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[CoC d20] Flintlock & Tomahawk
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<blockquote data-quote="Old Fezziwig" data-source="post: 3034181" data-attributes="member: 59"><p>I know what you mean about a few scenes feeling rushed — it's one of the tricky things that I'm still trying to learn with a PbP. It's hard sometimes to gauge when folks are simply busy or getting bored and to know when you should push things along and when you should wait. Far easier at the table. As for the rest, thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />I was in Chapel Hill for grad school from August 2002 through July 2004. I actually miss the area a lot, and I'm thinking I might move back in a few years.Absolutely. I've had pretty much zero chance to play CoC, so that'd be fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />I've truncated the rest of your post so this one doesn't get too unwieldy, but thank you for your feedback. That's wicked helpful. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And this one — I don't know what I was thinking when I let Surean Sikapanderijin in as a character. It's a cool concept, and it makes sense, but it's slightly anachronistic for the late 17th century, and it kind of clashes with the adventure thematically, as you point out. If I were running a game with that was wrapped around the ideas of the "stranger in a strange land" or a "brave new world" vibe (note to self — develop CoC scenario set in India around the time of British colonization), he would have been perfect. Hell, if the game were set in Roanoke or Plimoth in the early 17th century, it would have worked fine. It just might have been too much as things were.</p><p></p><p>Which brings me to a side note: for one-shot PbPs, I was thinking of enforcing concepts on people (loose backgrounds) rather than actual pre-gens (except for another possible CoC scenario, which has been percolating in my head since April, called "Everyone Goes to Rick's" and is set in Casablanca circa 1941 — this one really requires pre-gens for some fairly obvious reasons once you think about the setting, title, and year). Say that I need these four "types" and they must have these features and then leave the execution of the rest up to the players. Might still be more work than just making pre-gens.One year olds kind of do keep folks busy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Whenever you're ready, I'll be ready for that one. I loves me some Civil War stuff. Maybe I'll watch the Ken Burns doc in the meantime. </p><p></p><p>Thanks, folks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Nick</p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 3034181, member: 59"] I know what you mean about a few scenes feeling rushed — it's one of the tricky things that I'm still trying to learn with a PbP. It's hard sometimes to gauge when folks are simply busy or getting bored and to know when you should push things along and when you should wait. Far easier at the table. As for the rest, thanks. :)I was in Chapel Hill for grad school from August 2002 through July 2004. I actually miss the area a lot, and I'm thinking I might move back in a few years.Absolutely. I've had pretty much zero chance to play CoC, so that'd be fun. :)I've truncated the rest of your post so this one doesn't get too unwieldy, but thank you for your feedback. That's wicked helpful. :) And this one — I don't know what I was thinking when I let Surean Sikapanderijin in as a character. It's a cool concept, and it makes sense, but it's slightly anachronistic for the late 17th century, and it kind of clashes with the adventure thematically, as you point out. If I were running a game with that was wrapped around the ideas of the "stranger in a strange land" or a "brave new world" vibe (note to self — develop CoC scenario set in India around the time of British colonization), he would have been perfect. Hell, if the game were set in Roanoke or Plimoth in the early 17th century, it would have worked fine. It just might have been too much as things were. Which brings me to a side note: for one-shot PbPs, I was thinking of enforcing concepts on people (loose backgrounds) rather than actual pre-gens (except for another possible CoC scenario, which has been percolating in my head since April, called "Everyone Goes to Rick's" and is set in Casablanca circa 1941 — this one really requires pre-gens for some fairly obvious reasons once you think about the setting, title, and year). Say that I need these four "types" and they must have these features and then leave the execution of the rest up to the players. Might still be more work than just making pre-gens.One year olds kind of do keep folks busy. :) Whenever you're ready, I'll be ready for that one. I loves me some Civil War stuff. Maybe I'll watch the Ken Burns doc in the meantime. Thanks, folks. :) Nick [/QUOTE]
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