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[CoC] Conversion: King of Chicago, Major NPCs
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<blockquote data-quote="LcKedovan" data-source="post: 226409" data-attributes="member: 1576"><p>Finished all the major NPCs for King of Chicago. These go along with my The Blackness from the Stars conversion. Comments welcome.</p><p></p><p>-Will</p><p></p><p>Walter Crawford, Treasury Agent: male, age 35, Offence Option Agent 3; CR ; HD 3d6+6; 15 hp; Init +4 (Dex); Spd 30 ft; AC 11 (+1 Dex); Atks +5 melee (1d3+2, fists), or +4 ranged (2d8/crit x3, Colt M1917 Revolver); SV Fort +5, Ref +2, Will +2; Str 14, Dex 13, Con 14, Int 13, Wis 13, Cha 11, San 65.</p><p>Skills and Feats: Bluff +3, Drive +2, Forgery +2, Gather Information +3, Hide +3, Innuendo +3, Knowledge (Law) +3, Move Silently +3, Open Lock +2, Search +6, Sense Motive +6, Spot +4; Sharp-Eyed, Weapon Proficiency (Pistol), Weapon Proficiency (Submachine gun)</p><p>Possessions: Colt M1917 Revolver, Shoulder Holster, 40 round cartridge belt</p><p></p><p>Helen Mussida, Secretary: female, age 28, Defence Option White-Collar Worker 2; CR ; HD 2d6; 7 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks -4 melee (1d3, Pocket Knife), or -2 ranged (1d8/crit x3, .32 S&W); SV Fort +0, Ref +5, Will +6; Str 10, Dex 15, Con 11, Int 15, Wis 16, Cha 15, San 70. </p><p>Skills and Feats: Bluff +6, Diplomacy +5, Forgery +3, Heal +4, Intimidate +5, Knowledge (Law) +3, Listen +5, Research +7, Sense Motive +5, Speak Other Language (Italian) +3, Spot +4, Swim +1; Persuasive, Skill Emphasis (Research)</p><p>Possessions: .32 Smith & Wesson Revolver, Purse, Pocket Knife, 13 .32 calibre rounds.</p><p></p><p>Teresa Monzino, Prostitute: female, age 24, Defence Option Hooker 3; CR ; HD 3d6; 10 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +1 melee (1d3, Pocket Knife), or -1 ranged; SV Fort +3, Ref +5, Will +5; Str 10, Dex 15, Con 11, Int 10, Wis 14, Cha 15, San 65.</p><p>Skills and Feats: Bluff +4, Diplomacy +4, Hide +4, Knowledge (Law) +2, Knowledge (Streetwise) +2, Listen +4, Performance (Acting) +3, Sense Motive +4, Slight of Hand +4, Spot +4, Speak Other Language (Italian) +2, Use Rope +3; Weapon Proficiency (Melee Weapon), Endurance, Iron Will</p><p>Possessions: Pocket Knife</p><p></p><p>Vanessa Domiano, Party Girl: female, age 22, Defence Option Dilettante 4; CR ; HD 4d6; 14 hp; Init +0 (Dex); Spd 30 ft; AC 10 (+0 Dex); Atks -3 melee (1d3-1, kick), or -2 ranged; SV Fort +4, Ref +1, Will +5; Str 9, Dex 11, Con 11, Int 10, Wis 13, Cha 15, San 60. </p><p>Skills and Feats: Bluff +6, Diplomacy +6, Drive +2, Gather Information +6, Innuendo +3, Intimidate +4, Knowledge (Art) +2, Knowledge (Flirting) +6, Knowledge (Chicago) +3, Knowledge (Streetwise) +1, Performance (Singing) +5, Pilot (Sailboat) +2, Ride (Horse) +2, Speak Other Language (Italian) +5; Trustworthy, Skill Emphasis (Knowledge(Flirting)), Persuasive</p><p>Possessions: </p><p></p><p>Danny “Irish” O’Shea, Mobster: male, age 24, Offence Option Criminal 4; CR ; HD 4d6+4; 18 hp; Init +2 (+2 Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +4 melee (1d3+1, fist), or +5 ranged (1d10/crit x3, .38 Automatic); SV Fort +2, Ref +6, Will +3; Str 13, Dex 14, Con 13, Int 11, Wis 15, Cha 16, San 75. </p><p>Skills and Feats: Bluff +5, Diplomacy +4 , Disable Device +3, Drive +4, Escape Artist +4, Forgery +2, Hide +5, Innuendo +5, Move Silently +4, Open Lock +4, Slight of Hand +4, Spot +6, Tumble +4; Weapon Proficiency (Pistol), Dodge, Mobility</p><p>Possessions: .38 Automatic, Shoulder Holster, 3 .38 handgun magazines(8)</p><p></p><p>Johnny Premoli, Gangster: male, age 29, Offence Option Criminal 3; CR ; HD 3d6+3; 13 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +4 melee (1d3+1/crit 19-20/x2, Switchblade), or +5 ranged (1d10/crit x3, .38 Automatic); SV Fort +2, Ref +5, Will +1; Str 13, Dex 15, Con 12, Int 9, Wis 10, Cha 14, San 20. </p><p>Skills and Feats: Bluff +5, Cthulhu Mythos +1, Disable Device +1, Escape Artist +3, Forgery +0, Hide +4, Innuendo +1, Move Silently +3, Open Lock +3, Sleight of Hand +3, Spot +4, Tumble +4, Wilderness Lore +3; Weapon Proficiency (Melee), Weapon Proficiency (Pistol), Track</p><p>Possessions: 38 Automatic, Shoulder Holster, 3 .38 handgun magazines(8), Switchblade</p><p></p><p>Nick Pazzari, Enforcer: male, age 43, Offence Option Criminal 4; CR ; HD 4d6+8; 22 hp; Init +0 (Dex); Spd 30 ft; AC 10 (+0 Dex); Atks +5 melee (1d3+3, fist), or +4 ranged (2d8/crit x3, Colt .45 Revolver); SV Fort +6, Ref +1, Will +2; Str 15, Dex 11, Con 14, Int 12, Wis 13, Cha 9, San 65. </p><p>Skills and Feats: Bluff +6, Diplomacy +1, Disable Device +2, Escape Artist +1, Forgery +2, Hide +4, Innuendo +2, Listen +2, Move Silently +4, Open Lock +7, Sleight of Hand +1, Spot +7; Weapon Proficiency (Pistol), Point Blank Shot, Weapon Focus (Pistol)</p><p>Possessions: Colt .45 Revolver, Shoulder Holster</p><p></p><p>Vito Loretti, Enforcer: male, age 24, Offence Option Criminal 3; CR ; HD 3d6+3; 13 hp; Init +0 (Dex); Spd 30 ft; AC 10 (+0 Dex); Atks +4 melee (1d3+1, fist), or +3 ranged (1d10/crit x3, .38 Automatic); SV Fort +2, Ref +3, Will +3; Str 13, Dex 11, Con 12, Int 14, Wis 14, Cha 14, San 70.</p><p>Skills and Feats: Bluff +4, Diplomacy +4, Disable Device +3, Escape Artist +1, Forgery +3, Hide +4, Innuendo +3, Listen +7, Move Silently +3, Open Lock +5, Sleight of Hand +1, Spot +7; Weapon Proficiency (Pistol), Drive-By Attack, Stealthy</p><p>Possessions: .38 Automatic, Shoulder Holster, 3 .38 handgun magazines(8)</p><p></p><p>Dexter “The Weasel” Gold, Mob Thug: male, age 24, Defence Option Criminal 4; CR ; HD 4d6+4; 18 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +2 melee (1d3, crit 19-20/x2, Switchblade), or +2 ranged (1d8/crit x3, .32 S&W); SV Fort +5, Ref +6, Will +0; Str 10, Dex 14, Con 13, Int 9, Wis 9, Cha 10, San 40. </p><p>Skills and Feats: Bluff +3, Disable Device +1, Drive +4, Escape Artist +4, Forgery +1, Hide +4, Innuendo +1, Listen +2, Move Silently +4, Open Lock +4, Sleight of Hand +4, Spot +3; Weapon Proficiency (Pistol), Weapon Proficiency (Melee), Dodge</p><p>Possessions: .32 Smith & Wesson Revolver, Switchblade, 18 .32 calibre rounds.</p><p></p><p>George “Old Man” Bamboni, Gang Boss: male, age 52, Defence Option Criminal 5; CR ; HD 5d6+10; 33 hp; Init +1 (Dex); Spd 30 ft; AC 11 (+1 Dex); Atks +3 melee (1d3+1, fist), or +3 ranged (2d8/crit x3, Colt .45 Revolver); SV Fort +3, Ref +5, Will +5; Str 13, Dex 12, Con 15, Int 14, Wis 13, Cha 12, San 65. </p><p>Skills and Feats: Bluff +11, Diplomacy +10, Disable Device +4, Escape Artist +3, Forgery +4, Gather Information +3, Hide +3, Innuendo +3, Intimidate +6, Knowledge (Law) +4, Move Silently +3, Open Lock +3, Performance (Sing) +3, Sense Motive +3, Sleight of Hand +5, Speak Other Language (Italian) +4, Spot +7; Weapon Proficiency (Pistol), Persuasive, Trustworthy</p><p>Possessions: Colt .45 Revolver, Shoulder Holster</p><p></p><p>Angela Bamboni, The Old Man’s Daughter: female, age 26, Defence Option White-Collar Worker 3; CR ; HD 3d6; 10 hp; Init +3 (Dex); Spd 30 ft; AC 13 (+3 Dex); Atks +1 melee (1d3, fist), or -0 ranged; SV Fort +1, Ref +6, Will +6; Str 10, Dex 16, Con 11, Int 15, Wis 16, Cha 16, San 70. </p><p>Skills and Feats: Bluff +10, Diplomacy +9, Drive +4, Forgery +3, Gather Information +6, Intimidate +6, Knowledge (Accounting) +3, Knowledge (Law) +9, Knowledge (Psychology) +4, Listen +4, Move Silently +4, Performance (Singing) +4, Sense Motive +4, Speak Other Language (Italian) +4, Spot +4; Persuasive, Trustworthy, Skill Emphasis (Knowledge(Law))</p><p>Possessions: </p><p></p><p>Charles Brennan, Actor: male, age 31, Defence Option Artist 2; CR ; HD 2d6; 7 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +1 melee (1d3, fist), or -1 ranged; SV Fort +3, Ref +2, Will +4; Str 11, Dex 15, Con 11, Int 13, Wis 13, Cha 12, San 65. </p><p>Skills and Feats: Bluff +2, Craft (Writing) +2, Diplomacy +5, Gather Information +3, Innuendo +2, Knowledge (Art) +2, Knowledge (History) +2, Knowledge (Psychology) +2, Listen +2, Performance (Acting) +9, Research +2, Sense Motive +2, Spot +2; Skill Emphasis (Acting), Trustworthy</p><p>Possessions:</p></blockquote><p></p>
[QUOTE="LcKedovan, post: 226409, member: 1576"] Finished all the major NPCs for King of Chicago. These go along with my The Blackness from the Stars conversion. Comments welcome. -Will Walter Crawford, Treasury Agent: male, age 35, Offence Option Agent 3; CR ; HD 3d6+6; 15 hp; Init +4 (Dex); Spd 30 ft; AC 11 (+1 Dex); Atks +5 melee (1d3+2, fists), or +4 ranged (2d8/crit x3, Colt M1917 Revolver); SV Fort +5, Ref +2, Will +2; Str 14, Dex 13, Con 14, Int 13, Wis 13, Cha 11, San 65. Skills and Feats: Bluff +3, Drive +2, Forgery +2, Gather Information +3, Hide +3, Innuendo +3, Knowledge (Law) +3, Move Silently +3, Open Lock +2, Search +6, Sense Motive +6, Spot +4; Sharp-Eyed, Weapon Proficiency (Pistol), Weapon Proficiency (Submachine gun) Possessions: Colt M1917 Revolver, Shoulder Holster, 40 round cartridge belt Helen Mussida, Secretary: female, age 28, Defence Option White-Collar Worker 2; CR ; HD 2d6; 7 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks -4 melee (1d3, Pocket Knife), or -2 ranged (1d8/crit x3, .32 S&W); SV Fort +0, Ref +5, Will +6; Str 10, Dex 15, Con 11, Int 15, Wis 16, Cha 15, San 70. Skills and Feats: Bluff +6, Diplomacy +5, Forgery +3, Heal +4, Intimidate +5, Knowledge (Law) +3, Listen +5, Research +7, Sense Motive +5, Speak Other Language (Italian) +3, Spot +4, Swim +1; Persuasive, Skill Emphasis (Research) Possessions: .32 Smith & Wesson Revolver, Purse, Pocket Knife, 13 .32 calibre rounds. Teresa Monzino, Prostitute: female, age 24, Defence Option Hooker 3; CR ; HD 3d6; 10 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +1 melee (1d3, Pocket Knife), or -1 ranged; SV Fort +3, Ref +5, Will +5; Str 10, Dex 15, Con 11, Int 10, Wis 14, Cha 15, San 65. Skills and Feats: Bluff +4, Diplomacy +4, Hide +4, Knowledge (Law) +2, Knowledge (Streetwise) +2, Listen +4, Performance (Acting) +3, Sense Motive +4, Slight of Hand +4, Spot +4, Speak Other Language (Italian) +2, Use Rope +3; Weapon Proficiency (Melee Weapon), Endurance, Iron Will Possessions: Pocket Knife Vanessa Domiano, Party Girl: female, age 22, Defence Option Dilettante 4; CR ; HD 4d6; 14 hp; Init +0 (Dex); Spd 30 ft; AC 10 (+0 Dex); Atks -3 melee (1d3-1, kick), or -2 ranged; SV Fort +4, Ref +1, Will +5; Str 9, Dex 11, Con 11, Int 10, Wis 13, Cha 15, San 60. Skills and Feats: Bluff +6, Diplomacy +6, Drive +2, Gather Information +6, Innuendo +3, Intimidate +4, Knowledge (Art) +2, Knowledge (Flirting) +6, Knowledge (Chicago) +3, Knowledge (Streetwise) +1, Performance (Singing) +5, Pilot (Sailboat) +2, Ride (Horse) +2, Speak Other Language (Italian) +5; Trustworthy, Skill Emphasis (Knowledge(Flirting)), Persuasive Possessions: Danny “Irish” O’Shea, Mobster: male, age 24, Offence Option Criminal 4; CR ; HD 4d6+4; 18 hp; Init +2 (+2 Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +4 melee (1d3+1, fist), or +5 ranged (1d10/crit x3, .38 Automatic); SV Fort +2, Ref +6, Will +3; Str 13, Dex 14, Con 13, Int 11, Wis 15, Cha 16, San 75. Skills and Feats: Bluff +5, Diplomacy +4 , Disable Device +3, Drive +4, Escape Artist +4, Forgery +2, Hide +5, Innuendo +5, Move Silently +4, Open Lock +4, Slight of Hand +4, Spot +6, Tumble +4; Weapon Proficiency (Pistol), Dodge, Mobility Possessions: .38 Automatic, Shoulder Holster, 3 .38 handgun magazines(8) Johnny Premoli, Gangster: male, age 29, Offence Option Criminal 3; CR ; HD 3d6+3; 13 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +4 melee (1d3+1/crit 19-20/x2, Switchblade), or +5 ranged (1d10/crit x3, .38 Automatic); SV Fort +2, Ref +5, Will +1; Str 13, Dex 15, Con 12, Int 9, Wis 10, Cha 14, San 20. Skills and Feats: Bluff +5, Cthulhu Mythos +1, Disable Device +1, Escape Artist +3, Forgery +0, Hide +4, Innuendo +1, Move Silently +3, Open Lock +3, Sleight of Hand +3, Spot +4, Tumble +4, Wilderness Lore +3; Weapon Proficiency (Melee), Weapon Proficiency (Pistol), Track Possessions: 38 Automatic, Shoulder Holster, 3 .38 handgun magazines(8), Switchblade Nick Pazzari, Enforcer: male, age 43, Offence Option Criminal 4; CR ; HD 4d6+8; 22 hp; Init +0 (Dex); Spd 30 ft; AC 10 (+0 Dex); Atks +5 melee (1d3+3, fist), or +4 ranged (2d8/crit x3, Colt .45 Revolver); SV Fort +6, Ref +1, Will +2; Str 15, Dex 11, Con 14, Int 12, Wis 13, Cha 9, San 65. Skills and Feats: Bluff +6, Diplomacy +1, Disable Device +2, Escape Artist +1, Forgery +2, Hide +4, Innuendo +2, Listen +2, Move Silently +4, Open Lock +7, Sleight of Hand +1, Spot +7; Weapon Proficiency (Pistol), Point Blank Shot, Weapon Focus (Pistol) Possessions: Colt .45 Revolver, Shoulder Holster Vito Loretti, Enforcer: male, age 24, Offence Option Criminal 3; CR ; HD 3d6+3; 13 hp; Init +0 (Dex); Spd 30 ft; AC 10 (+0 Dex); Atks +4 melee (1d3+1, fist), or +3 ranged (1d10/crit x3, .38 Automatic); SV Fort +2, Ref +3, Will +3; Str 13, Dex 11, Con 12, Int 14, Wis 14, Cha 14, San 70. Skills and Feats: Bluff +4, Diplomacy +4, Disable Device +3, Escape Artist +1, Forgery +3, Hide +4, Innuendo +3, Listen +7, Move Silently +3, Open Lock +5, Sleight of Hand +1, Spot +7; Weapon Proficiency (Pistol), Drive-By Attack, Stealthy Possessions: .38 Automatic, Shoulder Holster, 3 .38 handgun magazines(8) Dexter “The Weasel” Gold, Mob Thug: male, age 24, Defence Option Criminal 4; CR ; HD 4d6+4; 18 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +2 melee (1d3, crit 19-20/x2, Switchblade), or +2 ranged (1d8/crit x3, .32 S&W); SV Fort +5, Ref +6, Will +0; Str 10, Dex 14, Con 13, Int 9, Wis 9, Cha 10, San 40. Skills and Feats: Bluff +3, Disable Device +1, Drive +4, Escape Artist +4, Forgery +1, Hide +4, Innuendo +1, Listen +2, Move Silently +4, Open Lock +4, Sleight of Hand +4, Spot +3; Weapon Proficiency (Pistol), Weapon Proficiency (Melee), Dodge Possessions: .32 Smith & Wesson Revolver, Switchblade, 18 .32 calibre rounds. George “Old Man” Bamboni, Gang Boss: male, age 52, Defence Option Criminal 5; CR ; HD 5d6+10; 33 hp; Init +1 (Dex); Spd 30 ft; AC 11 (+1 Dex); Atks +3 melee (1d3+1, fist), or +3 ranged (2d8/crit x3, Colt .45 Revolver); SV Fort +3, Ref +5, Will +5; Str 13, Dex 12, Con 15, Int 14, Wis 13, Cha 12, San 65. Skills and Feats: Bluff +11, Diplomacy +10, Disable Device +4, Escape Artist +3, Forgery +4, Gather Information +3, Hide +3, Innuendo +3, Intimidate +6, Knowledge (Law) +4, Move Silently +3, Open Lock +3, Performance (Sing) +3, Sense Motive +3, Sleight of Hand +5, Speak Other Language (Italian) +4, Spot +7; Weapon Proficiency (Pistol), Persuasive, Trustworthy Possessions: Colt .45 Revolver, Shoulder Holster Angela Bamboni, The Old Man’s Daughter: female, age 26, Defence Option White-Collar Worker 3; CR ; HD 3d6; 10 hp; Init +3 (Dex); Spd 30 ft; AC 13 (+3 Dex); Atks +1 melee (1d3, fist), or -0 ranged; SV Fort +1, Ref +6, Will +6; Str 10, Dex 16, Con 11, Int 15, Wis 16, Cha 16, San 70. Skills and Feats: Bluff +10, Diplomacy +9, Drive +4, Forgery +3, Gather Information +6, Intimidate +6, Knowledge (Accounting) +3, Knowledge (Law) +9, Knowledge (Psychology) +4, Listen +4, Move Silently +4, Performance (Singing) +4, Sense Motive +4, Speak Other Language (Italian) +4, Spot +4; Persuasive, Trustworthy, Skill Emphasis (Knowledge(Law)) Possessions: Charles Brennan, Actor: male, age 31, Defence Option Artist 2; CR ; HD 2d6; 7 hp; Init +2 (Dex); Spd 30 ft; AC 12 (+2 Dex); Atks +1 melee (1d3, fist), or -1 ranged; SV Fort +3, Ref +2, Will +4; Str 11, Dex 15, Con 11, Int 13, Wis 13, Cha 12, San 65. Skills and Feats: Bluff +2, Craft (Writing) +2, Diplomacy +5, Gather Information +3, Innuendo +2, Knowledge (Art) +2, Knowledge (History) +2, Knowledge (Psychology) +2, Listen +2, Performance (Acting) +9, Research +2, Sense Motive +2, Spot +2; Skill Emphasis (Acting), Trustworthy Possessions: [/QUOTE]
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[CoC] Conversion: King of Chicago, Major NPCs
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