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<blockquote data-quote="SpiderMonkey" data-source="post: 3354744" data-attributes="member: 11385"><p>Yeah, in my games we had cohort crafters, and I didn't find it broke things too much. We always ruled that the cohort would charge 75% cost to the PC. The PC would have to spend that money _on_ the cohort. Because of this, we found these cohorts were better equipped in general compared to their non-crafter counterparts.</p><p></p><p>We also used this 75% charge for crafting between characters. Made the crafters some rich mofos. The other PCs were happy, because 75 is still a great deal cheaper than full price.</p></blockquote><p></p>
[QUOTE="SpiderMonkey, post: 3354744, member: 11385"] Yeah, in my games we had cohort crafters, and I didn't find it broke things too much. We always ruled that the cohort would charge 75% cost to the PC. The PC would have to spend that money _on_ the cohort. Because of this, we found these cohorts were better equipped in general compared to their non-crafter counterparts. We also used this 75% charge for crafting between characters. Made the crafters some rich mofos. The other PCs were happy, because 75 is still a great deal cheaper than full price. [/QUOTE]
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