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The Battle of All Alignments
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CN vs. N: Chaotic Neutral Victorious!
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<blockquote data-quote="PJSlavner" data-source="post: 2407899" data-attributes="member: 14965"><p>Round 510: The hydra misses with AoO (rolled 19).</p><p>Round 511: The hydra seems confused (rolled natural 1 Will save). The hydra tries to attack Kaos. Kaos can breathe again in round 514.</p><p>Round 512: The hydra is back to its normal snarling self.</p><p>Round 514: The hydra is confused again (rolled 15 Will save - good thing it has Iron Will). It sits there waiting for Kaos to come down. Kaos can breathe in round 516.</p><p></p><p>A draw is declared after round 514.</p><p></p><p>Round 515: A huge bipedal lizard stomps into the arena to 20N20E. It has a long tail and neck, a big head, and a bulky body. It has short three-fingered forelimbs ending in impressive claws.</p><p></p><p>Next in round 515 for Chaotic Neutral is a juvenile fang dragon. It has the feats Awaken Spell Resistance, Blind-fight, Improved Initiative, Weapon Focus (claw), and Wingover. It has the maxed out skills Diplomacy, Knowledge (religion), Listen, Search, Sense Motive, and Spot.</p></blockquote><p></p>
[QUOTE="PJSlavner, post: 2407899, member: 14965"] Round 510: The hydra misses with AoO (rolled 19). Round 511: The hydra seems confused (rolled natural 1 Will save). The hydra tries to attack Kaos. Kaos can breathe again in round 514. Round 512: The hydra is back to its normal snarling self. Round 514: The hydra is confused again (rolled 15 Will save - good thing it has Iron Will). It sits there waiting for Kaos to come down. Kaos can breathe in round 516. A draw is declared after round 514. Round 515: A huge bipedal lizard stomps into the arena to 20N20E. It has a long tail and neck, a big head, and a bulky body. It has short three-fingered forelimbs ending in impressive claws. Next in round 515 for Chaotic Neutral is a juvenile fang dragon. It has the feats Awaken Spell Resistance, Blind-fight, Improved Initiative, Weapon Focus (claw), and Wingover. It has the maxed out skills Diplomacy, Knowledge (religion), Listen, Search, Sense Motive, and Spot. [/QUOTE]
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