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Clutches of Evil - IC: Chapter Two
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<blockquote data-quote="Nonlethal Force" data-source="post: 3270776" data-attributes="member: 35788"><p><span style="color: MediumTurquoise">Eion and Varius:</span></p><p></p><p>[Sblock=OOC]Assuming that neither of you guys responded to the waiter, a bit more OOC chatter and your lunch will be ready.[/Sblock]</p><p></p><p><span style="color: MediumTurquoise">Keryth, Byntrou:</span></p><p></p><p>[Sblock=OOC jkason]If by below you mean downscreen from Bahruul, than space is unoccupiable - if that's even a word! The dashes in a diagram represent walls or other immvable objects - in this case the side of the mountain. Instead, I had Byntrou move up to the spot above Bahruul. If this is not acceptable, let me know and I'll rewrite.[/Sblock]</p><p></p><p>Byntrou slides up and swipes at the fighter, but his scimitar bounces off of the fighter's armor without doing any damage. In spite of the miss, the fighter is certainly capable of being hit.</p><p></p><p>Keryth is able to step up behind Bahruul and heal his wounds a bit.</p><p></p><p>[Sblock=Keryth]Keryth heals for 13 if I did the math right. 7 + 4 (Caster Level) + 2 (Augmented Healing)[/Sblock]</p><p></p><p>Bahruul attempts to return the strike, but the fighter parries his blow quite effectively. The guard who isn't stuned strikes out against Bahruul and hits for a solid blow, reopening many of the wounds that Keryth had just healed. </p><p></p><p>Destiny focuses on the fighter who is not stunned and says, <span style="color: Olive">"Have a glimpse of your own death!"</span> The fighter winces, but does not go down.</p><p></p><p>[Sblock=Battlemap and INIT]</p><p>[Code] D..</p><p> 1b ....</p><p> 2BK.....</p><p>-----..------</p><p> .........</p><p> .......</p><p> .....</p><p> ...[/Code]</p><p></p><p>INIT: Byntrou, Keryth, Bahruul, Guard, Guard, Destiny[/Sblock]</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3270776, member: 35788"] [COLOR=MediumTurquoise]Eion and Varius:[/COLOR] [Sblock=OOC]Assuming that neither of you guys responded to the waiter, a bit more OOC chatter and your lunch will be ready.[/Sblock] [COLOR=MediumTurquoise]Keryth, Byntrou:[/COLOR] [Sblock=OOC jkason]If by below you mean downscreen from Bahruul, than space is unoccupiable - if that's even a word! The dashes in a diagram represent walls or other immvable objects - in this case the side of the mountain. Instead, I had Byntrou move up to the spot above Bahruul. If this is not acceptable, let me know and I'll rewrite.[/Sblock] Byntrou slides up and swipes at the fighter, but his scimitar bounces off of the fighter's armor without doing any damage. In spite of the miss, the fighter is certainly capable of being hit. Keryth is able to step up behind Bahruul and heal his wounds a bit. [Sblock=Keryth]Keryth heals for 13 if I did the math right. 7 + 4 (Caster Level) + 2 (Augmented Healing)[/Sblock] Bahruul attempts to return the strike, but the fighter parries his blow quite effectively. The guard who isn't stuned strikes out against Bahruul and hits for a solid blow, reopening many of the wounds that Keryth had just healed. Destiny focuses on the fighter who is not stunned and says, [Color=Olive]"Have a glimpse of your own death!"[/Color] The fighter winces, but does not go down. [Sblock=Battlemap and INIT] [Code] D.. 1b .... 2BK..... -----..------ ......... ....... ..... ...[/Code] INIT: Byntrou, Keryth, Bahruul, Guard, Guard, Destiny[/Sblock] [/QUOTE]
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