Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Clutches of Evil - IC: Chapter Two
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nonlethal Force" data-source="post: 3118163" data-attributes="member: 35788"><p>[Sblock=OOC] 2 of 3 works for me, and Daz was on earlier so apparently there was no major objection. So - onward, then! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> [/Sblock]</p><p></p><p>Elayna nods and leads the party out of her quarters and into the main hall that Markie had spoken of earlier. The hall is longer than it is possible to see in the shadowy illumination and the hallway seems to simply be a standardized series of doors each way down the hallway.</p><p></p><p><span style="color: Lime">"Much of this level is the living quarters,"</span> Ellayna adds. <span style="color: Lime">"You'll find little but houses and a few small merchant-like shops here."</span></p><p></p><p>She turns to the left and passes by a single door on the left - most likely the door that would lead the party back to Markie - and several doors on the right. After walking a short distance she comes to an intersection. The party's sense of smell is overcom by what can only be described as rotting vegetation and manure.</p><p></p><p><span style="color: Lime">"Straight ahead will lead you to our tribal pasture. We keep animals that you would most likely consider sheep there, or at least that is what the priests called them. And it is primarily the area that is used to grow the mushrooms and other fungus that we eat as staple. The glowing algea that illuminates our underground world is harvested among the pasture as well. However, we'll not be heading out to pasture. We'll be going to the right."</span></p><p></p><p>She continues to lead the party after turning to the right and proceeds forward several dozen paces until she comes to another intersection with another hallway leading to the right. This hallway looks identical to the one that they entered upon leaving Ellayna's quarters. <span style="color: Lime">"That is more housing for our people. We'll not be going down there. Rather, we'll be going straight."</span></p><p></p><p>Ellayna points straight ahead to a twenty foot wide spiral staircase carved out of black and light gray marble. The staircase proceeds up and down, and Ellayna heads downward. <span style="color: Lime">"Up above is several more levels of housing. Below us is much more interesting."</span></p><p></p><p>At the next level down she continues to pass by continuing to descend upon the sstaircase. <span style="color: Lime">"This level is largely filled with craftsfolk. When Markie is not stationed to guard, we open our shop here."</span></p><p></p><p>The next level down is as far as Ellayna leads them. <span style="color: Lime">"You can go further down, but it is purely mining for the stones beyond. At this level I can take you to our Recipient. Do you have any last minute questions before we meet her?"</span></p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3118163, member: 35788"] [Sblock=OOC] 2 of 3 works for me, and Daz was on earlier so apparently there was no major objection. So - onward, then! :D [/Sblock] Elayna nods and leads the party out of her quarters and into the main hall that Markie had spoken of earlier. The hall is longer than it is possible to see in the shadowy illumination and the hallway seems to simply be a standardized series of doors each way down the hallway. [COLOR=Lime]"Much of this level is the living quarters,"[/COLOR] Ellayna adds. [COLOR=Lime]"You'll find little but houses and a few small merchant-like shops here."[/COLOR] She turns to the left and passes by a single door on the left - most likely the door that would lead the party back to Markie - and several doors on the right. After walking a short distance she comes to an intersection. The party's sense of smell is overcom by what can only be described as rotting vegetation and manure. [COLOR=Lime]"Straight ahead will lead you to our tribal pasture. We keep animals that you would most likely consider sheep there, or at least that is what the priests called them. And it is primarily the area that is used to grow the mushrooms and other fungus that we eat as staple. The glowing algea that illuminates our underground world is harvested among the pasture as well. However, we'll not be heading out to pasture. We'll be going to the right."[/COLOR] She continues to lead the party after turning to the right and proceeds forward several dozen paces until she comes to another intersection with another hallway leading to the right. This hallway looks identical to the one that they entered upon leaving Ellayna's quarters. [COLOR=Lime]"That is more housing for our people. We'll not be going down there. Rather, we'll be going straight."[/COLOR] Ellayna points straight ahead to a twenty foot wide spiral staircase carved out of black and light gray marble. The staircase proceeds up and down, and Ellayna heads downward. [COLOR=Lime]"Up above is several more levels of housing. Below us is much more interesting."[/COLOR] At the next level down she continues to pass by continuing to descend upon the sstaircase. [COLOR=Lime]"This level is largely filled with craftsfolk. When Markie is not stationed to guard, we open our shop here."[/COLOR] The next level down is as far as Ellayna leads them. [COLOR=Lime]"You can go further down, but it is purely mining for the stones beyond. At this level I can take you to our Recipient. Do you have any last minute questions before we meet her?"[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Clutches of Evil - IC: Chapter Two
Top