SO what are your cnc houserules? Things, little or larger that enhance your play experiance.
So far, I am thinking about:
-Giving Paladin's the smite ability at 1st level, and making it 1/encounter. At levle 9 they use it 2/encounter.
-Remove negatives from racial writeups. (So half-orcs don't get a penalty to cha) Humans get a +1 to stat of their choice to make up for this.
-Give rangers a 'rapidshot' type ability (shoot two arrows inthe same round)
-Barbarians can end their rage volunatarily. I don't like pc vs pc, especially not after a tough monster battle. Also, their rage can be used 1/encounter.
-Monks get a flying kick special ability, (extra attack or damage on charge.Converted feat from complete warrior)
-Bards get the ability to use poison, if they chosoe to replace one of their own abilities to do this. Represents the political assassin type bard.
So far, I am thinking about:
-Giving Paladin's the smite ability at 1st level, and making it 1/encounter. At levle 9 they use it 2/encounter.
-Remove negatives from racial writeups. (So half-orcs don't get a penalty to cha) Humans get a +1 to stat of their choice to make up for this.
-Give rangers a 'rapidshot' type ability (shoot two arrows inthe same round)
-Barbarians can end their rage volunatarily. I don't like pc vs pc, especially not after a tough monster battle. Also, their rage can be used 1/encounter.
-Monks get a flying kick special ability, (extra attack or damage on charge.Converted feat from complete warrior)
-Bards get the ability to use poison, if they chosoe to replace one of their own abilities to do this. Represents the political assassin type bard.
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