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COLLABERATIVE Dragonborn City: Drak'Thul
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<blockquote data-quote="DanChops" data-source="post: 3917594" data-attributes="member: 48840"><p>I just wanted to pop in with minor quibble based on a bit of experience. I live in Muscat, Oman, where the temperature regularly tops 130 in the summer (and is coupled with 90% humidity most days - something I doubt is prevelant in Drak'Thul.) Of course, living here is aided greatly by air conditioning, but people have been living here, and throughout the Arabian peninsula, for thousands of years. </p><p></p><p>So, it seems to me that if you're looking for flavor that prevents "standard" mammal-based races from being able to survive in the heat, you might consider making the temperature a bit higher than 130.</p><p></p><p>Of course, even here, most people don't hang out on the street in the heat of the afternoon. Rather, everything shuts down and there is a sort of siesta time between 1:00 and 4:00 in the afternoon.</p></blockquote><p></p>
[QUOTE="DanChops, post: 3917594, member: 48840"] I just wanted to pop in with minor quibble based on a bit of experience. I live in Muscat, Oman, where the temperature regularly tops 130 in the summer (and is coupled with 90% humidity most days - something I doubt is prevelant in Drak'Thul.) Of course, living here is aided greatly by air conditioning, but people have been living here, and throughout the Arabian peninsula, for thousands of years. So, it seems to me that if you're looking for flavor that prevents "standard" mammal-based races from being able to survive in the heat, you might consider making the temperature a bit higher than 130. Of course, even here, most people don't hang out on the street in the heat of the afternoon. Rather, everything shuts down and there is a sort of siesta time between 1:00 and 4:00 in the afternoon. [/QUOTE]
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COLLABERATIVE Dragonborn City: Drak'Thul
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