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<blockquote data-quote="jollyninja" data-source="post: 3212619" data-attributes="member: 3208"><p>I had the theft problem when my girlfriend first joined my DnD group. It's actually pretty easy to deal with. You take the problem player aside and put it like this: at some point the other characters will have a choice. This choice will involve your character's survival or some other option that is more beneficial to them ie. taking all the stuff you got through dishonest means and selling it while you make a new character when they decide you are not worth rezzing. </p><p></p><p>the next session, the players esentialls left her to her own devices against a couple of goblin riding worgs while they mopped up a few baddies and searched some chests. She lived and had only two hp left. She never stole from the group again.</p><p></p><p>as for a two level disparity between characters, that is inexcusable. A slight ammount of extra xp for the occasional side quest would be fine (i scrapped xp for a plot point based leveling system ie. you achieved stage one of your objective, everyone levels) but two levels is rediculous. that is a severe dm issue. I've experienced it, in games i no longer play in. that and horrific DM pc's are the reason i started DMing, i knew there had to be a better way to do it. now i can't get anyone else in my group to gm, even the old gm's for the group.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 3212619, member: 3208"] I had the theft problem when my girlfriend first joined my DnD group. It's actually pretty easy to deal with. You take the problem player aside and put it like this: at some point the other characters will have a choice. This choice will involve your character's survival or some other option that is more beneficial to them ie. taking all the stuff you got through dishonest means and selling it while you make a new character when they decide you are not worth rezzing. the next session, the players esentialls left her to her own devices against a couple of goblin riding worgs while they mopped up a few baddies and searched some chests. She lived and had only two hp left. She never stole from the group again. as for a two level disparity between characters, that is inexcusable. A slight ammount of extra xp for the occasional side quest would be fine (i scrapped xp for a plot point based leveling system ie. you achieved stage one of your objective, everyone levels) but two levels is rediculous. that is a severe dm issue. I've experienced it, in games i no longer play in. that and horrific DM pc's are the reason i started DMing, i knew there had to be a better way to do it. now i can't get anyone else in my group to gm, even the old gm's for the group. [/QUOTE]
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