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Cohorts - how do you handle them?
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<blockquote data-quote="RodneyThompson" data-source="post: 2078700" data-attributes="member: 3594"><p>This is exactly how I handle it, except that I don't always ask what class (though I do ask for a general theme). For example, our party's noble got his first cohort a while back, and he wanted an arcane spellcaster, so I made a wizard. Our party's gold dragon PC is about to take Leadership and wants to start a cult of Bahamut, so I'm probably going to give him a cleric/dracolyte. </p><p></p><p>I give the player the character sheet, but in non-combat situations I usually play the part of the cohort. And if the player isn't basing the combat decisions on the character of the cohort, sometimes I'll step in and overrule their decisions. The cohort doesn't get a "pick" of the treasure, but the cohorts are usually given magic items by the players because they want to keep the character up to par.</p><p></p><p>So far, this has worked out pretty well, since I usually try and make it to where an established NPC becomes the cohort rather than a new person just randomly showing up. As such, usually the players are already familiar with the cohort and can respect him as a part of the cast of characters.</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 2078700, member: 3594"] This is exactly how I handle it, except that I don't always ask what class (though I do ask for a general theme). For example, our party's noble got his first cohort a while back, and he wanted an arcane spellcaster, so I made a wizard. Our party's gold dragon PC is about to take Leadership and wants to start a cult of Bahamut, so I'm probably going to give him a cleric/dracolyte. I give the player the character sheet, but in non-combat situations I usually play the part of the cohort. And if the player isn't basing the combat decisions on the character of the cohort, sometimes I'll step in and overrule their decisions. The cohort doesn't get a "pick" of the treasure, but the cohorts are usually given magic items by the players because they want to keep the character up to par. So far, this has worked out pretty well, since I usually try and make it to where an established NPC becomes the cohort rather than a new person just randomly showing up. As such, usually the players are already familiar with the cohort and can respect him as a part of the cast of characters. [/QUOTE]
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Cohorts - how do you handle them?
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