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Coldblood — Streamlined survival rules for 5E
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<blockquote data-quote="loverdrive" data-source="post: 8141529" data-attributes="member: 7027139"><p>Okay, my publisher subscription have finally come through (God, I hate paypal). So, here's my last D&D related work: <a href="https://www.dmsguild.com/product/337836/Coldblood--Survival-guide-to-frozen-wasteland-of-Icewind-Dale" target="_blank"><strong>Coldblood - Survival guide to frozen wasteland of Icewind Dale</strong></a></p><p><a href="https://www.dmsguild.com/product/337836/Coldblood--Survival-guide-to-frozen-wasteland-of-Icewind-Dale" target="_blank">[ATTACH=full]129686[/ATTACH]</a></p><p></p><p style="text-align: right"><em>This supplement is both easy to learn and to implement to your game of Rime of the Frostmaiden.</em></p> <p style="text-align: right"><em>It brings up the themes of cold, horror, and dealing with these problems on your adventures,</em></p> <p style="text-align: right"><em>which the adventure itself unfortunately failed to do properly.</em></p> <p style="text-align: right"></p> <p style="text-align: right">- Adriana Weaver, editor of <a href="https://t.me/dndandyou" target="_blank">D&D and You channel</a></p><p></p><p></p><p>What's inside:</p><ul> <li data-xf-list-type="ul">Streamlined rules for resource and distance tracking.</li> <li data-xf-list-type="ul">Revamped rest mechanics aimed to create contrast between the wilderness and civilization.</li> <li data-xf-list-type="ul">New creature statblocks and one cool template for things that lurk in the snow.</li> <li data-xf-list-type="ul">Valuable advice for both players and game masters.</li> </ul><p></p><p><strong>Oh, cool, yet another stupid homebrew with a ton of stuff to track, right?</strong> Wrong. No one wants to track tons of things, me included. That's exactly why I'm writing this. You're gonna track exactly one resource. One number, probably single-digit.</p><p></p><p>Cool, right?</p><p></p><p>The basic idea is simple: merge everything together into a one neat resource. Light sources, food, money, adventuring gear — everything one'd need to traverse perilous wilds of Icewind Dale — is tied up together, and treated interchangeably.</p><p></p><p><strong>Wait, so you suggest that money just magically transforms into food or torches or whatever?</strong> That's unrealistic! Go and play GURPS. Steve Jackson would probably be happy to see someone buy something that is not Munchkin, do the old man a favor.</p><p></p><p><a href="https://www.dmsguild.com/product/337836/Coldblood--Survival-guide-to-frozen-wasteland-of-Icewind-Dale" target="_blank">[ATTACH=full]129688[/ATTACH]</a></p><p></p><p></p><p>And a special thing for ENWorld forum: <a href="https://www.dmsguild.com/browse.php?discount=9ba1b83e9c" target="_blank">100% discount link</a> (only first 5 people, sorry, hurry up)</p></blockquote><p></p>
[QUOTE="loverdrive, post: 8141529, member: 7027139"] Okay, my publisher subscription have finally come through (God, I hate paypal). So, here's my last D&D related work: [URL='https://www.dmsguild.com/product/337836/Coldblood--Survival-guide-to-frozen-wasteland-of-Icewind-Dale'][B]Coldblood - Survival guide to frozen wasteland of Icewind Dale[/B] [ATTACH type="full" alt="1607252246089.png"]129686[/ATTACH][/URL] [RIGHT][I]This supplement is both easy to learn and to implement to your game of Rime of the Frostmaiden. It brings up the themes of cold, horror, and dealing with these problems on your adventures, which the adventure itself unfortunately failed to do properly.[/I] - Adriana Weaver, editor of [URL='https://t.me/dndandyou']D&D and You channel[/URL][/RIGHT] What's inside: [LIST] [*]Streamlined rules for resource and distance tracking. [*]Revamped rest mechanics aimed to create contrast between the wilderness and civilization. [*]New creature statblocks and one cool template for things that lurk in the snow. [*]Valuable advice for both players and game masters. [/LIST] [B]Oh, cool, yet another stupid homebrew with a ton of stuff to track, right?[/B] Wrong. No one wants to track tons of things, me included. That's exactly why I'm writing this. You're gonna track exactly one resource. One number, probably single-digit. Cool, right? The basic idea is simple: merge everything together into a one neat resource. Light sources, food, money, adventuring gear — everything one'd need to traverse perilous wilds of Icewind Dale — is tied up together, and treated interchangeably. [B]Wait, so you suggest that money just magically transforms into food or torches or whatever?[/B] That's unrealistic! Go and play GURPS. Steve Jackson would probably be happy to see someone buy something that is not Munchkin, do the old man a favor. [URL='https://www.dmsguild.com/product/337836/Coldblood--Survival-guide-to-frozen-wasteland-of-Icewind-Dale'][ATTACH type="full" alt="1607259371827.png"]129688[/ATTACH][/URL] And a special thing for ENWorld forum: [URL='https://www.dmsguild.com/browse.php?discount=9ba1b83e9c']100% discount link[/URL] (only first 5 people, sorry, hurry up) [/QUOTE]
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