Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Clutches of Evil - IC: Chapter One
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nonlethal Force" data-source="post: 2590126" data-attributes="member: 35788"><p><span style="color: Orange">Byntrou, Bahruul, Keryth:</span></p><p></p><p>Destiny smiles and Byntrou's appreciation for her insight, especially knowing the stress he is under regarding the bow. <span style="color: Olive">"I think it best none of us go our own way too often, lest the theives who stole our stuff want more. I'll head with Byntrou while you two head for a temple. We'll meet you back in the Rusty Anchor for our appointment anyway, I imagine."</span></p><p></p><p><span style="color: Orange">Byntrou:</span></p><p></p><p>As the two head back to Theropa, Destiny adds, <span style="color: Olive">"I suppose we should start with the guard we met earlier today. Don't know where we would find him, though. Alot fo time has gone past since then..."</span></p><p></p><p><span style="color: Orange">Keryth, Bahruul:</span></p><p></p><p>Bahruul and Keryth can easily find the smaller temple to Heironeous in town. Although this temple is nothing compared to its counterpart in Theropa, it is easy to discern that the priests and clerics who work here have a deep religious respect for their god. The stone walls of the temple look like they could use some repair, but in spite of being old they are meticulously kept. The twelve foot oaken door show signs of obvious wear and a few scratches, but the carved out sign of Heironeous in the front door is well preserved.</p><p></p><p>The door swings open easily on well oiled hinges. Once inside, a young acolyte runs up, wearing a light gray acolyte robe. He has a belt tied around his waist. As he approaches he intentionally falls to his knees on the wooden floor and slides to a stop right before Bahruul and Keryth. He nods his head in a quick bow and then stands, saying, <span style="color: Lime">"Heironeous has blest us often. How may we demonstrate his might to you?"</span></p><p></p><p><span style="color: Orange">Pwent:</span></p><p></p><p>The barkeeper suddenly looks a little disappointed. But she responds, <span style="color: Lime">"Well, if that's all strong-man, we can always use help. We pay by the night. But we have a strict rule about our bouncers - well, for anyone who works for this establishment. If you are getting paid, you are sober 100%. As soon as alcohol touches your lips, you forfeit your pay for the night. We'd love to have you either as a patron or a bouncer - but not both at the same time. Is that acceptable?"</span></p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 2590126, member: 35788"] [COLOR=Orange]Byntrou, Bahruul, Keryth:[/COLOR] Destiny smiles and Byntrou's appreciation for her insight, especially knowing the stress he is under regarding the bow. [COLOR=Olive]"I think it best none of us go our own way too often, lest the theives who stole our stuff want more. I'll head with Byntrou while you two head for a temple. We'll meet you back in the Rusty Anchor for our appointment anyway, I imagine."[/COLOR] [COLOR=Orange]Byntrou:[/COLOR] As the two head back to Theropa, Destiny adds, [COLOR=Olive]"I suppose we should start with the guard we met earlier today. Don't know where we would find him, though. Alot fo time has gone past since then..."[/COLOR] [COLOR=Orange]Keryth, Bahruul:[/COLOR] Bahruul and Keryth can easily find the smaller temple to Heironeous in town. Although this temple is nothing compared to its counterpart in Theropa, it is easy to discern that the priests and clerics who work here have a deep religious respect for their god. The stone walls of the temple look like they could use some repair, but in spite of being old they are meticulously kept. The twelve foot oaken door show signs of obvious wear and a few scratches, but the carved out sign of Heironeous in the front door is well preserved. The door swings open easily on well oiled hinges. Once inside, a young acolyte runs up, wearing a light gray acolyte robe. He has a belt tied around his waist. As he approaches he intentionally falls to his knees on the wooden floor and slides to a stop right before Bahruul and Keryth. He nods his head in a quick bow and then stands, saying, [COLOR=Lime]"Heironeous has blest us often. How may we demonstrate his might to you?"[/COLOR] [COLOR=Orange]Pwent:[/COLOR] The barkeeper suddenly looks a little disappointed. But she responds, [COLOR=Lime]"Well, if that's all strong-man, we can always use help. We pay by the night. But we have a strict rule about our bouncers - well, for anyone who works for this establishment. If you are getting paid, you are sober 100%. As soon as alcohol touches your lips, you forfeit your pay for the night. We'd love to have you either as a patron or a bouncer - but not both at the same time. Is that acceptable?"[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Clutches of Evil - IC: Chapter One
Top