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Clutches of Evil - IC: Chapter One
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<blockquote data-quote="Nonlethal Force" data-source="post: 2599186" data-attributes="member: 35788"><p><span style="color: Orange">Byntrou:</span></p><p></p><p>The clerk listens to Byntrou's words and leaves to go get a guard who can help. In a matter of minutes he returns with the guard the party met this morning. The guard looks weary from a long day of patrolling and walking; but he also looks interested in Byntrou's case. The fact that his eyes focus on Byntrou upon seeing him demonstrates that the guard remembers Byntrou from this morning.</p><p></p><p>The guard walks up and says, <span style="color: Lime">"I hear you have found your missing bow but could not retrieve it? If you tell me where it is located and agree to come back in the morning, I will dispatch a guard who is on duty to retrieve it - or at least find out as much information as we possibly can. Either way, if you give us a day to work on it we can either return your item or at the very least update its condition for you."</span></p><p></p><p><span style="color: Orange">Keryth, Bahruul:</span></p><p></p><p>Returning to Theropa, it is quite easy to retrace your steps to find Endoo's armory. From there, the Rusty Anchor can be discovered not too far away. From the outside, the Rusty Anchor looks like an honest business of a restaurant/tavern style. It does not appear to have rooms for rent as an inn might, but the aromas flowing out the open windows of the kitchen in the back promise a decent meal at least. </p><p></p><p>Looking in through the windows there appears to be a decent crowd already gathered, but there are a few tables that seat six still open in the main serving area. From the outside, the main serving area looks to be divided into two areas. The bar is on the far left and is on a platform elevated about two feet above the main serving room. The serving area stretches through the middle of the room and fills the right. The door from the serving area into the kitchen is on the far right of the main serving area, leading into the back of the building.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 2599186, member: 35788"] [COLOR=Orange]Byntrou:[/COLOR] The clerk listens to Byntrou's words and leaves to go get a guard who can help. In a matter of minutes he returns with the guard the party met this morning. The guard looks weary from a long day of patrolling and walking; but he also looks interested in Byntrou's case. The fact that his eyes focus on Byntrou upon seeing him demonstrates that the guard remembers Byntrou from this morning. The guard walks up and says, [COLOR=Lime]"I hear you have found your missing bow but could not retrieve it? If you tell me where it is located and agree to come back in the morning, I will dispatch a guard who is on duty to retrieve it - or at least find out as much information as we possibly can. Either way, if you give us a day to work on it we can either return your item or at the very least update its condition for you."[/COLOR] [COLOR=Orange]Keryth, Bahruul:[/COLOR] Returning to Theropa, it is quite easy to retrace your steps to find Endoo's armory. From there, the Rusty Anchor can be discovered not too far away. From the outside, the Rusty Anchor looks like an honest business of a restaurant/tavern style. It does not appear to have rooms for rent as an inn might, but the aromas flowing out the open windows of the kitchen in the back promise a decent meal at least. Looking in through the windows there appears to be a decent crowd already gathered, but there are a few tables that seat six still open in the main serving area. From the outside, the main serving area looks to be divided into two areas. The bar is on the far left and is on a platform elevated about two feet above the main serving room. The serving area stretches through the middle of the room and fills the right. The door from the serving area into the kitchen is on the far right of the main serving area, leading into the back of the building. [/QUOTE]
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