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Cold Iron Brilliant Energy Longsword?
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<blockquote data-quote="Doctor Bomb" data-source="post: 2154092" data-attributes="member: 8300"><p>I am thinking really hard about this....</p><p></p><p>No, not really. I have a slightly different campaign world set up, so this isn't a problem. But here's support for both sides in the RAW:</p><p></p><p></p><p>It gives off light because it uses <em>continual flame </em> as a part of its creation, which doesn't do any kind of energy damage. A brilliant energy weapon passes through armor because it uses <em>gaseous form</em> in its construction.</p><p></p><p></p><p></p><p>But natural armor still applies. Why? Well, I don't see it in the SRD but I do recall reading that a creature's natural armor was both due to it's tough hide or shell and it's inherent density or underlying structure, so I would think at least some of the Natural Armor bonus is due to living material, and trying to split that hair would be a little silly, even for this message board. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> On the flip side, and in answer to the Ex or Su for damage reduction question raised earlier:</p><p></p><p></p><p>So it looks like in the RAW, you can have an Adamantine Brilliant Energy weapon that loses it's properties, but silver and cold iron weapons should retain their qualities, sinde the damage reduction being bypassed is Supernatural. If it lost that quality, then a Holy Brilliant Energy Morningstar should lose it's ability to beat down creatures with the Evil descriptor. But there is one more thing to look at:</p><p></p><p></p><p>What could be moot about damage reduction? Well, if the material part of the blade is replaced in the majority by light, then the weapon is no longer mostly constructed of cold iron, and therefore no longer gains the benefits of being constructed of that material. Otherwise you could etch your name in the blade of your longsword in silver and whack away at the lycanthropes with more cash in your pocket.</p><p></p><p>LOL</p><p>Looks like the rules are taking turns contradicting each other. </p><p></p><p>In my campaign I add a little balance by confusing things further:</p><p></p><p></p><p>That works for me and mine, since they mostly skip the enchantments and just go for the better bonus on the blade. Yes, it's a throwback to 3.0, but it works. Enjoy the predicament.</p></blockquote><p></p>
[QUOTE="Doctor Bomb, post: 2154092, member: 8300"] I am thinking really hard about this.... No, not really. I have a slightly different campaign world set up, so this isn't a problem. But here's support for both sides in the RAW: It gives off light because it uses [I]continual flame [/I] as a part of its creation, which doesn't do any kind of energy damage. A brilliant energy weapon passes through armor because it uses [I]gaseous form[/I] in its construction. But natural armor still applies. Why? Well, I don't see it in the SRD but I do recall reading that a creature's natural armor was both due to it's tough hide or shell and it's inherent density or underlying structure, so I would think at least some of the Natural Armor bonus is due to living material, and trying to split that hair would be a little silly, even for this message board. :p On the flip side, and in answer to the Ex or Su for damage reduction question raised earlier: So it looks like in the RAW, you can have an Adamantine Brilliant Energy weapon that loses it's properties, but silver and cold iron weapons should retain their qualities, sinde the damage reduction being bypassed is Supernatural. If it lost that quality, then a Holy Brilliant Energy Morningstar should lose it's ability to beat down creatures with the Evil descriptor. But there is one more thing to look at: What could be moot about damage reduction? Well, if the material part of the blade is replaced in the majority by light, then the weapon is no longer mostly constructed of cold iron, and therefore no longer gains the benefits of being constructed of that material. Otherwise you could etch your name in the blade of your longsword in silver and whack away at the lycanthropes with more cash in your pocket. LOL Looks like the rules are taking turns contradicting each other. In my campaign I add a little balance by confusing things further: That works for me and mine, since they mostly skip the enchantments and just go for the better bonus on the blade. Yes, it's a throwback to 3.0, but it works. Enjoy the predicament. [/QUOTE]
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Cold Iron Brilliant Energy Longsword?
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