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General Tabletop Discussion
*Pathfinder & Starfinder
Cloud of Darkness vs Light: which wins?
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<blockquote data-quote="Terramotus" data-source="post: 4326376" data-attributes="member: 7220"><p>Apologies. I missed that when I looked back further in the posts. I found it now. Unfortunely, it doesn't look like anything was settled in that thread either, or anything else I might have missed brought up.</p><p></p><p>That's a fine way to run it, but AFAIK there are no rules on "power precedence". If there was even wording like "complete darkness", "total darkness", or "magical darkness" I would also agree with your interpretation. However, it just says darkness, and light normally fixes that problem. Darkness normally blocks Line of Sight, so nothing special is happening there. </p><p></p><p>My reading is that the power is just giving us the information so we don't have to look up what darkness does, per the design goals of the MM, and stating that the Dragon can see through it. Note that even that part isn't needed - the Dragon already has darkvision, which should be able to see through the darkness regardless. They just added it for completeness.</p><p></p><p>Blindness, on the other hand, is a penalty over and above what darkness does, and you can't see if you're blind, regardless of how light or dark it is. Therefore the blindness effect seems like it would remain regardless.</p><p></p><p>This seems a little counterintuitive, and I might run things differently myself if I were running the encounter again, as a house rule, but I think this would be the correct RAW way to run things.</p><p></p><p>That is cool. I think I'll definitely use that in the future, since it allows the Wizard to keep trying every round (or technically, 3 times in a round if he wants to do nothing but that), allowing him a good chance of success, but not automatic success.</p></blockquote><p></p>
[QUOTE="Terramotus, post: 4326376, member: 7220"] Apologies. I missed that when I looked back further in the posts. I found it now. Unfortunely, it doesn't look like anything was settled in that thread either, or anything else I might have missed brought up. That's a fine way to run it, but AFAIK there are no rules on "power precedence". If there was even wording like "complete darkness", "total darkness", or "magical darkness" I would also agree with your interpretation. However, it just says darkness, and light normally fixes that problem. Darkness normally blocks Line of Sight, so nothing special is happening there. My reading is that the power is just giving us the information so we don't have to look up what darkness does, per the design goals of the MM, and stating that the Dragon can see through it. Note that even that part isn't needed - the Dragon already has darkvision, which should be able to see through the darkness regardless. They just added it for completeness. Blindness, on the other hand, is a penalty over and above what darkness does, and you can't see if you're blind, regardless of how light or dark it is. Therefore the blindness effect seems like it would remain regardless. This seems a little counterintuitive, and I might run things differently myself if I were running the encounter again, as a house rule, but I think this would be the correct RAW way to run things. That is cool. I think I'll definitely use that in the future, since it allows the Wizard to keep trying every round (or technically, 3 times in a round if he wants to do nothing but that), allowing him a good chance of success, but not automatic success. [/QUOTE]
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Cloud of Darkness vs Light: which wins?
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