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Community
General Tabletop Discussion
*Dungeons & Dragons
Combat Actions - Partial Actions? Standard Actions?
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<blockquote data-quote="Magus_Jerel" data-source="post: 160100" data-attributes="member: 3940"><p>If you mean in one round - not quite; </p><p>you only have the standard action - but the standard action <strong> contains</strong> a partial action and a move action.</p><p></p><p>What you actually have in a round is a move action and a partial action:</p><p></p><p>What you actually have (for sure) in "one round" is <strong>any</strong> of the following:</p><p></p><p>1 round = 6 seconds</p><p>1 round = full round action</p><p>1 round = partial action + move equivalent action</p><p>(the above is often called a "standard" action"</p><p></p><p>1 round = 2 move equivalent actions</p><p>(the above is called the double move action)</p><p></p><p>now - if you do a bit of algebra (and the rest of this board has always and will always want to crucify me for saying this) is that you can take equations 3 and 4 and generate the following:</p><p></p><p>partial action = mea</p><p></p><p>Thus taking two "partial actions" in and of themselves is theoretically possible; but they are going to state that you can NEVER choose to take a partial action unless the game makes you... Here is one of the the problem that generates.</p><p></p><p></p><p></p><p>And yet - we do this exact thing all of the time; as a typical fighter "closes into melee combat and makes his single attack". This is why it is called a "standard action". You are making the "mistake" of trying to read the text as it is exactly written - and not following conventional mass brainwashing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> For this, I applaud you. To avoid getting shouted at too much - I would have to answer your questions directly - but I think the private message system is still down.</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 160100, member: 3940"] If you mean in one round - not quite; you only have the standard action - but the standard action [b] contains[/b] a partial action and a move action. What you actually have in a round is a move action and a partial action: What you actually have (for sure) in "one round" is [b]any[/b] of the following: 1 round = 6 seconds 1 round = full round action 1 round = partial action + move equivalent action (the above is often called a "standard" action" 1 round = 2 move equivalent actions (the above is called the double move action) now - if you do a bit of algebra (and the rest of this board has always and will always want to crucify me for saying this) is that you can take equations 3 and 4 and generate the following: partial action = mea Thus taking two "partial actions" in and of themselves is theoretically possible; but they are going to state that you can NEVER choose to take a partial action unless the game makes you... Here is one of the the problem that generates. And yet - we do this exact thing all of the time; as a typical fighter "closes into melee combat and makes his single attack". This is why it is called a "standard action". You are making the "mistake" of trying to read the text as it is exactly written - and not following conventional mass brainwashing :) For this, I applaud you. To avoid getting shouted at too much - I would have to answer your questions directly - but I think the private message system is still down. [/QUOTE]
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Combat Actions - Partial Actions? Standard Actions?
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