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Clutches of Evil - IC: Chapter Two
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<blockquote data-quote="Nonlethal Force" data-source="post: 2957341" data-attributes="member: 35788"><p>Almost as planned, Markie jumps forward with a wide-eyed crazed look in his eyes. <span style="color: Lime">"Aaaaarrrrrgggggghhhhhh!"</span> He shrieks in absolute horror. <span style="color: Lime">"They've come for me again! They've come, they've come!"</span></p><p></p><p>He leaps behind Keryth, careful to make no bodily contact and screams, <span style="color: Lime">"Make them stop! Make them stop haunting me like this!"</span> He crouches into a kneeling fetal position with his hands over his ears, rocking back and forth slowly.</p><p></p><p>[Sblock=OOC: A Rare Dice Moment Of Explanation]Just so you all know I do use dice in this game...</p><p></p><p>You rolled well, jkason. I decided to let Markie's insanity impact the outcome. Given a d20, a roll of 1-10 meant Markie behaved as Byntrou desired, 11-15 meant Markie shrieked and slammed the door, 16-19 meant Markie was totally freaked out and fled the village (upon which I was going to roll another 20 and give 1-18 Markie heads into the hills and 19-20 means Markie heads for the mines), and a 20 meant that Markie had an impeccable moment of forethought and reached out to touch the lights. Of course, blending occurred such that a roll of 1 and a roll of 9 would have slightly differing effects with the roll of 9 being interpreted as "as Byntrou desired, but nearly shrieking loudly and slamming the door behind him." The d20 came up an 8 ... insane moment, but within expected parameters.[/Sblock]</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 2957341, member: 35788"] Almost as planned, Markie jumps forward with a wide-eyed crazed look in his eyes. [COLOR=Lime]"Aaaaarrrrrgggggghhhhhh!"[/COLOR] He shrieks in absolute horror. [COLOR=Lime]"They've come for me again! They've come, they've come!"[/COLOR] He leaps behind Keryth, careful to make no bodily contact and screams, [COLOR=Lime]"Make them stop! Make them stop haunting me like this!"[/COLOR] He crouches into a kneeling fetal position with his hands over his ears, rocking back and forth slowly. [Sblock=OOC: A Rare Dice Moment Of Explanation]Just so you all know I do use dice in this game... You rolled well, jkason. I decided to let Markie's insanity impact the outcome. Given a d20, a roll of 1-10 meant Markie behaved as Byntrou desired, 11-15 meant Markie shrieked and slammed the door, 16-19 meant Markie was totally freaked out and fled the village (upon which I was going to roll another 20 and give 1-18 Markie heads into the hills and 19-20 means Markie heads for the mines), and a 20 meant that Markie had an impeccable moment of forethought and reached out to touch the lights. Of course, blending occurred such that a roll of 1 and a roll of 9 would have slightly differing effects with the roll of 9 being interpreted as "as Byntrou desired, but nearly shrieking loudly and slamming the door behind him." The d20 came up an 8 ... insane moment, but within expected parameters.[/Sblock] [/QUOTE]
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