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[CMG] Lexus - Dwellings Vol I : NEW REVIEW!
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<blockquote data-quote="MerricB" data-source="post: 1000962" data-attributes="member: 3586"><p>First off, may I say that there are lots of great things about <em>Dwellings</em>. </p><p></p><p>These are not some of them:</p><p></p><p><strong>Type of Dwelling</strong></p><p></p><p>* Here's a creative shack with almost two rooms and a closet with an unhinged door.</p><p></p><p>* Here's a loyal cabin with a solitary room and nothing more of note.</p><p></p><p>* Here's an amiable cave with a single open space and an open hole in the roof for a chimney.</p><p></p><p>I love it when dwelling places have personality... perhaps not that much personality, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It's all a matter of the phrasing. Perhaps "It looks like it is inhabited by a creative person" as an addendum would work better. Adding a touch of personality to a place is a good idea, though... it hints at the demeanour of the inhabitants.</p><p></p><p><strong>Type of Construction</strong></p><p></p><p>* Created with piecemeal mohogany granite blocks (with uneven dirt floors) and amateur enhancement.</p><p></p><p>What is "piecemeal mohogany granite blocks", by the way? (The correct spelling is "mahogany" - is this two entries that have been squashed together by mistake?)</p><p></p><p>* Built with daub and wattle walls (with uneven dirt floors) and <strong>novice</strong> ornamentation.</p><p></p><p>Hmm...</p><p></p><p>This one is great:</p><p></p><p>"Assembled by noble engineers with walls and floors of colossal white sandstone slabs and archaic trimming while aided by fiendish henchmen."</p><p></p><p>Suddenly I have a dungeon complex idea...</p><p></p><p>The other parts of it I found were really useful.</p><p></p><p><strong>Features and Furniture</strong></p><p></p><p>- Kitchen features and furniture include a narrow fireplace used for an oven, a sizable, stone table used for food preparation, quite a few shelves for storage and extra lighting supplied by several lanterns.</p><p></p><p>- The dining hall features and furniture are a dominating fireplace with a huge dining table, cozy chairs and added illumination from candles.</p><p></p><p>- The library features and furniture include a lot of shelves, merely a few books, numerous stone chairs, a short, stone table and reading light from a central fireplace.</p><p></p><p>These are great. I love this sort of detail, and it's a pain to think it up.</p><p></p><p><strong>Additional Items in Rooms</strong></p><p></p><p>- - Items in the kitchen include pots, pans, plates, utensils, a rocking chair, a pink marble figurine, a club, a contract and an arrow.</p><p></p><p>- - Items in the attic include miscellaneous clothing (including an old cloak), miscellaneous tools, a box of small stones, a musical instrument, a copper statuette, a plate with some scraps of food, a love letter, a receipt for goods sold and a long, yellow sash.</p><p></p><p>The items can be a real grab-bag. They often need editing, but I think they're very good value.</p><p></p><p><strong>General Quality</strong></p><p></p><p>(The quality of the home is leaky and the furnishings are poor.)</p><p></p><p>(The quality of the home is the greatest and the furnishings are renown.)</p><p></p><p>Renown? "of renowned quality", perhaps. I'm just glad to see that it's not "of reknown". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>All in all, this is something that is extremely useful for the DM who is running an urban adventure, or perhaps an unusual dungeon. With a little imagination, some of the descriptions would easily give inspiration for description of the rooms of leaders in dungeon complexes.</p><p></p><p>Well done!</p></blockquote><p></p>
[QUOTE="MerricB, post: 1000962, member: 3586"] First off, may I say that there are lots of great things about [i]Dwellings[/i]. These are not some of them: [b]Type of Dwelling[/b] * Here's a creative shack with almost two rooms and a closet with an unhinged door. * Here's a loyal cabin with a solitary room and nothing more of note. * Here's an amiable cave with a single open space and an open hole in the roof for a chimney. I love it when dwelling places have personality... perhaps not that much personality, though. :) It's all a matter of the phrasing. Perhaps "It looks like it is inhabited by a creative person" as an addendum would work better. Adding a touch of personality to a place is a good idea, though... it hints at the demeanour of the inhabitants. [b]Type of Construction[/b] * Created with piecemeal mohogany granite blocks (with uneven dirt floors) and amateur enhancement. What is "piecemeal mohogany granite blocks", by the way? (The correct spelling is "mahogany" - is this two entries that have been squashed together by mistake?) * Built with daub and wattle walls (with uneven dirt floors) and [b]novice[/b] ornamentation. Hmm... This one is great: "Assembled by noble engineers with walls and floors of colossal white sandstone slabs and archaic trimming while aided by fiendish henchmen." Suddenly I have a dungeon complex idea... The other parts of it I found were really useful. [b]Features and Furniture[/b] - Kitchen features and furniture include a narrow fireplace used for an oven, a sizable, stone table used for food preparation, quite a few shelves for storage and extra lighting supplied by several lanterns. - The dining hall features and furniture are a dominating fireplace with a huge dining table, cozy chairs and added illumination from candles. - The library features and furniture include a lot of shelves, merely a few books, numerous stone chairs, a short, stone table and reading light from a central fireplace. These are great. I love this sort of detail, and it's a pain to think it up. [b]Additional Items in Rooms[/b] - - Items in the kitchen include pots, pans, plates, utensils, a rocking chair, a pink marble figurine, a club, a contract and an arrow. - - Items in the attic include miscellaneous clothing (including an old cloak), miscellaneous tools, a box of small stones, a musical instrument, a copper statuette, a plate with some scraps of food, a love letter, a receipt for goods sold and a long, yellow sash. The items can be a real grab-bag. They often need editing, but I think they're very good value. [b]General Quality[/b] (The quality of the home is leaky and the furnishings are poor.) (The quality of the home is the greatest and the furnishings are renown.) Renown? "of renowned quality", perhaps. I'm just glad to see that it's not "of reknown". ;) All in all, this is something that is extremely useful for the DM who is running an urban adventure, or perhaps an unusual dungeon. With a little imagination, some of the descriptions would easily give inspiration for description of the rooms of leaders in dungeon complexes. Well done! [/QUOTE]
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