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College of Lore D&D 5e Resource Library: New Archetypes, Feats, Spells, Races, Rules, and more!
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<blockquote data-quote="seamusthebard" data-source="post: 6633543" data-attributes="member: 6796052"><p>I kind of view both "Light" and "Heavy" to have more to do with the way the weapon is wielded than the actual physical weight of the weapon. </p><p></p><p>As Chrysis said, the intent was to allow it to work with some feats and abilities, as well as to restrict some of the benefits for small races. So far, except for the whip, all weapons with the Reach property also have the Heavy property. I didn't want to break that. </p><p></p><p>As usual though, individual DMs are free to handwave that bit away if they don't feel it is going to cause problems at their table. </p><p></p><p>Glad you like the site guys! More updates coming up in the next two of weeks: Primal Guardian Ranger, Highwayman Rogue, Gladiator Fighter, Thug Rogue, and rules for Gladiatorial Combat.</p></blockquote><p></p>
[QUOTE="seamusthebard, post: 6633543, member: 6796052"] I kind of view both "Light" and "Heavy" to have more to do with the way the weapon is wielded than the actual physical weight of the weapon. As Chrysis said, the intent was to allow it to work with some feats and abilities, as well as to restrict some of the benefits for small races. So far, except for the whip, all weapons with the Reach property also have the Heavy property. I didn't want to break that. As usual though, individual DMs are free to handwave that bit away if they don't feel it is going to cause problems at their table. Glad you like the site guys! More updates coming up in the next two of weeks: Primal Guardian Ranger, Highwayman Rogue, Gladiator Fighter, Thug Rogue, and rules for Gladiatorial Combat. [/QUOTE]
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College of Lore D&D 5e Resource Library: New Archetypes, Feats, Spells, Races, Rules, and more!
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