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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cohort levels stay 2 behind PCs (fixed my math)
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<blockquote data-quote="Joshua Randall" data-source="post: 1340943" data-attributes="member: 7737"><p>I want to clarify something about the 3.5 XP system as it relates to cohorts. First, review the paragraph about cohorts in the Leadership description. It says that <em>The cohort <strong>does not count</strong> as a party member when determining the party’s XP.</em> This means that in (contact)'s example of a party of 3 PCs and 4 cohorts, only the 3 PCs get their XP based on the table in the DMG. The cohorts get their XP based on their level divided by their master's level times the XP gained by the master.</p><p> </p><p>Here's an example loosely based on (contact)'s characters.</p><p> </p><p>Heydricus, Prisantha, and Jespo Crim are all level 15.</p><p>Heydricus has two cohorts: Dabus (level 13) and Lucius (level 11).</p><p>Prisantha has a cohort, Gwendolyn (level 13).</p><p>Jespo Crim has a cohort, Regda (level 12).</p><p> </p><p>The group gets in a big fight with 9 monsters: 1 CR 14, 1 CR 13, 1 CR 12, 1 CR 11, 1 CR 10, and 4 CR 8s. (This is about an EL 17 encounter, by the way.)</p><p> </p><p>Victorious, the group calculates their XP. Because the cohorts <u>do not count</u> as party members, we only need to worry about the 3 PCs (each 15th level) and the 9 monsters.</p><p> </p><p>From the XP table in the DMG, we cross reference a 15th level character with a CR 14 monster: 3000 XP. We then divide this number by the number of PCs (<u>only</u>!): 3000 / 3 = 1000.</p><p> </p><p>Repeat this process for each monster.</p><p> </p><p>CR 14: 3000 / 3 = 1000</p><p>CR 13: 2250 / 3 = 750</p><p>CR 12: 1500 / 3 = 500</p><p>CR 11: 1125 / = 375</p><p>CR 10: 750 / 3 = 250</p><p>4 CR 8: 375 / 3 = 125 * 4 = 500</p><p> </p><p>TOTAL: 1000 + 750 + 500 + 375 + 250 + 500 = 3375 XP per PC</p><p> </p><p>Cohorts get their XP like this.</p><p> </p><p>Dabus: 13/15*3375 = 2925</p><p>Lucius: 11/15*3375 = 2475</p><p>Gwendolyn: 13/15*3375 = 2925</p><p>Regda: 12/15*3375=2700</p><p> </p><p>All clear now? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 1340943, member: 7737"] I want to clarify something about the 3.5 XP system as it relates to cohorts. First, review the paragraph about cohorts in the Leadership description. It says that [i]The cohort [b]does not count[/b] as a party member when determining the party’s XP.[/i] This means that in (contact)'s example of a party of 3 PCs and 4 cohorts, only the 3 PCs get their XP based on the table in the DMG. The cohorts get their XP based on their level divided by their master's level times the XP gained by the master. Here's an example loosely based on (contact)'s characters. Heydricus, Prisantha, and Jespo Crim are all level 15. Heydricus has two cohorts: Dabus (level 13) and Lucius (level 11). Prisantha has a cohort, Gwendolyn (level 13). Jespo Crim has a cohort, Regda (level 12). The group gets in a big fight with 9 monsters: 1 CR 14, 1 CR 13, 1 CR 12, 1 CR 11, 1 CR 10, and 4 CR 8s. (This is about an EL 17 encounter, by the way.) Victorious, the group calculates their XP. Because the cohorts [u]do not count[/u] as party members, we only need to worry about the 3 PCs (each 15th level) and the 9 monsters. From the XP table in the DMG, we cross reference a 15th level character with a CR 14 monster: 3000 XP. We then divide this number by the number of PCs ([u]only[/u]!): 3000 / 3 = 1000. Repeat this process for each monster. CR 14: 3000 / 3 = 1000 CR 13: 2250 / 3 = 750 CR 12: 1500 / 3 = 500 CR 11: 1125 / = 375 CR 10: 750 / 3 = 250 4 CR 8: 375 / 3 = 125 * 4 = 500 TOTAL: 1000 + 750 + 500 + 375 + 250 + 500 = 3375 XP per PC Cohorts get their XP like this. Dabus: 13/15*3375 = 2925 Lucius: 11/15*3375 = 2475 Gwendolyn: 13/15*3375 = 2925 Regda: 12/15*3375=2700 All clear now? ;) [/QUOTE]
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Cohort levels stay 2 behind PCs (fixed my math)
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