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Coinage in your Games?
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<blockquote data-quote="Tetsubo" data-source="post: 4652425" data-attributes="member: 1250"><p>From my last FR campaign:</p><p></p><p>Imperial- platinum pc (pp) </p><p>Royal, sovereign or pound- gold pc (gp, gs or lb) </p><p>Ducal, Duke or shilling- silver pc (sp or ss) </p><p>Count, pence or penny- copper pc (cp or p) </p><p>Baron, 1/10 pence, tenth or wedge- copper bit (cb) </p><p>1pp = 10gp = 100sp = 1000cp = 10000cb </p><p>1gp = 1/10pp = 1gp = 10sp = 100cp = 1000cb </p><p>1sp = 1/100pp = 1/10gp = 1sp = 10cp = 100cb </p><p>1cp = 1/1000pp = 1/100gp = 1/10sp = 1cp = 10cb </p><p>1cb = 1/10000pp = 1/1000gp = 1/100sp = 1/10cp = 1cb</p><p>pp = 1oz each (8/lb), gp = 1oz each (16/lb), sp = 1/2oz each</p><p> (32/lb), cp = 1/4oz each (64/lb), cb = 1/40oz each (640/lb)</p><p>One pound Au = 1pp 6gp, 16gp, 160sp, 1600cp, 16000cb </p><p>Mithril pc (Dwarven): 10/lb, 1.6oz each = 3sp 5cp </p><p>Electrum pc (Elven): 28/lb, 0.6oz each = 5sp = 1/2gp </p><p>Orichulm pc (Divine): 4/lb, 4oz each = 1000gp or 10000sp</p><p></p><p></p><p> This is my 3rd revision of my FR house monetary system. Hopefully I've </p><p>got it right this time ;->. The system is basicly metric in nature. The</p><p>copper bits are actually a copper piece divided into 10 wedges, a literal</p><p>"bit". The mithril and electrum coins are cultural monetary units rarely</p><p>seen outside there respective societies. The orichulm coin is a magical </p><p>metal of divine nature. Very few of these coins exist, four are in my entire</p><p>FR campaign. These coins possess one unique quality (besides rarity), they</p><p>absorb magical energy like water to a sponge. Each coin absorbs this energy</p><p>in a further unique manner, each acquires unique magical abilities. These coins </p><p>can be used as magic items in there own rights or the metal can be forged</p><p>into other magic items. The created item acquires the coins powers besides</p><p>becoming extremely easy to further empower.</p></blockquote><p></p>
[QUOTE="Tetsubo, post: 4652425, member: 1250"] From my last FR campaign: Imperial- platinum pc (pp) Royal, sovereign or pound- gold pc (gp, gs or lb) Ducal, Duke or shilling- silver pc (sp or ss) Count, pence or penny- copper pc (cp or p) Baron, 1/10 pence, tenth or wedge- copper bit (cb) 1pp = 10gp = 100sp = 1000cp = 10000cb 1gp = 1/10pp = 1gp = 10sp = 100cp = 1000cb 1sp = 1/100pp = 1/10gp = 1sp = 10cp = 100cb 1cp = 1/1000pp = 1/100gp = 1/10sp = 1cp = 10cb 1cb = 1/10000pp = 1/1000gp = 1/100sp = 1/10cp = 1cb pp = 1oz each (8/lb), gp = 1oz each (16/lb), sp = 1/2oz each (32/lb), cp = 1/4oz each (64/lb), cb = 1/40oz each (640/lb) One pound Au = 1pp 6gp, 16gp, 160sp, 1600cp, 16000cb Mithril pc (Dwarven): 10/lb, 1.6oz each = 3sp 5cp Electrum pc (Elven): 28/lb, 0.6oz each = 5sp = 1/2gp Orichulm pc (Divine): 4/lb, 4oz each = 1000gp or 10000sp This is my 3rd revision of my FR house monetary system. Hopefully I've got it right this time ;->. The system is basicly metric in nature. The copper bits are actually a copper piece divided into 10 wedges, a literal "bit". The mithril and electrum coins are cultural monetary units rarely seen outside there respective societies. The orichulm coin is a magical metal of divine nature. Very few of these coins exist, four are in my entire FR campaign. These coins possess one unique quality (besides rarity), they absorb magical energy like water to a sponge. Each coin absorbs this energy in a further unique manner, each acquires unique magical abilities. These coins can be used as magic items in there own rights or the metal can be forged into other magic items. The created item acquires the coins powers besides becoming extremely easy to further empower. [/QUOTE]
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