Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Clues to indicate secret door?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="howandwhy99" data-source="post: 5904920" data-attributes="member: 3192"><p>Location & History are the big ones.</p><p></p><p>If you're mapping and notice that should be a space in that tower level not yet accounted for, then PCs start checking the walls around it. This rewards good mapping and can be rewarded with treasure (or a monster and treasure if you want<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Location also matters in terms of what is in the area. If there is all this furniture and other paraphernalia for living, then someone might have a hidden cache (like a secret safe/locked chest). </p><p></p><p>If you know the dwarves built these empty rooms as living quarters, you might want to check for secret compartments too - even though it's all empty and abandoned now and no one's been their for centuries.</p><p></p><p>Doors might swing out too, so odd open spaces on the floor in a room layout can spell potential secret exits. Large furniture, like wardrobes, can nicely conceal a door (so not secret), which changes the boring, expected concealed door by a tapestry. Try pictures too a la "Shawshank Redemption".</p><p></p><p>So History I kind of touched on already, but that's a big one too. If you know that somebody hid something in a specific location, then you're going to go searching. That might meaning the beginning of the movie "Holes" or it could be living in that haunted mansion to find the treasure. Either way, sometimes other people just looking for treasure or mucking about unsaid can be a clue. </p><p></p><p>Treasures maps are treasure too (when not wild goose chases). These include me simply telling you stuff as well. And some "digging" is normally required where X marks the spot.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5904920, member: 3192"] Location & History are the big ones. If you're mapping and notice that should be a space in that tower level not yet accounted for, then PCs start checking the walls around it. This rewards good mapping and can be rewarded with treasure (or a monster and treasure if you want:) ) Location also matters in terms of what is in the area. If there is all this furniture and other paraphernalia for living, then someone might have a hidden cache (like a secret safe/locked chest). If you know the dwarves built these empty rooms as living quarters, you might want to check for secret compartments too - even though it's all empty and abandoned now and no one's been their for centuries. Doors might swing out too, so odd open spaces on the floor in a room layout can spell potential secret exits. Large furniture, like wardrobes, can nicely conceal a door (so not secret), which changes the boring, expected concealed door by a tapestry. Try pictures too a la "Shawshank Redemption". So History I kind of touched on already, but that's a big one too. If you know that somebody hid something in a specific location, then you're going to go searching. That might meaning the beginning of the movie "Holes" or it could be living in that haunted mansion to find the treasure. Either way, sometimes other people just looking for treasure or mucking about unsaid can be a clue. Treasures maps are treasure too (when not wild goose chases). These include me simply telling you stuff as well. And some "digging" is normally required where X marks the spot. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Clues to indicate secret door?
Top