile x2 2 False Life, Scorching Ray, Glitterdust 3 Displacement, Fireball Spellbook 0 Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand, Mending Message, Open/Close, Arcane Mark, Prestidigitation 1 Mage Armor, Shield, Protection from Evil, Comprehend Languages, Identify, Color Spray Magic Missile, Ray of Enfeeblement, Unseen Servant, Alarm, Grease, Greater Mage Hand 2 Resist Energy, Invisibility, See Invisible, Scorching Ray, False Life, Glitterdust, Mirror Image, Rope Trick 3 Dispel Magic, Fireball, Haste, Protection from Energy, Displacement, Spiderskin Money - 8gp, 4sp Weapons - Small MW Light Crossbow +8, 1d6 19-20 x2, 4lbs, 335gp 10 bolts, 1lb Armour - Traveller outfit Gear - - In Haversack Bedroll, 1sp, 5lbs Blanket, 5sp, 3lbs Waterskin, 1gp, 4lbs 10 days trail rations, 5gp, 10lbs Everburning Torch, 110gp, 1lb 2 tanglefoot bags, 100gp, 8lbs 2 vials acid, 20gp, 2lbs 2 vials alchemist's fire, 40gp, 2lbs Spellbook, 15gp, 3lbs Magic - Magic Tutelage (lvlx50) 1200gp Spellbook Scribing (lvlx100) 2400gp -Displacement 150 -Haste 150 -Protection from Energy 150 -Spiderskin 150 -False Life 100 -Glitterdust 100 -Mirror Image 100 -Rope Trick 100 -Unseen Servant 50 -Alarm 50 -Grease 50 -Greater Mage Hand 50 Handy Haversack, 2000 1st level Pearl of Power, 1000 Headband of Intellect +2, 4000 Cloak of Resistance +2, 4000 Potion of Cure Light Wounds x2, 100 Background: Pending [/QUOTE]
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