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[Code of Unaris] Recruiting
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<blockquote data-quote="hansel" data-source="post: 4590519" data-attributes="member: 80984"><p>I'm trying to start up a game of Code of Unaris. It's an RPG designed to be played through internet chat, and its systems take advantage of that. I have the PDF of the rulebook, so if you're even mildly interested email me at <a href="mailto:hcotterson@gmail.com">hcotterson@gmail.com</a> and I'll send it to you.</p><p></p><p>The titular Unaris is the world that existed billions of years ago on Earth's moon.</p><p></p><p>There are two settings, the high-fantasy 3rd Age, where Mathematics mingles with Magic, and those who study equations and angles rather than spells and incantations are hunted down by the authoritarian Church; and the dark 4th Age, where Unaris has been plunged into an ice age and those who survive do so in the vast realms that are within the Alfar tower, a place that staves off death only by the sacrifice of the gods themselves. We will most likely start in the 3rd age, but that's open for discussion. I'm in PST so we'll have to coordinate playing times (say 2 hrs a session to be conservative?) around that.</p></blockquote><p></p>
[QUOTE="hansel, post: 4590519, member: 80984"] I'm trying to start up a game of Code of Unaris. It's an RPG designed to be played through internet chat, and its systems take advantage of that. I have the PDF of the rulebook, so if you're even mildly interested email me at [EMAIL="hcotterson@gmail.com"]hcotterson@gmail.com[/EMAIL] and I'll send it to you. The titular Unaris is the world that existed billions of years ago on Earth's moon. There are two settings, the high-fantasy 3rd Age, where Mathematics mingles with Magic, and those who study equations and angles rather than spells and incantations are hunted down by the authoritarian Church; and the dark 4th Age, where Unaris has been plunged into an ice age and those who survive do so in the vast realms that are within the Alfar tower, a place that staves off death only by the sacrifice of the gods themselves. We will most likely start in the 3rd age, but that's open for discussion. I'm in PST so we'll have to coordinate playing times (say 2 hrs a session to be conservative?) around that. [/QUOTE]
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