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*Dungeons & Dragons
Combat Actions - Partial Actions? Standard Actions?
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<blockquote data-quote="AGGEMAM" data-source="post: 159779" data-attributes="member: 736"><p>Quote frankly, Artoomis, that isn't really clear at all. I'll give it a go ...</p><p></p><p></p><p></p><p></p><p>Generally a <strong>standard action</strong> lets you take an <strong>action</strong> and make a <strong>move</strong>, either before or after but not during the <strong>action</strong>.</p><p></p><p>In a <strong>partial action</strong> you may either take an <strong>action</strong> or make a <strong>move</strong>, but not both. You cannot choose to take a <strong>partial action</strong>, but you can choose not to take it. In a <strong>partial action</strong> you can also start a <strong>full-round action</strong>. </p><p></p><p>An <strong>action</strong> can be anything you can do as an <strong>action</strong>, eg attacking or casting a (one action) spell. An <strong>action</strong> can even be a <strong>move</strong>, but a <strong>move</strong> cannot be an <strong>action</strong>.</p><p></p><p>With a <strong>move</strong> you can either move up to your <strong>speed</strong> or do something that is considered equal to a <strong>move</strong>, ie a <strong>move-equivalent action</strong> or <strong>MEA</strong>.</p><p></p><p><strong>An attack action</strong> is any <strong>action</strong> that can potentionally damage your opponent, eg a <strong>melee attack</strong> or a <strong>charge</strong>.</p><p></p><p>A <strong>charge</strong> is a special <strong>standard action</strong> that allows you to move up to twice your <strong>speed</strong> and make a <strong>melee attack</strong>, but only if you move at least 10 feet, all your move is in a straigth line, you stop moving as soon as you threaten your target, and all your move is before the <strong>melee attack</strong>.</p><p></p><p>A <strong>partial charge</strong> is the same as the <strong>charge</strong>, except that you can only move up your <strong>speed</strong>, not twice your <strong>speed</strong>, and you can only make a <strong>partial charge</strong> if you have a <strong>partial action</strong> to use. </p><p></p><p><strong>The attack action</strong> is a <strong>melee attack</strong>, a <strong>ranged attack</strong>, or an <strong>unarmed attack</strong>.</p><p></p><p>A <strong>melee attack</strong> can also be anything that is considered to be a <strong>melee attack</strong>, eg a <strong>disarm</strong> or a <strong>trip</strong>.</p><p></p><p></p><p></p><p>I don't know if this is clearer, but I <strong>bolded</strong> a lot of words.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="AGGEMAM, post: 159779, member: 736"] Quote frankly, Artoomis, that isn't really clear at all. I'll give it a go ... Generally a [B]standard action[/B] lets you take an [B]action[/B] and make a [B]move[/B], either before or after but not during the [B]action[/B]. In a [B]partial action[/B] you may either take an [B]action[/B] or make a [B]move[/B], but not both. You cannot choose to take a [B]partial action[/B], but you can choose not to take it. In a [B]partial action[/B] you can also start a [B]full-round action[/B]. An [B]action[/B] can be anything you can do as an [B]action[/B], eg attacking or casting a (one action) spell. An [B]action[/B] can even be a [B]move[/B], but a [B]move[/B] cannot be an [B]action[/B]. With a [B]move[/B] you can either move up to your [B]speed[/B] or do something that is considered equal to a [B]move[/B], ie a [B]move-equivalent action[/B] or [B]MEA[/B]. [B]An attack action[/B] is any [B]action[/B] that can potentionally damage your opponent, eg a [b]melee attack[/B] or a [B]charge[/B]. A [B]charge[/B] is a special [B]standard action[/B] that allows you to move up to twice your [B]speed[/B] and make a [B]melee attack[/B], but only if you move at least 10 feet, all your move is in a straigth line, you stop moving as soon as you threaten your target, and all your move is before the [B]melee attack[/B]. A [B]partial charge[/B] is the same as the [B]charge[/B], except that you can only move up your [B]speed[/B], not twice your [B]speed[/B], and you can only make a [B]partial charge[/B] if you have a [B]partial action[/B] to use. [B]The attack action[/B] is a [B]melee attack[/B], a [B]ranged attack[/B], or an [B]unarmed attack[/B]. A [B]melee attack[/B] can also be anything that is considered to be a [B]melee attack[/B], eg a [B]disarm[/B] or a [B]trip[/B]. I don't know if this is clearer, but I [B]bolded[/B] a lot of words.:D [/QUOTE]
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