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[CoC d20] Flintlock & Tomahawk
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<blockquote data-quote="DrZombie" data-source="post: 2632370" data-attributes="member: 15640"><p>Surean Sikapanderijin</p><p>Other Occupation Defensive-Option Male</p><p></p><p></p><p>Representing DrZombie</p><p></p><p></p><p>Strength 10 (+0) </p><p>Dexterity 16 (+3) </p><p>Constitution 8 (-1) </p><p>Intelligence 14 (+2) </p><p>Wisdom 13 (+1) </p><p>Charisma 12 (+1) </p><p> Size: Medium </p><p>Height: 5' 7" </p><p>Weight: 160 lb </p><p>Eyes: Hazel </p><p>Hair: Black </p><p>Skin: Brown </p><p> </p><p></p><p></p><p></p><p>Total Hit Points: 18</p><p></p><p>Speed: 30 feet</p><p></p><p>Armor Class: 16 = 10 +3 [dexterity] +3 [defense bonus] </p><p></p><p>Touch AC: 13</p><p>Flat-footed: 10</p><p>Defense bonus variant rule is in effect.</p><p></p><p>Initiative modifier: +3 = +3 [dexterity] </p><p>Fortitude save: +0 = 1 [base] -1 [constitution] </p><p>Reflex save: +7 = 4 [base] +3 [dexterity] </p><p>Will save: +5 = 4 [base] +1 [wisdom] </p><p>Attack (melee): +2 = 2 [base] </p><p>Attack (thrown): +5 = 2 [base] +3 [dexterity] </p><p>Grapple check: +2 = 2 [base] </p><p></p><p></p><p>Cthulhu Mythos Knowledge: 0 </p><p>Maximum Sanity 99 </p><p>Current Sanity: 65 </p><p></p><p></p><p>Light load: 33 lb. or less</p><p>Medium load:67-100 lb.</p><p>Heavy load:100 lb.</p><p>Lift over head:100 lb.</p><p>Lift off ground:200 lb.</p><p>Push or drag:500 lb.</p><p></p><p>Languages: </p><p>Tribal Indian.</p><p>English.</p><p>French.</p><p>German.</p><p></p><p>Feats:</p><p></p><p>Melee Weapon Proficiency </p><p>Thrown Weapon Proficiency </p><p>Stealthy </p><p></p><p>Class Skills:</p><p></p><p>Bluff</p><p>Disable Device</p><p>Heal</p><p>Hide</p><p>Listen</p><p>Move Silently</p><p>Open Lock</p><p>Repair</p><p>Search</p><p>Sense Motive</p><p>Sleight of Hand</p><p>Spot</p><p></p><p></p><p>Skill Name Key</p><p>Appraise Int 2 = +2 </p><p>Balance Dex* 3 = +3 </p><p>Bluff Cha 6 = +1 +5 </p><p>Climb Str* 1 = +0 +1 </p><p>Concentration Con -1 = -1 </p><p>Diplomacy Cha 6 = +1 +1 +2 [bluff] +2 [sense motive] </p><p>Disable Device Int 8 = +2 +6 </p><p>Disguise Cha 1 = +1 </p><p>Drive Dex* 3 = +3 </p><p>Escape Artist Dex* 3 = +3 </p><p>Forgery Int 2 = +2 </p><p>Gather Inf0 Cha 3 = +1 +2 </p><p>Handle Animal Cha 2.5 = +1 +1.5 </p><p>Heal Wis 4 = +1 +3 </p><p>Hide Dex* 11 = +3 +6 +2 [stealthy] </p><p>Innuendo Wis 1 = +1 </p><p>Intimidate Cha 3 = +1 +2 [bluff] </p><p>Jump Str* 0 = +0 </p><p>Listen Wis 7 = +1 +6 </p><p>Move Silently Dex* 11 = +3 +6 +2 [stealthy] </p><p>Open Lock Dex 9 = +3 +6 </p><p>Repair Dex 6 = +2 +4 </p><p>Ride Dex 4 = +3 +1 </p><p>Search Int 7 = +2 +5 </p><p>Sense Motive Wis 7 = +1 +6 </p><p>Sleight of Hand Dex* 9 = +3 +4 +2 [bluff] </p><p>Spot Wis 9 = +1 +8 </p><p>Swim Str** 0 = +0 </p><p>Use Rope Dex 3 = +3 </p><p>Wilderness Lore Wis 1 = +1 </p><p></p><p>* = check penalty for wearing armor</p><p></p><p>This character also has 1 ranks in Speak Languages.</p><p></p><p>Bluff >=5 ranks gives +2 on disguise checks to act in character.</p><p>Search >=5 ranks gives +2 on wildernesslore checks while tracking.</p><p></p><p></p><p></p><p> </p><p> </p><p>Surean Sikapanderijin's Equipment:</p><p></p><p></p><p>Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing)</p><p>Machete (damage 1d6, crit. 19-20/x2, 2.5 lb, slashing)</p><p>Fine clothes (3 sets), white gloves (3 sets)</p><p>Needle, thread, small ironing iron, shoepolish and brushes, shaving equipment, straight razor blade, clotheswashing equipment, tea-set.</p><p></p><p>More about Surean Sikapanderijin:</p><p>Sikapanderijin has been trained from an early age in the fine arts of being a batsman. A good servent is eseen only when needed, never heard unless called, and is able to do various chores around the house, mending clothes, repaiting simple equipment, and do whatever it is his master wants done.</p><p></p><p>He has had a good education, is able to speak most prominent european languages, and is able to defend his master from small time robbers and thugs.</p><p></p><p>At the moment he's been neded to the service of XXXX, and will serve his master to the best of his abilities.</p></blockquote><p></p>
[QUOTE="DrZombie, post: 2632370, member: 15640"] Surean Sikapanderijin Other Occupation Defensive-Option Male Representing DrZombie Strength 10 (+0) Dexterity 16 (+3) Constitution 8 (-1) Intelligence 14 (+2) Wisdom 13 (+1) Charisma 12 (+1) Size: Medium Height: 5' 7" Weight: 160 lb Eyes: Hazel Hair: Black Skin: Brown Total Hit Points: 18 Speed: 30 feet Armor Class: 16 = 10 +3 [dexterity] +3 [defense bonus] Touch AC: 13 Flat-footed: 10 Defense bonus variant rule is in effect. Initiative modifier: +3 = +3 [dexterity] Fortitude save: +0 = 1 [base] -1 [constitution] Reflex save: +7 = 4 [base] +3 [dexterity] Will save: +5 = 4 [base] +1 [wisdom] Attack (melee): +2 = 2 [base] Attack (thrown): +5 = 2 [base] +3 [dexterity] Grapple check: +2 = 2 [base] Cthulhu Mythos Knowledge: 0 Maximum Sanity 99 Current Sanity: 65 Light load: 33 lb. or less Medium load:67-100 lb. Heavy load:100 lb. Lift over head:100 lb. Lift off ground:200 lb. Push or drag:500 lb. Languages: Tribal Indian. English. French. German. Feats: Melee Weapon Proficiency Thrown Weapon Proficiency Stealthy Class Skills: Bluff Disable Device Heal Hide Listen Move Silently Open Lock Repair Search Sense Motive Sleight of Hand Spot Skill Name Key Appraise Int 2 = +2 Balance Dex* 3 = +3 Bluff Cha 6 = +1 +5 Climb Str* 1 = +0 +1 Concentration Con -1 = -1 Diplomacy Cha 6 = +1 +1 +2 [bluff] +2 [sense motive] Disable Device Int 8 = +2 +6 Disguise Cha 1 = +1 Drive Dex* 3 = +3 Escape Artist Dex* 3 = +3 Forgery Int 2 = +2 Gather Inf0 Cha 3 = +1 +2 Handle Animal Cha 2.5 = +1 +1.5 Heal Wis 4 = +1 +3 Hide Dex* 11 = +3 +6 +2 [stealthy] Innuendo Wis 1 = +1 Intimidate Cha 3 = +1 +2 [bluff] Jump Str* 0 = +0 Listen Wis 7 = +1 +6 Move Silently Dex* 11 = +3 +6 +2 [stealthy] Open Lock Dex 9 = +3 +6 Repair Dex 6 = +2 +4 Ride Dex 4 = +3 +1 Search Int 7 = +2 +5 Sense Motive Wis 7 = +1 +6 Sleight of Hand Dex* 9 = +3 +4 +2 [bluff] Spot Wis 9 = +1 +8 Swim Str** 0 = +0 Use Rope Dex 3 = +3 Wilderness Lore Wis 1 = +1 * = check penalty for wearing armor This character also has 1 ranks in Speak Languages. Bluff >=5 ranks gives +2 on disguise checks to act in character. Search >=5 ranks gives +2 on wildernesslore checks while tracking. Surean Sikapanderijin's Equipment: Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing) Machete (damage 1d6, crit. 19-20/x2, 2.5 lb, slashing) Fine clothes (3 sets), white gloves (3 sets) Needle, thread, small ironing iron, shoepolish and brushes, shaving equipment, straight razor blade, clotheswashing equipment, tea-set. More about Surean Sikapanderijin: Sikapanderijin has been trained from an early age in the fine arts of being a batsman. A good servent is eseen only when needed, never heard unless called, and is able to do various chores around the house, mending clothes, repaiting simple equipment, and do whatever it is his master wants done. He has had a good education, is able to speak most prominent european languages, and is able to defend his master from small time robbers and thugs. At the moment he's been neded to the service of XXXX, and will serve his master to the best of his abilities. [/QUOTE]
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