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Cohorts and Followers: What do you or your players use them for?
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<blockquote data-quote="Conaill" data-source="post: 2743358" data-attributes="member: 1264"><p>Exactly. Let's say the King (i.e. the DM) has given the PC's control over a small duchy, complete with castle, in reward for their past services. Of course, said duchy is on the border with the orc empire, so they will need to hold the line against orcish raiders. </p><p></p><p>Obviously, any Leadership feats the PC's have at this point will be insufficient to cover all of the inhabitants of the duchy. They probably won't even cover the servants keeping the castle running. For that matter, at the point where the PCs are put in charge of the castle they may not have *anyone* with the Leadership feat. I.e. they'll have to prove themselves worthy of their subjects loyalty first.</p><p></p><p>However, once they do develop loyal followers (i.e. someone takes the Leadership feat), should they automatically know *who* of these hundreds of people in and around the castle is 100% loyal to them, without any Sense Motive checks or anything? Maybe their butler is a spy in service of the orcish empire, but that street urchin they tossed a goldpiece to would be willing to lay down his life for them...</p></blockquote><p></p>
[QUOTE="Conaill, post: 2743358, member: 1264"] Exactly. Let's say the King (i.e. the DM) has given the PC's control over a small duchy, complete with castle, in reward for their past services. Of course, said duchy is on the border with the orc empire, so they will need to hold the line against orcish raiders. Obviously, any Leadership feats the PC's have at this point will be insufficient to cover all of the inhabitants of the duchy. They probably won't even cover the servants keeping the castle running. For that matter, at the point where the PCs are put in charge of the castle they may not have *anyone* with the Leadership feat. I.e. they'll have to prove themselves worthy of their subjects loyalty first. However, once they do develop loyal followers (i.e. someone takes the Leadership feat), should they automatically know *who* of these hundreds of people in and around the castle is 100% loyal to them, without any Sense Motive checks or anything? Maybe their butler is a spy in service of the orcish empire, but that street urchin they tossed a goldpiece to would be willing to lay down his life for them... [/QUOTE]
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