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Collaborative Adventure Writing Exercise
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<blockquote data-quote="Tonguez" data-source="post: 3566404" data-attributes="member: 1125"><p>ENworld was done collaborative settings before but I hought it might be interesting to try and develop a collaborative adventure that coukld be picked up and used by DMs.</p><p></p><p>I'm sure the collective creativity of Enworld could give us something kewl</p><p><strong></strong></p><p><strong>Anyway rules:</strong></p><p>1. You can share one idea per post</p><p>2. You must wait until someone else has posted before you post again</p><p>3. No contradicting a previous post (you can expand, mitigate or even warp completely but no contradiction)</p><p></p><p><strong>Structure</strong></p><p>I tend to think a adventure is structured as below so please put in your title line which element of the adventure you are posting for. </p><p></p><p><strong>Level</strong> What character level are we aiming at?</p><p><strong>The Theme</strong> - settting the context</p><p><strong>The Set</strong> - where does it happen</p><p><strong>The Hook</strong> - how do the PCs get involved </p><p><strong>The Scenario</strong> - what is going on (<em>don't forget the behind the scenes info</em></p><p><strong>Exploration Phase</strong> - exploring a dungeon, picking up rumours, finding clues, investigationg a mystery. (this is the open ended partof the adventure so be creative)</p><p>* Also ideas for interesting NPCs (who will have information and stuff) and Challenges (puzzles, traps and monsters)</p><p><strong>Resolution Phase</strong> - getting to a goal and defeating the BBEG</p><p>Don't forget to up the challenges, give some answers, scatter some hooks, account for loose ends and set up the climax</p><p><strong>Conclusion</strong> - rounding it off and celebrating the victory</p><p></p><p>For more ideas see <a href="http://www.wizards.com/default.asp?x=dnd/ab/20060728a" target="_blank">Wolfgang Bauers Adventure Builder</a></p><p></p><p><strong><u>Our Adventure </u></strong> - Level 1-5</p><p><strong>Our Theme</strong>: Loss of a Holy Relic</p></blockquote><p></p>
[QUOTE="Tonguez, post: 3566404, member: 1125"] ENworld was done collaborative settings before but I hought it might be interesting to try and develop a collaborative adventure that coukld be picked up and used by DMs. I'm sure the collective creativity of Enworld could give us something kewl [B] Anyway rules:[/B] 1. You can share one idea per post 2. You must wait until someone else has posted before you post again 3. No contradicting a previous post (you can expand, mitigate or even warp completely but no contradiction) [B]Structure[/B] I tend to think a adventure is structured as below so please put in your title line which element of the adventure you are posting for. [B]Level[/B] What character level are we aiming at? [B]The Theme[/B] - settting the context [B]The Set[/B] - where does it happen [B]The Hook[/B] - how do the PCs get involved [B]The Scenario[/B] - what is going on ([i]don't forget the behind the scenes info[/i] [B]Exploration Phase[/B] - exploring a dungeon, picking up rumours, finding clues, investigationg a mystery. (this is the open ended partof the adventure so be creative) * Also ideas for interesting NPCs (who will have information and stuff) and Challenges (puzzles, traps and monsters) [B]Resolution Phase[/B] - getting to a goal and defeating the BBEG Don't forget to up the challenges, give some answers, scatter some hooks, account for loose ends and set up the climax [B]Conclusion[/B] - rounding it off and celebrating the victory For more ideas see [URL=http://www.wizards.com/default.asp?x=dnd/ab/20060728a]Wolfgang Bauers Adventure Builder[/URL] [B][U]Our Adventure [/U][/B] - Level 1-5 [B]Our Theme[/B]: Loss of a Holy Relic [/QUOTE]
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