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[CoC] Running Retun to Dunwich | Help Needed.
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<blockquote data-quote="Shapermc" data-source="post: 814361" data-attributes="member: 9007"><p>That gives me some really great ideas. Thanks.</p><p></p><p>I went over all the stuff last night and now I am left with a few questions. </p><p></p><p></p><p>***POSSIBLE SPOILERS****</p><p></p><p></p><p></p><p>1) What does Armatige tell the investigators to get them to go investigate further? I am GMing people who are not familiar with the HPL story "The Dunwich Horror" and am hoping that this will work to my advantage. This will honestly be the first CoC game that any of them will come in contact (an be able to have identified) any of the Lovecraft Mythos. I am really looking for a good plot hook w/o revealing the story of the Horror (I will later and have it more like a hand out). How do I hook the PC's into doing any thing more than figuring out that Amos just wants the books for gold? What do I tell them that Armatige is "worried" might happen? Mainly I need a good hook w/o it just sounding like "Hey um can you go poke your nose around at that backwoods town that I wont go to any more?"</p><p></p><p>2) Secondary Mysteries: How do I present these to the PC's with out it sounding a) obvious or b) like a red herring? I mean how are the PC supposed to get any idea that Abhoth lives under the hills? They might think that this "paradise" thing is evil, but aside from that why would they think anything is wrong. </p><p>The Spores? How do the spores enter into it? I mean this is a big thing thoughout the town and the plot gives you no way of figuring out that these spores are anymore than a strange natural formation. </p><p>Curtis.... How are the PC's supposed to figure out that Curtis is trying to raise the Wizard? Aside from following him on a hunch and him going to the abandoned mill it really dosent seem like the PC's have much of a chance of figuring this out (unless they find out when it is too late)</p><p></p><p></p><p>Anyways I am trying to outline this thing and after spending a few more hours I end up with more questions (and also a few answers). If you can help please do. Thanks.</p></blockquote><p></p>
[QUOTE="Shapermc, post: 814361, member: 9007"] That gives me some really great ideas. Thanks. I went over all the stuff last night and now I am left with a few questions. ***POSSIBLE SPOILERS**** 1) What does Armatige tell the investigators to get them to go investigate further? I am GMing people who are not familiar with the HPL story "The Dunwich Horror" and am hoping that this will work to my advantage. This will honestly be the first CoC game that any of them will come in contact (an be able to have identified) any of the Lovecraft Mythos. I am really looking for a good plot hook w/o revealing the story of the Horror (I will later and have it more like a hand out). How do I hook the PC's into doing any thing more than figuring out that Amos just wants the books for gold? What do I tell them that Armatige is "worried" might happen? Mainly I need a good hook w/o it just sounding like "Hey um can you go poke your nose around at that backwoods town that I wont go to any more?" 2) Secondary Mysteries: How do I present these to the PC's with out it sounding a) obvious or b) like a red herring? I mean how are the PC supposed to get any idea that Abhoth lives under the hills? They might think that this "paradise" thing is evil, but aside from that why would they think anything is wrong. The Spores? How do the spores enter into it? I mean this is a big thing thoughout the town and the plot gives you no way of figuring out that these spores are anymore than a strange natural formation. Curtis.... How are the PC's supposed to figure out that Curtis is trying to raise the Wizard? Aside from following him on a hunch and him going to the abandoned mill it really dosent seem like the PC's have much of a chance of figuring this out (unless they find out when it is too late) Anyways I am trying to outline this thing and after spending a few more hours I end up with more questions (and also a few answers). If you can help please do. Thanks. [/QUOTE]
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