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The Battle of All Alignments
General Discussion
Clubhouse: The Shearing Pen
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<blockquote data-quote="Gansk" data-source="post: 2879121" data-attributes="member: 16383"><p>The bouts number basically means what you think - CG needs to kill 29 critters to be even with LE. Everytime CG moves up a CR level, I reevaluate the number (LE may have more critters than CG at the new CR, so CG will fall behind again.) </p><p></p><p>Sac% is the percentage of the alignment's roster that has been 'sacrificed' - either lost or was teleported from the arena because of a draw. LE started the battle against CG with 101 creatures, so everytime one loses, they sacrifice only 1% of their roster. CG started with only 20 creatures, but have only lost 3 so far, or 15%. </p><p></p><p>The fact that a draw occurs after 5 rounds have passed with no damage to either combatant has influenced the average fight length to a degree, but otherwise they are remarkably similar. I guess it is the law of averages? (Is there such a thing?)</p><p></p><p>You've joined us at a point where the CR's are higher and flying or a ranged attack is almost a prerequisite to doing something in the battle. Some of us remember the good old days when a baboon could charge some poor 6 hp critter and kill it in one round! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Gansk, post: 2879121, member: 16383"] The bouts number basically means what you think - CG needs to kill 29 critters to be even with LE. Everytime CG moves up a CR level, I reevaluate the number (LE may have more critters than CG at the new CR, so CG will fall behind again.) Sac% is the percentage of the alignment's roster that has been 'sacrificed' - either lost or was teleported from the arena because of a draw. LE started the battle against CG with 101 creatures, so everytime one loses, they sacrifice only 1% of their roster. CG started with only 20 creatures, but have only lost 3 so far, or 15%. The fact that a draw occurs after 5 rounds have passed with no damage to either combatant has influenced the average fight length to a degree, but otherwise they are remarkably similar. I guess it is the law of averages? (Is there such a thing?) You've joined us at a point where the CR's are higher and flying or a ranged attack is almost a prerequisite to doing something in the battle. Some of us remember the good old days when a baboon could charge some poor 6 hp critter and kill it in one round! :) [/QUOTE]
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