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General Tabletop Discussion
*TTRPGs General
Collecting Definitions of "Game Balance"
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<blockquote data-quote="OnlineDM" data-source="post: 5856731" data-attributes="member: 90804"><p>1. No PC greatly outshines any other most of the time. Everyone gets their moment to shine, yes, but you don't end up with an hour at the table where one PC is rocking the world and the rest feel ineffective, especially in combat. If PCs are unbalanced outside of combat, then the DM should keep the time spent in "unbalanced land" to a minimum (e.g. hours-long negotiation with NPCs when only one PC is any good at social interaction and the other players feel useless).</p><p></p><p>2. Hazards in the books (monsters, traps, obstacles, etc.) should be written in a way that makes them useful for DMs. If you have a party of level 3 PCs, you should be able to figure out roughly how hard it will be for them if you throw X combination of monsters at them. Party and monster synergies will have an effect here, but if a particular level X monster is a cake walk then a different level X monster shouldn't be a near-TPK.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5856731, member: 90804"] 1. No PC greatly outshines any other most of the time. Everyone gets their moment to shine, yes, but you don't end up with an hour at the table where one PC is rocking the world and the rest feel ineffective, especially in combat. If PCs are unbalanced outside of combat, then the DM should keep the time spent in "unbalanced land" to a minimum (e.g. hours-long negotiation with NPCs when only one PC is any good at social interaction and the other players feel useless). 2. Hazards in the books (monsters, traps, obstacles, etc.) should be written in a way that makes them useful for DMs. If you have a party of level 3 PCs, you should be able to figure out roughly how hard it will be for them if you throw X combination of monsters at them. Party and monster synergies will have an effect here, but if a particular level X monster is a cake walk then a different level X monster shouldn't be a near-TPK. [/QUOTE]
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Collecting Definitions of "Game Balance"
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