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General Tabletop Discussion
*Dungeons & Dragons
Clouds, cubes, and "hitting"
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<blockquote data-quote="The Crimson Binome" data-source="post: 6991706" data-attributes="member: 6775031"><p>Or to be pedantic, because that seems to be the way this thread is going, it <em>does</em> use an abstract HP system. It's just slightly <em>less</em> abstract than the HP system used in many editions of D&D. Your bruised rib that causes -10 to climb checks doesn't include any specifics about <em>which</em> rib is bruised, or where, as a real bruised rib would. I can guarantee that a -10 to climb checks is less likely to matter to further content resolution than the associated -10 HP that bring you closer to unconsciousness.</p><p></p><p>Abstraction isn't binary. Hit Points are never entirely abstract or concrete. They are only as abstract as you need them to be. If you want to say that your sword hit that took off twelve of my HP was actually a miss within the narrative, and I just got tired from dodging it so narrowly, then that's on you. You've abstracted it to the point that we can't even generate a leftward arrow to tell what happens. Personally, I'm taking my hits as slightly more definitive than that. I need to know that the hit within the cubes was definitively a hit within the cloud, or else I don't have enough information to tell what's going on. </p><p></p><p>Yes, I definitely got hit; and yes, that hit definitely matters for the purpose of resolving what happens next within the narrative (which is probably my casting a Cure spell).</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6991706, member: 6775031"] Or to be pedantic, because that seems to be the way this thread is going, it [I]does[/I] use an abstract HP system. It's just slightly [I]less[/I] abstract than the HP system used in many editions of D&D. Your bruised rib that causes -10 to climb checks doesn't include any specifics about [I]which[/I] rib is bruised, or where, as a real bruised rib would. I can guarantee that a -10 to climb checks is less likely to matter to further content resolution than the associated -10 HP that bring you closer to unconsciousness. Abstraction isn't binary. Hit Points are never entirely abstract or concrete. They are only as abstract as you need them to be. If you want to say that your sword hit that took off twelve of my HP was actually a miss within the narrative, and I just got tired from dodging it so narrowly, then that's on you. You've abstracted it to the point that we can't even generate a leftward arrow to tell what happens. Personally, I'm taking my hits as slightly more definitive than that. I need to know that the hit within the cubes was definitively a hit within the cloud, or else I don't have enough information to tell what's going on. Yes, I definitely got hit; and yes, that hit definitely matters for the purpose of resolving what happens next within the narrative (which is probably my casting a Cure spell). [/QUOTE]
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