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<blockquote data-quote="Steve_MND" data-source="post: 6907231" data-attributes="member: 6801314"><p>(This is the AL-legal tie-in with Acquisitions Incorporated, that was given out at select theaters last month, for those who are unfamiliar with it).</p><p></p><p>So, my question is: what levels of play <strong>is</strong> it to be Adventurer's League legal?</p><p></p><p>On page 2, under "The D&D Adventurers League" section, it says "For valid play, a player must have a character who has advanced to <strong>5th-7th</strong> level through previous Adventurers League play."</p><p></p><p>Yet on page 24, in the Adventurers League appendix, it instead says "For valid play, a player must have a character who has advanced to <strong>7th-9th</strong> level through previous Adventurers League play."</p><p></p><p>I'm assuming this is -- tragically -- yet another incidence of the poor editing that has plagued <em>so </em>many Level stat blocks in AL. So which is it <em>actually </em>supposed to be? I would guess the lower of the two, since it fits better with the presumed intended level of the adventure, but I don't take anything involving the AL for granted anymore.</p><p></p><p>I now am worried that our table (and potentially many others out there) may have run it at the wrong level. And if so, what is the response to such an occurrence? Invalidate the table, and let them play it again with characters of the correct level (including possibly those same ones if it turns out to be the higher or the two that was intended)? Invalidate it and those characters can't play it ever again? Just say "oh well, accidents will happen," make a note of it for future runnings, and let it stand?</p><p></p><p>Also, <em>That One Very Interesting Item (You Know Which One)</em> at the end -- is that tradable under the new 'don't need a cert' rules, or is that one of the 'specifically exempt' items? The module doesn't seem to mention anything about it <em>not </em>being tradable, but it certainly feels to me like it should be one of the exempt ones.</p><p></p><p>Thanks in advance.</p></blockquote><p></p>
[QUOTE="Steve_MND, post: 6907231, member: 6801314"] (This is the AL-legal tie-in with Acquisitions Incorporated, that was given out at select theaters last month, for those who are unfamiliar with it). So, my question is: what levels of play [B]is[/B] it to be Adventurer's League legal? On page 2, under "The D&D Adventurers League" section, it says "For valid play, a player must have a character who has advanced to [B]5th-7th[/B] level through previous Adventurers League play." Yet on page 24, in the Adventurers League appendix, it instead says "For valid play, a player must have a character who has advanced to [B]7th-9th[/B] level through previous Adventurers League play." I'm assuming this is -- tragically -- yet another incidence of the poor editing that has plagued [I]so [/I]many Level stat blocks in AL. So which is it [I]actually [/I]supposed to be? I would guess the lower of the two, since it fits better with the presumed intended level of the adventure, but I don't take anything involving the AL for granted anymore. I now am worried that our table (and potentially many others out there) may have run it at the wrong level. And if so, what is the response to such an occurrence? Invalidate the table, and let them play it again with characters of the correct level (including possibly those same ones if it turns out to be the higher or the two that was intended)? Invalidate it and those characters can't play it ever again? Just say "oh well, accidents will happen," make a note of it for future runnings, and let it stand? Also, [I]That One Very Interesting Item (You Know Which One)[/I] at the end -- is that tradable under the new 'don't need a cert' rules, or is that one of the 'specifically exempt' items? The module doesn't seem to mention anything about it [I]not [/I]being tradable, but it certainly feels to me like it should be one of the exempt ones. Thanks in advance. [/QUOTE]
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