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Cohorts - how do you handle them?
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<blockquote data-quote="brehobit" data-source="post: 2078384" data-attributes="member: 12032"><p>I think everyone else summed it up nicely. In my experiance a cohort is a good thing <em>in a smallish group</em>. Let the player run the PC and the cohort with the DM stepping in as needed. </p><p></p><p>As far as stats go, I would not let a cohort have PC stats. If using point-buy, drop the points by 4 to 8. For a 32 point point buy game I've seen 23, 25 and the 9, 10, 11, 12, 13, 14 array used (21 points I think). This keeps the cohort down in power, which I think is appropriate. The PCs should be the stars, the cohorts the supporting cast. Either player or DM designed is probably fine. </p><p></p><p>Oh, and I'm very partial to awakened animals as cohorts. They tend to have a reason to stay with the party (no real home generally) and they tend to be simpler to play as a seconadary PC. I've seen a wolf mount (barbarian) for a halfling and a cleric mule with a Vow of Poverty (for a VoP Sorc). Also, the mount thing can keep the PC and the cohort on the same initiative. That, IME, tends to speed things up.</p></blockquote><p></p>
[QUOTE="brehobit, post: 2078384, member: 12032"] I think everyone else summed it up nicely. In my experiance a cohort is a good thing [i]in a smallish group[/i]. Let the player run the PC and the cohort with the DM stepping in as needed. As far as stats go, I would not let a cohort have PC stats. If using point-buy, drop the points by 4 to 8. For a 32 point point buy game I've seen 23, 25 and the 9, 10, 11, 12, 13, 14 array used (21 points I think). This keeps the cohort down in power, which I think is appropriate. The PCs should be the stars, the cohorts the supporting cast. Either player or DM designed is probably fine. Oh, and I'm very partial to awakened animals as cohorts. They tend to have a reason to stay with the party (no real home generally) and they tend to be simpler to play as a seconadary PC. I've seen a wolf mount (barbarian) for a halfling and a cleric mule with a Vow of Poverty (for a VoP Sorc). Also, the mount thing can keep the PC and the cohort on the same initiative. That, IME, tends to speed things up. [/QUOTE]
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