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General Tabletop Discussion
*TTRPGs General
Clumsiness of ability scores
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<blockquote data-quote="Kae'Yoss" data-source="post: 1778242" data-attributes="member: 4134"><p>The mental calculation isn't really that hard. After some time, you just know the scores and resulting bonuses, you don't have to calculate it.</p><p></p><p>Getting rid of the scores would create several complications, as the scores are used for some things:</p><p></p><p>Ability damage and the like affects scores, not the modifier, and often goes down by odd numbers. So sometimes you're lucky and the drain won't affect you.</p><p></p><p>Con is used for several endurance-based actions, like holding your breath (and is used in a lot of house rules/ alternate d20 rules: Threshold for massive damage, Death threshold, wound points......)</p><p></p><p>Str is used for carrying capacity</p><p></p><p>Odd numbers are used for feats</p><p></p><p></p><p>Also, as has been stated, it would look dumb to have "Str -4" How's that supposed to work? I can't not only carry my own weight, I'm so weak that I drag others down with me? Int -1 sounds like a negative IQ, or like a pupil so stupid that 3 other pupils will fail the tests from the stuff he doesn't know.</p><p>And the threshold of -5 would look arbitrary. Why is it -5? Can I somehow get an ability that lets me work even with -6?</p><p></p><p></p><p>So, if they intend to take them away, they'd have to put a whole lot of thought into the whole affair, changing a lot, and I don't think it's worth all the effort (better change some of the more pressing problems)</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1778242, member: 4134"] The mental calculation isn't really that hard. After some time, you just know the scores and resulting bonuses, you don't have to calculate it. Getting rid of the scores would create several complications, as the scores are used for some things: Ability damage and the like affects scores, not the modifier, and often goes down by odd numbers. So sometimes you're lucky and the drain won't affect you. Con is used for several endurance-based actions, like holding your breath (and is used in a lot of house rules/ alternate d20 rules: Threshold for massive damage, Death threshold, wound points......) Str is used for carrying capacity Odd numbers are used for feats Also, as has been stated, it would look dumb to have "Str -4" How's that supposed to work? I can't not only carry my own weight, I'm so weak that I drag others down with me? Int -1 sounds like a negative IQ, or like a pupil so stupid that 3 other pupils will fail the tests from the stuff he doesn't know. And the threshold of -5 would look arbitrary. Why is it -5? Can I somehow get an ability that lets me work even with -6? So, if they intend to take them away, they'd have to put a whole lot of thought into the whole affair, changing a lot, and I don't think it's worth all the effort (better change some of the more pressing problems) [/QUOTE]
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Clumsiness of ability scores
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