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<blockquote data-quote="The Green Adam" data-source="post: 3619682" data-attributes="member: 50821"><p><strong>Cursed Joe</strong></p><p></p><p><strong>Cursed Joe</strong> is a regular in many of my campaigns. Though different variants of Joe populate the myriad multiverse, they all share one thing in common, being a regular joe with some hideous curse on him that caused him to retired from a much more exciting life as an adventurer. In all instances, Joe never talks much about what happened or the 'old gang' and acts like there is nothing wrong or even unusual about himself. </p><p></p><p><em>Joltin' Joe</em>- Suffers a mild electrical shock whenever it rains, thunderstorms or an electricity spell is cast within 100 ft. of him.</p><p><em>Jumpin' Joe</em>- Poor jittery Joe has a panic attack and runs in fear if within earshot of the word 'Dragon'.</p><p><em>Poppin' Joe</em>- Randomly disappears every now and then and reappears somewhere else in town. It doesn't happen often and he never travels more then a few hundred feets or so but it is annoying if your in the middle of a conversation.</p><p><em>Faceless Joe</em>- My favorite - Has no face. Think the ol' Charleston/DC super-slueth 'The Question'. Everyone in town treats him like any other guy and no one even seems to notice he has no face. In one version he could still see and talk normally and in another incarnation he couldn't speak and simply made hand gestures or wrote things down.</p><p></p><p>Joe has been everything from a background character to a real friend and major NPC, a source of some scary info on the nature of magical curses if you can get him to open up. The key is not to make a big deal of it. Invite him to play cards, see if he needs help at the lumber mill or talk about fishing. Joe loves to fish. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="The Green Adam, post: 3619682, member: 50821"] [b]Cursed Joe[/b] [B]Cursed Joe[/B] is a regular in many of my campaigns. Though different variants of Joe populate the myriad multiverse, they all share one thing in common, being a regular joe with some hideous curse on him that caused him to retired from a much more exciting life as an adventurer. In all instances, Joe never talks much about what happened or the 'old gang' and acts like there is nothing wrong or even unusual about himself. [I]Joltin' Joe[/I]- Suffers a mild electrical shock whenever it rains, thunderstorms or an electricity spell is cast within 100 ft. of him. [I]Jumpin' Joe[/I]- Poor jittery Joe has a panic attack and runs in fear if within earshot of the word 'Dragon'. [I]Poppin' Joe[/I]- Randomly disappears every now and then and reappears somewhere else in town. It doesn't happen often and he never travels more then a few hundred feets or so but it is annoying if your in the middle of a conversation. [I]Faceless Joe[/I]- My favorite - Has no face. Think the ol' Charleston/DC super-slueth 'The Question'. Everyone in town treats him like any other guy and no one even seems to notice he has no face. In one version he could still see and talk normally and in another incarnation he couldn't speak and simply made hand gestures or wrote things down. Joe has been everything from a background character to a real friend and major NPC, a source of some scary info on the nature of magical curses if you can get him to open up. The key is not to make a big deal of it. Invite him to play cards, see if he needs help at the lumber mill or talk about fishing. Joe loves to fish. :) [/QUOTE]
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