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Code Monkey Lose WoTC License (Merged)
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<blockquote data-quote="3catcircus" data-source="post: 3194985" data-attributes="member: 16077"><p>I used to use PCGen until I found DMGenie. *Yes* it costs some $$ to get the thing, but you get full functionality in a (30?) day trial. I buy very few things (I'm still using Winzip with the nag screens), but I bought this 3 days after trying it out.</p><p></p><p>Customizable: Check. Add, remove, change things. The only caveat is that as newer data becomes available, DMGenie may need to be modified by the developer (i.e. Ardent Mantles aren't yet accounted for - if I were doing development, I'd treat them like Cleric Domains).</p><p></p><p>Multiple campaign support: Check. You can make multiple campaigns, export campaigns, adventures, etc.</p><p></p><p>Localized: Check - other than the SRD stuff, you control what goes into the datasets unless you want to find and download datasets put together by other users.</p><p></p><p>Monster Data: Check - add monster levels, add class levels, treat any monster like a PC race and give 'em levels in any class.</p><p></p><p>Combat Tracker: Check. I was looking solely for an initiative tracker when I went searching for electronic tools. DMGenie allows you to add various combatants (friendlies and enemies), give them automatic or manually rolled inititives, attacks, and damages, activate feats, spells, powers, etc (i.e. the party wizard casts Haste and the party is affected appropriately.)</p><p></p><p>Did I mention that other than the initial start-up that could take a few seconds (to load all that data, especially when you've included the entire T1-4, A1-4, or GDQ1-7 adventures, with all of the text, statted out monsters, and treasures, for example), the thing runs *extremely* quickly. The only caveat being that the auto-save feature may slow you down a few seconds in the middle of a battle.</p><p></p><p>Did I also mention the exportable combat log?</p><p></p><p>No, I'm not shilling for DMGenie, I just think that it is *that* good, and it has the potential to be even better if it had all of the WotC data available to support it.</p><p></p><p>Until something better come along, I'll happily use DMGenie, even though it sucks to have to experiment with and code VB scripts for feats, spells, and class abilities for new data you add (VB scripts are how you get the feats, spells, etc. to act upon the subject in DMGenie - i.e. - the spell data is entered and available, but you have to code a script to get it to act on the PCs or NPCs.)</p></blockquote><p></p>
[QUOTE="3catcircus, post: 3194985, member: 16077"] I used to use PCGen until I found DMGenie. *Yes* it costs some $$ to get the thing, but you get full functionality in a (30?) day trial. I buy very few things (I'm still using Winzip with the nag screens), but I bought this 3 days after trying it out. Customizable: Check. Add, remove, change things. The only caveat is that as newer data becomes available, DMGenie may need to be modified by the developer (i.e. Ardent Mantles aren't yet accounted for - if I were doing development, I'd treat them like Cleric Domains). Multiple campaign support: Check. You can make multiple campaigns, export campaigns, adventures, etc. Localized: Check - other than the SRD stuff, you control what goes into the datasets unless you want to find and download datasets put together by other users. Monster Data: Check - add monster levels, add class levels, treat any monster like a PC race and give 'em levels in any class. Combat Tracker: Check. I was looking solely for an initiative tracker when I went searching for electronic tools. DMGenie allows you to add various combatants (friendlies and enemies), give them automatic or manually rolled inititives, attacks, and damages, activate feats, spells, powers, etc (i.e. the party wizard casts Haste and the party is affected appropriately.) Did I mention that other than the initial start-up that could take a few seconds (to load all that data, especially when you've included the entire T1-4, A1-4, or GDQ1-7 adventures, with all of the text, statted out monsters, and treasures, for example), the thing runs *extremely* quickly. The only caveat being that the auto-save feature may slow you down a few seconds in the middle of a battle. Did I also mention the exportable combat log? No, I'm not shilling for DMGenie, I just think that it is *that* good, and it has the potential to be even better if it had all of the WotC data available to support it. Until something better come along, I'll happily use DMGenie, even though it sucks to have to experiment with and code VB scripts for feats, spells, and class abilities for new data you add (VB scripts are how you get the feats, spells, etc. to act upon the subject in DMGenie - i.e. - the spell data is entered and available, but you have to code a script to get it to act on the PCs or NPCs.) [/QUOTE]
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