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Codex of the Infinite Planes
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<blockquote data-quote="Quickleaf" data-source="post: 6348655" data-attributes="member: 20323"><p>I'd like to use the Codex of the Infinite Planes as an adventure hook, and could use the sagacious wisdom of all those familiar with its lore <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I read this article by Denis Tereault and consider it an excellent coverage of the Codex, albeit lots of interpretation and fan-generated stuff (nothing wrong with that, I'm just looking for official lore): <a href="http://melkot.com/arcane/codex.html" target="_blank">http://melkot.com/arcane/codex.html</a></p><p></p><p>I'm particularly interested in sites & NPCs associated with the Codex, as well as its most iconic powers, from official publications or from DUNGEON & DRAGON magazines.</p><p></p><p>According to <strong>Book of Artifacts</strong>, the three main powers of the book are planeshift, raise dead, and summoning a greater fiend for 24 hours IIRC.</p><p></p><p>Tzunk the Archmage (of Greyhawk fame) is mentioned several times; in AL-QADIM <strong>Secrets of the Lamp</strong> he is mentioned as using the Codex to lay siege to the City of Brass and falling under the assault of the efreeti. Later, in GREYHAWK <strong>Iuz the Evil</strong> mentions that Tzunk couldn't be killed exactly and so the efreeti sultan sundered him into many parts across the planes, and his Hands are said to lie in a tomb in the Northern Wastes of the Flaness, guarded by stone golems that sound a lot like maruts.</p><p></p><p>I also know the 3e <strong>Epic Level Handbook</strong> had an adventure with the the Codex as a McGuffin, but none of the NPCs or sites involved gained traction. Lore-wise, it suggests the resting place of the Codex was not the City of Brass but the stronghold of a mighty mage in the Elemental Plane of Fire.</p><p></p><p>Finally several issues of DRAGON had a story called <strong>The Plane Truth</strong> by David Zeb Cook, culminating in DRAGON #205. It detailed a mage named Fallendor who had been cursed to record lore for the Codex in his dreams. Because its fiction, there are no clear rules guidelines for how that might work exactly. However, Fallendor discovers a way to escape his slavery to the Codex by writing his treacherous life onto the skin of a paladin planewalker. At the conclusion, the two swap bodies. The paladin's fate is unclear, but it suggests he becomes a slave to the Codex. Fallendor lives in another man's skin, with his final act of betrayal of the paladin tattooed on his face, and still feels the compulsion to write at night, but throws away the pages.</p><p></p><p>So that's everything I know. From what I've heard SPELLJAMMER may have some references to the Codex and its lore, and the Wikipedia entry informed me that the Codex originally appeared in the 1976 <strong>Eldritch Wizardry</strong>, then appeared in the 1e <strong>DMG</strong>, the 2e <strong>Book of Artifacts</strong> and <strong>Encyclopedia Magica vol. II</strong>. Can any great sages of D&D shed some light on this artifact for me?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6348655, member: 20323"] I'd like to use the Codex of the Infinite Planes as an adventure hook, and could use the sagacious wisdom of all those familiar with its lore :) I read this article by Denis Tereault and consider it an excellent coverage of the Codex, albeit lots of interpretation and fan-generated stuff (nothing wrong with that, I'm just looking for official lore): [url]http://melkot.com/arcane/codex.html[/url] I'm particularly interested in sites & NPCs associated with the Codex, as well as its most iconic powers, from official publications or from DUNGEON & DRAGON magazines. According to [b]Book of Artifacts[/b], the three main powers of the book are planeshift, raise dead, and summoning a greater fiend for 24 hours IIRC. Tzunk the Archmage (of Greyhawk fame) is mentioned several times; in AL-QADIM [b]Secrets of the Lamp[/b] he is mentioned as using the Codex to lay siege to the City of Brass and falling under the assault of the efreeti. Later, in GREYHAWK [b]Iuz the Evil[/b] mentions that Tzunk couldn't be killed exactly and so the efreeti sultan sundered him into many parts across the planes, and his Hands are said to lie in a tomb in the Northern Wastes of the Flaness, guarded by stone golems that sound a lot like maruts. I also know the 3e [b]Epic Level Handbook[/b] had an adventure with the the Codex as a McGuffin, but none of the NPCs or sites involved gained traction. Lore-wise, it suggests the resting place of the Codex was not the City of Brass but the stronghold of a mighty mage in the Elemental Plane of Fire. Finally several issues of DRAGON had a story called [b]The Plane Truth[/b] by David Zeb Cook, culminating in DRAGON #205. It detailed a mage named Fallendor who had been cursed to record lore for the Codex in his dreams. Because its fiction, there are no clear rules guidelines for how that might work exactly. However, Fallendor discovers a way to escape his slavery to the Codex by writing his treacherous life onto the skin of a paladin planewalker. At the conclusion, the two swap bodies. The paladin's fate is unclear, but it suggests he becomes a slave to the Codex. Fallendor lives in another man's skin, with his final act of betrayal of the paladin tattooed on his face, and still feels the compulsion to write at night, but throws away the pages. So that's everything I know. From what I've heard SPELLJAMMER may have some references to the Codex and its lore, and the Wikipedia entry informed me that the Codex originally appeared in the 1976 [b]Eldritch Wizardry[/b], then appeared in the 1e [b]DMG[/b], the 2e [b]Book of Artifacts[/b] and [b]Encyclopedia Magica vol. II[/b]. Can any great sages of D&D shed some light on this artifact for me? [/QUOTE]
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