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CO, SE Aurora Pathfinder Home Game
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<blockquote data-quote="SteelCoyote" data-source="post: 5491903" data-attributes="member: 21543"><p>I'm considering running Pathfinder (D&D "3.75") and may need 1-2 players to fill holes left by departing members of my old group.</p><p></p><p>The game would be bi-weekly, probably Saturday afternoon or maybe on Sunday afternoons.</p><p></p><p>The campaign will be mostly RP & story heavy with the emphasis on plot and character development over Hack N Slash/miniatures combat.</p><p></p><p>I’m actually debating running it like 2e without using minis, a mat, and AOOs just to simplify & speed the game while enhancing the immersion instead of bogging down counting squares all night.</p><p></p><p>Again, just a feeler at this point, but post here if interested.</p><p></p><p>-=Original Post Below=-</p><p></p><p>I've been playing D&D since the boxed sets, I worked at a gaming store in undergrad, I've played and/or play-tested well over twenty game systems, and I even have a few articles slated to be published sometime next year.</p><p></p><p>I'm currently in Pathfinder Society games at Enchanted Grounds and another Pathfinder Adventure Path campaign, but for the last couple of years I've fallen into groups with inconsistent play schedules, and most of them haven't lasted long enough to ever complete a campaign.</p><p></p><p>This is radically different from the games I remember and loved in the past, where some of my old groups stayed together for 5+ real years, and we often had the same characters & same party for most of that time (barring the odd character death and/or player who got married and moved away).</p><p></p><p>I guess what I'm looking for is that old style of gaming. I don't necessarily mean an 'Old School' game played in 1st or 2nd Edition, as I do like Pathfinder and can tolerate 4e, but I'm looking for the old way games were played--with people creating and contributing to a storyline that goes beyond the characters, and where role-playing is something to be enjoyed as a way to flesh out your character and there's a decent level of PC-PC and PC-NPC interactions (though it won’t be LARPing, Shakespeare in the Park or Night at the Improv).</p><p></p><p>Lately, all the games I've played in have been very 'flat', with almost no descriptions of anything from what the room looks like to how the combat is going. It is, essentially, just miniature combat with the illusion of being an RPG.</p><p></p><p>There usually are no character descriptions, or character-to-character conversations or any attempt at a back-story or mutual party history.</p><p></p><p>I realize "RP-Heavy" games aren't for everyone, but it IS what I’m looking for.</p><p></p><p>I prefer that my games have a nice mix of descriptive combat, cinematic narrative, and complex plots with story lines that go beyond the mere "Go collect 300 goblin ears and report back to me for your reward."</p><p></p><p>Don't get me wrong, I love combat and action, I just want something *more* than pushing minis around the map for 8hrs...</p><p></p><p>While I've run tons of campaigns, I'm really looking to play, not run. However, given that I can’t find a group, I am considering running instead.</p><p></p><p>The world would be one of my Homebrew ones, probably the one where Golarion (Pathfinder) is one continent and Faerun (Forgotten Realms) is the other. This allows for a wide variety of PC backgrounds, a huge pantheon of gods, and an immense world to explore.</p><p></p><p></p><p>IF you’re interested, and local or willing to travel to the SE Aurora/Tallyn’s Reach/Southlands area, post here and let me know a bit about your gaming history, your style, and what kind of characters you prefer to play.</p><p>(<a href="http://www.meetup.com/Denver-RPG/messages/boards/thread/10546480" target="_blank">Possible Openings for Homebrew Pathfinder - The Denver RPG Group (Denver, CO) - Meetup</a>)</p></blockquote><p></p>
[QUOTE="SteelCoyote, post: 5491903, member: 21543"] I'm considering running Pathfinder (D&D "3.75") and may need 1-2 players to fill holes left by departing members of my old group. The game would be bi-weekly, probably Saturday afternoon or maybe on Sunday afternoons. The campaign will be mostly RP & story heavy with the emphasis on plot and character development over Hack N Slash/miniatures combat. I’m actually debating running it like 2e without using minis, a mat, and AOOs just to simplify & speed the game while enhancing the immersion instead of bogging down counting squares all night. Again, just a feeler at this point, but post here if interested. -=Original Post Below=- I've been playing D&D since the boxed sets, I worked at a gaming store in undergrad, I've played and/or play-tested well over twenty game systems, and I even have a few articles slated to be published sometime next year. I'm currently in Pathfinder Society games at Enchanted Grounds and another Pathfinder Adventure Path campaign, but for the last couple of years I've fallen into groups with inconsistent play schedules, and most of them haven't lasted long enough to ever complete a campaign. This is radically different from the games I remember and loved in the past, where some of my old groups stayed together for 5+ real years, and we often had the same characters & same party for most of that time (barring the odd character death and/or player who got married and moved away). I guess what I'm looking for is that old style of gaming. I don't necessarily mean an 'Old School' game played in 1st or 2nd Edition, as I do like Pathfinder and can tolerate 4e, but I'm looking for the old way games were played--with people creating and contributing to a storyline that goes beyond the characters, and where role-playing is something to be enjoyed as a way to flesh out your character and there's a decent level of PC-PC and PC-NPC interactions (though it won’t be LARPing, Shakespeare in the Park or Night at the Improv). Lately, all the games I've played in have been very 'flat', with almost no descriptions of anything from what the room looks like to how the combat is going. It is, essentially, just miniature combat with the illusion of being an RPG. There usually are no character descriptions, or character-to-character conversations or any attempt at a back-story or mutual party history. I realize "RP-Heavy" games aren't for everyone, but it IS what I’m looking for. I prefer that my games have a nice mix of descriptive combat, cinematic narrative, and complex plots with story lines that go beyond the mere "Go collect 300 goblin ears and report back to me for your reward." Don't get me wrong, I love combat and action, I just want something *more* than pushing minis around the map for 8hrs... While I've run tons of campaigns, I'm really looking to play, not run. However, given that I can’t find a group, I am considering running instead. The world would be one of my Homebrew ones, probably the one where Golarion (Pathfinder) is one continent and Faerun (Forgotten Realms) is the other. This allows for a wide variety of PC backgrounds, a huge pantheon of gods, and an immense world to explore. IF you’re interested, and local or willing to travel to the SE Aurora/Tallyn’s Reach/Southlands area, post here and let me know a bit about your gaming history, your style, and what kind of characters you prefer to play. ([url=http://www.meetup.com/Denver-RPG/messages/boards/thread/10546480]Possible Openings for Homebrew Pathfinder - The Denver RPG Group (Denver, CO) - Meetup[/url]) [/QUOTE]
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