Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Cognitive dissonance in YOUR favorite RPG [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 8945225" data-attributes="member: 16586"><p>Over the years I have learned to embrace a certain amount of dissonance in play. In my experience satisfying play often requires you to kind of work backwards at times. Find a reason to engage with the presented scenario, support another player character's play because you want to support the player, find ways to involve yourself in the lives of other player characters, justify helping other player characters achieve their own personal goals.</p><p></p><p>This was something I used to really struggle with when I was younger, prioritizing my own immersion over the health and pace of the game.</p><p></p><p>Learning to really embrace supporting one another as part of play has dramatically improved my experience running/playing trad games.</p><p>A very good example of working backwards in this way was in our most recent L5R game: it was becoming apparent that our personal goals were starting to pull us in different directions so working backwards I worked with another player to encourage his much older samurai to develop an affection for my character's mother to help justify more frequent contact in the fiction and a sense of shared fellowship between the characters.</p><p></p><p>Were those initial moments somewhat forced? Sure, but they resolved a lot of the underlying dissonance we were all feeling from moment to moment and really improved the overall mood, pace and narrative of the game.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8945225, member: 16586"] Over the years I have learned to embrace a certain amount of dissonance in play. In my experience satisfying play often requires you to kind of work backwards at times. Find a reason to engage with the presented scenario, support another player character's play because you want to support the player, find ways to involve yourself in the lives of other player characters, justify helping other player characters achieve their own personal goals. This was something I used to really struggle with when I was younger, prioritizing my own immersion over the health and pace of the game. Learning to really embrace supporting one another as part of play has dramatically improved my experience running/playing trad games. A very good example of working backwards in this way was in our most recent L5R game: it was becoming apparent that our personal goals were starting to pull us in different directions so working backwards I worked with another player to encourage his much older samurai to develop an affection for my character's mother to help justify more frequent contact in the fiction and a sense of shared fellowship between the characters. Were those initial moments somewhat forced? Sure, but they resolved a lot of the underlying dissonance we were all feeling from moment to moment and really improved the overall mood, pace and narrative of the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cognitive dissonance in YOUR favorite RPG [+]
Top