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<blockquote data-quote="igavskoga" data-source="post: 3212698" data-attributes="member: 41188"><p>Unless the cleric is in another room she should be getting a reflexive spot check to notice what the Rogue is doing, since the Rogue is being observed, even if only casually, in his sleight of hand attempt.</p><p></p><p>Personally, I would also rule that since the creature is dead, he is in essence palming the object, hence his target for Sleight of Hand (who he is trying to hide the action from) is not the dead guy but the other people in the room and again, this would call for a reflexive spot check.</p><p></p><p>It could also be pointed out that stealing from friends or comrades or people who trust you and you trust not only flies right in the face of the big "No Party Conflict" rule that the DM seems to be ignoring, but also may fly in the face of his alignment as well. Yes, some rogues steal. A lot of rogue's steal. That does not mean they all steal indiscriminately or are immune from the consequences of their actions.</p><p></p><p>After a prolonged period I would dare say that simple logic on the part of the cleric would make it obvious that this Rogue is either stealing gold or stealing items since what the Rogue has certainly seems to be quite a bit beyond what he could buy with his public "share" of the loot would otherwise indicate. That "Oh I bought it in town" bit can only go so far for so long before it just becomes flagrant and obvious (it probably already has).</p><p></p><p>Also, I would agree that even if the DM did not create the problem he is definitely helping to maintain it rather than helping to fix it. He is not living up to his responsibilities as a DM, imo, despite his rationalizations to the contrary. If a game is malfunctional or dysfunctional, and continues to be so, the DM is part of the problem for not at least facilitating, or just outright demanding, a solution that is equitable to everyone at the table.</p><p></p><p>All that being said - drama needs to be confronted immediately and resolved. Letting it fester only serves to blow things out of proportion and make the problem bigger than it actually is. Essentially it seems like everybody's at fault (those who know better, those who are getting bitter, and those who are new) so there's no use in assigning blame. Your advice is good - they all need to sit down, air it out, and discuss it. It won't just go away on its own, problems never do.</p></blockquote><p></p>
[QUOTE="igavskoga, post: 3212698, member: 41188"] Unless the cleric is in another room she should be getting a reflexive spot check to notice what the Rogue is doing, since the Rogue is being observed, even if only casually, in his sleight of hand attempt. Personally, I would also rule that since the creature is dead, he is in essence palming the object, hence his target for Sleight of Hand (who he is trying to hide the action from) is not the dead guy but the other people in the room and again, this would call for a reflexive spot check. It could also be pointed out that stealing from friends or comrades or people who trust you and you trust not only flies right in the face of the big "No Party Conflict" rule that the DM seems to be ignoring, but also may fly in the face of his alignment as well. Yes, some rogues steal. A lot of rogue's steal. That does not mean they all steal indiscriminately or are immune from the consequences of their actions. After a prolonged period I would dare say that simple logic on the part of the cleric would make it obvious that this Rogue is either stealing gold or stealing items since what the Rogue has certainly seems to be quite a bit beyond what he could buy with his public "share" of the loot would otherwise indicate. That "Oh I bought it in town" bit can only go so far for so long before it just becomes flagrant and obvious (it probably already has). Also, I would agree that even if the DM did not create the problem he is definitely helping to maintain it rather than helping to fix it. He is not living up to his responsibilities as a DM, imo, despite his rationalizations to the contrary. If a game is malfunctional or dysfunctional, and continues to be so, the DM is part of the problem for not at least facilitating, or just outright demanding, a solution that is equitable to everyone at the table. All that being said - drama needs to be confronted immediately and resolved. Letting it fester only serves to blow things out of proportion and make the problem bigger than it actually is. Essentially it seems like everybody's at fault (those who know better, those who are getting bitter, and those who are new) so there's no use in assigning blame. Your advice is good - they all need to sit down, air it out, and discuss it. It won't just go away on its own, problems never do. [/QUOTE]
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